Player Matchup

Atlas
Atlas
Beaniebag
Atlas
Level 126
God Stats
1W - 4L
1,425 SR
Queue Stats
126W - 134L
1,611 Elo+
Solo
Jormungandr
Jormungandr
Hintu-
Jormungandr
Level 126
God Stats
6W - 3L
1,553 SR
Queue Stats
426W - 407L
1,607 Elo+
Solo
Tiamat
Tiamat
NICONICONI72
Tiamat
Level 108
God Stats
4W - 5L
1,537 SR
Queue Stats
178W - 182L
1,601 Elo+
Solo
Thor
Thor
nitrous216
Thor
Level 127
God Stats
0W - 2L
1,523 SR
Queue Stats
66W - 78L
1,527 Elo+
Party 2
Ymir
Ymir
orbithalo123
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,658 Elo+
Party 2
Team Averages
Level 127
1,508 SR
1,601 Elo+

VS

Team Averages
Level 119
1,432 SR
1,675 Elo+
Bellona
Bellona
Yellowlegs
Bellona
Level 133
God Stats
1W - 2L
1,525 SR
Queue Stats
317W - 321L
1,592 Elo+
Party 3
Zhong Kui
Zhong Kui
madelynjoy
Zhong Kui
Level 160
God Stats
5W - 8L
1,392 SR
Queue Stats
619W - 618L
1,574 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
peepeepeeboy2009
Ah Muzen Cab
Level 44
God Stats
3W - 2L
1,603 SR
Queue Stats
128W - 32L
1,841 Elo+
Party 1
Hachiman
Hachiman
togger
Hachiman
Level 122
God Stats
2W - 0L
1,497 SR
Queue Stats
14W - 4L
1,799 Elo+
Party 1
The Morrigan
The Morrigan
vindieselll
The Morrigan
Level 136
God Stats
2W - 7L
1,141 SR
Queue Stats
453W - 440L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Beaniebag
Atlas
19
5 / 4 / 8
12,626
789
13,660
30,911
38,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Hintu-
Jormungandr
18
3 / 5 / 10
10,955
685
12,710
22,115
16,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
19
3 / 4 / 9
11,854
741
13,668
13,031
9,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 7
10,870
679
16,233
14,172
9,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 4 / 9
10,382
649
4,862
19,547
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Yellowlegs
Bellona
20
8 / 3 / 9
12,772
798
17,032
20,219
26,448
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
madelynjoy
Zhong Kui
17
2 / 4 / 10
10,495
656
14,114
14,717
13,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
peepeepeeboy2009
Ah Muzen Cab
20
5 / 2 / 13
12,577
786
29,689
18,145
8,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
togger
Hachiman
19
5 / 3 / 10
11,664
729
19,424
12,371
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
vindieselll
The Morrigan
15
1 / 3 / 13
10,027
627
8,927
7,888
3,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
76
15
Kills
21
21
Deaths
15
43
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Atlas
Beaniebag
Atlas
5
4
8
2.25
L
Jormungandr
Hintu-
Jormungandr
3
5
10
1.6
L
Tiamat
3
4
9
1.88
W
Bellona
Yellowlegs
Bellona
8
3
9
4.17
W
Zhong Kui
madelynjoy
Zhong Kui
2
4
10
1.75
L
4
4
7
1.88
L
0
4
9
1.13
W
Ah Muzen Cab
peepeepeeboy2009
Ah Muzen Cab
5
2
13
5.75
W
Hachiman
togger
Hachiman
5
3
10
3.33
W
The Morrigan
vindieselll
The Morrigan
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,133
Damage
89,186
99,776
Taken
73,340
97,424
Mitigated
58,433
32,139
Healing
31,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Beaniebag
Atlas
13,660
5,396
4,692
8,578
30,911
38,000
423
8,223
22,688
29,290
0
L
Jormungandr
Hintu-
Jormungandr
12,710
2,364
2,716
2,728
22,115
16,284
644
3,469
18,646
32,088
0
L
Tiamat
13,668
237
497
2,069
13,031
9,231
1,303
1,408
11,623
43,488
0
W
Bellona
Yellowlegs
Bellona
17,032
5,258
5,823
7,023
20,219
26,448
562
11,202
8,605
0
23,757
W
Zhong Kui
madelynjoy
Zhong Kui
14,114
1,878
2,822
3,817
14,717
13,809
1,846
8,509
5,900
25,182
0
L
16,233
1,692
2,258
2,063
14,172
9,802
1,551
1,849
12,323
0
21,155
L
4,862
387
3,185
3,353
19,547
24,107
548
4,989
14,558
13,294
0
W
Ah Muzen Cab
peepeepeeboy2009
Ah Muzen Cab
29,689
10,269
665
3,959
18,145
8,901
2,929
10,312
7,633
0
75,102
W
Hachiman
togger
Hachiman
19,424
7,221
1,008
2,058
12,371
5,993
1,553
8,504
3,631
0
39,537
W
The Morrigan
vindieselll
The Morrigan
8,927
887
3,099
1,461
7,888
3,282
1,451
5,013
2,671
9,142
3,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
57,535
190
Minions Killed
179
0
Camps Cleared
0
1,369,296
Distance Traveled
1,418,086
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,626
789
12
1
0
290,456
1
L
Jormungandr
10,955
685
41
3
0
253,120
1
L
Tiamat
11,854
741
86
5
0
258,183
1
W
Bellona
12,772
798
18
1
0
301,510
0
W
Zhong Kui
10,495
656
32
2
0
275,735
4
L
Thor
10,870
679
20
1
0
295,170
0
L
Ymir
10,382
649
31
2
0
272,367
0
W
Ah Muzen Cab
12,577
786
91
6
0
320,415
1
W
Hachiman
11,664
729
35
2
0
277,600
0
W
The Morrigan
10,027
627
3
0
0
242,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role