Player Matchup

Apollo
Apollo
Based Chungus
Apollo
Level 126
God Stats
10W - 17L
1,444 SR
Queue Stats
342W - 337L
1,459 Elo+
Party 2
Da Ji
Da Ji
Emirated
Da Ji
Level 124
God Stats
7W - 14L
1,363 SR
Queue Stats
403W - 399L
1,497 Elo+
Party 2
Terra
Terra
MrRunAndHide
Terra
Level 136
God Stats
9W - 4L
1,719 SR
Queue Stats
127W - 125L
1,527 Elo+
Party 2
Agni
Agni
Stallionzsparta
Agni
Level 159
God Stats
1W - 2L
1,539 SR
Queue Stats
119W - 94L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
crimewaveeee
Tsukuyomi
Level 122
God Stats
1W - 1L
1,599 SR
Queue Stats
43W - 40L
1,517 Elo+
Solo
Team Averages
Level 133
1,533 SR
1,503 Elo+

VS

Team Averages
Level 114
1,585 SR
1,581 Elo+
Artemis
Artemis
CosmeFulanitoTKL
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 71L
1,602 Elo+
Party 1
Awilix
Awilix
GustyRhombus256
Awilix
Level 148
God Stats
8W - 8L
1,546 SR
Queue Stats
176W - 195L
1,512 Elo+
Solo
Atlas
Atlas
MarcosValquinta
Atlas
Level 160
God Stats
22W - 14L
1,669 SR
Queue Stats
608W - 537L
1,628 Elo+
Party 1
Achilles
Achilles
XAlonne-knightX
Achilles
Level 73
God Stats
20W - 39L
1,439 SR
Queue Stats
187W - 203L
1,518 Elo+
Solo
Zeus
Zeus
killgamer2002
Zeus
Level 160
God Stats
1W - 0L
1,769 SR
Queue Stats
249W - 217L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,971
443
6,744
17,388
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Emirated
Da Ji
14
2 / 2 / 4
8,500
472
5,105
13,214
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 2
7,860
437
9,159
19,197
14,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 0
7,882
438
5,595
13,030
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
crimewaveeee
Tsukuyomi
16
4 / 4 / 2
9,970
554
13,498
19,801
13,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,607
478
10,195
14,186
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 5
9,674
537
12,552
12,619
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 11
8,455
470
7,213
16,659
14,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
15
1 / 3 / 3
9,615
534
9,963
20,008
19,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 0 / 3
11,512
640
16,397
9,541
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
18
18
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
0
3
3
0.5
L
Da Ji
Emirated
Da Ji
2
2
4
2
W
6
3
5
2.83
W
0
2
11
2.75
L
2
3
2
1
L
2
6
0
0.33
W
Achilles
1
3
3
0.83
L
Tsukuyomi
crimewaveeee
Tsukuyomi
4
4
2
1.25
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
56,320
82,630
Taken
73,013
46,497
Mitigated
49,057
26,537
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,744
4,091
0
6,212
17,388
6,314
1,219
3,846
13,542
0
62,235
W
10,195
4,507
0
5,376
14,186
5,934
1,506
4,685
9,501
0
73,216
L
Da Ji
Emirated
Da Ji
5,105
1,438
0
5,942
13,214
6,529
0
1,154
12,060
0
61,094
W
12,552
5,277
0
387
12,619
4,961
73
1,195
11,267
0
65,269
W
7,213
2,590
2,697
3,163
16,659
14,552
43
4,905
11,222
17,585
1,960
L
9,159
1,861
3,063
3,941
19,197
14,652
35
6,996
12,201
32,865
6,869
L
5,595
113
63
2,522
13,030
5,056
670
7,336
5,694
56,373
0
W
Achilles
9,963
2,355
0
8,850
20,008
19,264
149
30
18,436
0
73,262
L
Tsukuyomi
crimewaveeee
Tsukuyomi
13,498
3,335
0
4,794
19,801
13,946
0
3,786
16,015
0
78,822
W
16,397
2,748
0
1,197
9,541
4,346
912
3,300
6,196
122,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
47,863
506
Minions Killed
554
0
Camps Cleared
0
1,702,334
Distance Traveled
1,766,239
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,971
443
107
6
0
321,320
3
W
Artemis
8,607
478
109
6
0
293,501
6
L
Da Ji
8,500
472
103
6
0
374,187
2
W
Awilix
9,674
537
84
5
0
408,329
0
W
Atlas
8,455
470
21
1
0
384,495
7
L
Terra
7,860
437
48
3
0
343,723
6
L
Agni
7,882
438
100
6
0
338,334
6
W
Achilles
9,615
534
133
7
0
331,540
4
L
Tsukuyomi
9,970
554
148
8
0
324,770
6
W
Zeus
11,512
640
207
12
0
348,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role