Player Matchup

Danzaburou
Danzaburou
Leskinho
Danzaburou
Level 103
God Stats
23W - 13L
1,635 SR
Queue Stats
902W - 892L
1,520 Elo+
Solo
Arachne
Arachne
MalcomMight
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,567 Elo+
Solo
Scylla
Scylla
fandelvegeta
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,243 Elo+
Solo
Chiron
Chiron
gurianlucas
Chiron
Level 106
God Stats
1W - 0L
1,311 SR
Queue Stats
139W - 144L
1,534 Elo+
Solo
Vulcan
Vulcan
mrcd12
Vulcan
Level 156
God Stats
7W - 8L
1,402 SR
Queue Stats
538W - 534L
1,491 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,471 Elo+

VS

Team Averages
Level 123
1,490 SR
1,504 Elo+
Fenrir
Fenrir
Amatsukides
Fenrir
Level 127
God Stats
1W - 3L
1,422 SR
Queue Stats
446W - 492L
1,466 Elo+
Solo
Charybdis
Charybdis
Brunelli
Charybdis
Level 160
God Stats
4W - 8L
1,453 SR
Queue Stats
565W - 414L
1,662 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ClauzZDarKray
Ah Muzen Cab
Level 156
God Stats
3W - 1L
1,820 SR
Queue Stats
62W - 60L
1,491 Elo+
Solo
Maui
Maui
HFA16
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
elRevelde22
Chronos
Level 126
God Stats
2W - 2L
1,256 SR
Queue Stats
131W - 140L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leskinho
Danzaburou
20
4 / 4 / 15
13,277
738
20,872
16,317
9,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MalcomMight
Arachne
15
1 / 6 / 8
10,713
595
6,881
13,757
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
19
5 / 5 / 5
12,320
684
14,854
13,723
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
4 / 3 / 14
13,360
742
17,310
16,708
8,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
mrcd12
Vulcan
20
11 / 2 / 9
15,687
872
43,632
14,718
8,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 5 / 11
11,350
631
9,553
26,131
26,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Brunelli
Charybdis
19
5 / 5 / 7
12,211
678
19,962
20,929
10,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ClauzZDarKray
Ah Muzen Cab
20
9 / 7 / 5
13,256
736
24,922
25,885
11,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
HFA16
Maui
17
0 / 3 / 9
10,969
609
1,147
18,088
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
elRevelde22
Chronos
17
1 / 6 / 11
11,039
613
7,052
22,917
9,515
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
61
25
Kills
18
20
Deaths
26
51
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
11
1.7
L
Charybdis
Brunelli
Charybdis
5
5
7
1.7
L
Ah Muzen Cab
ClauzZDarKray
Ah Muzen Cab
9
7
5
1.64
L
Maui
HFA16
Maui
0
3
9
1.5
W
Danzaburou
Leskinho
Danzaburou
4
4
15
2.88
W
Arachne
MalcomMight
Arachne
1
6
8
0.83
L
Chronos
elRevelde22
Chronos
1
6
11
1.08
W
Scylla
5
5
5
1.5
W
Chiron
4
3
14
3.67
W
Vulcan
mrcd12
Vulcan
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,549
Damage
62,636
75,223
Taken
113,950
41,888
Mitigated
73,667
24,417
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,553
1,102
2,077
4,657
26,131
26,584
133
13,222
12,772
0
18,534
L
Charybdis
Brunelli
Charybdis
19,962
8,791
2,447
4,662
20,929
10,715
1,279
7,829
12,927
0
49,977
L
Ah Muzen Cab
ClauzZDarKray
Ah Muzen Cab
24,922
5,398
2,366
5,856
25,885
11,340
623
15,144
10,741
0
76,563
L
Maui
HFA16
Maui
1,147
213
0
987
18,088
15,513
0
11,312
6,596
8,603
0
W
Danzaburou
Leskinho
Danzaburou
20,872
8,606
2,028
5,293
16,317
9,001
3,046
1,162
15,064
0
42,267
W
Arachne
MalcomMight
Arachne
6,881
4,412
0
1,885
13,757
9,044
565
1,492
11,923
0
9,522
L
Chronos
elRevelde22
Chronos
7,052
1,751
3,554
4,069
22,917
9,515
707
10,979
11,891
27,200
0
W
Scylla
14,854
1,051
2,102
1,698
13,723
6,069
1,346
1,401
12,216
30,820
0
W
Chiron
17,310
2,872
4,832
4,661
16,708
8,909
3,715
3,105
13,399
0
42,523
W
Vulcan
mrcd12
Vulcan
43,632
19,984
0
1,918
14,718
8,865
605
1,039
13,490
82,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
58,825
254
Minions Killed
274
0
Camps Cleared
0
1,796,911
Distance Traveled
1,704,795
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,350
631
35
2
0
364,401
4
L
Charybdis
12,211
678
59
3
0
322,181
2
L
Ah Muzen Cab
13,256
736
107
6
0
323,148
1
L
Maui
10,969
609
20
1
0
348,094
0
W
Danzaburou
13,277
738
56
3
0
345,045
5
W
Arachne
10,713
595
10
1
0
354,943
5
L
Chronos
11,039
613
53
3
0
346,971
0
W
Scylla
12,320
684
33
2
0
350,560
1
W
Chiron
13,360
742
49
3
0
345,730
3
W
Vulcan
15,687
872
106
6
0
400,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role