Player Matchup

Fafnir
Fafnir
Awesomesean6
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,633 Elo+
Party 3
Cupid
Cupid
CAV Trippy
Cupid
Level 65
God Stats
1W - 1L
1,401 SR
Queue Stats
157W - 158L
1,444 Elo+
Party 3
Zhong Kui
Zhong Kui
SenseiJumanji
Zhong Kui
Level 129
God Stats
1W - 0L
1,729 SR
Queue Stats
50W - 44L
1,569 Elo+
Party 3
Mulan
Mulan
Sunfl0werGal
Mulan
Level 160
God Stats
6W - 6L
1,468 SR
Queue Stats
205W - 222L
1,460 Elo+
Party 3
Pele
Pele
The Lst Hope
Pele
Level 118
God Stats
8W - 3L
1,675 SR
Queue Stats
232W - 227L
1,510 Elo+
Party 3
Team Averages
Level 100
1,555 SR
1,523 Elo+

VS

Team Averages
Level 72
1,470 SR
1,440 Elo+
King Arthur
King Arthur
MillyGamerGirlxo
King Arthur
Level 15
God Stats
2W - 3L
1,234 SR
Queue Stats
8W - 15L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TTV_JayEXTREME
Cu Chulainn
Level 55
God Stats
4W - 6L
1,278 SR
Queue Stats
85W - 97L
1,454 Elo+
Party 2
Chronos
Chronos
iamsocialyakward
Chronos
Level 38
God Stats
8W - 1L
1,838 SR
Queue Stats
79W - 86L
1,433 Elo+
Party 2
Da Ji
Da Ji
liovi
Da Ji
Level 111
God Stats
6W - 8L
1,452 SR
Queue Stats
296W - 323L
1,413 Elo+
Party 1
Janus
Janus
mimikque
Janus
Level 142
God Stats
1W - 2L
1,548 SR
Queue Stats
45W - 44L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
11 / 1 / 2
13,106
690
14,501
13,617
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
16
1 / 2 / 4
10,141
534
7,435
14,895
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SenseiJumanji
Zhong Kui
17
3 / 3 / 5
11,446
602
18,156
18,745
19,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 9
9,921
522
9,640
16,232
14,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 7
10,346
545
10,732
16,477
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MillyGamerGirlxo
King Arthur
15
1 / 4 / 2
9,232
486
12,197
23,179
18,315
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
TTV_JayEXTREME
Cu Chulainn
13
1 / 4 / 1
7,427
391
10,272
17,065
17,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 0
8,963
472
13,749
17,403
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
liovi
Da Ji
15
4 / 4 / 3
9,508
500
11,686
21,337
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
mimikque
Janus
13
1 / 4 / 1
8,668
456
4,810
8,271
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
11
1
2
12
W
Cupid
1
2
4
1.5
L
King Arthur
MillyGamerGirlxo
King Arthur
1
4
2
0.5
W
Zhong Kui
SenseiJumanji
Zhong Kui
3
3
5
1.83
W
1
0
9
5.5
L
Cu Chulainn
TTV_JayEXTREME
Cu Chulainn
1
4
1
0.38
W
3
2
7
3.25
L
1
3
0
0.33
L
Da Ji
liovi
Da Ji
4
4
3
1.38
L
Janus
mimikque
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,464
Damage
52,714
79,966
Taken
87,255
57,220
Mitigated
55,720
37,204
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
14,501
4,809
0
6,826
13,617
10,435
1,703
4,333
9,076
93,857
0
W
Cupid
7,435
3,970
564
7,096
14,895
6,796
2,290
7,052
7,843
0
80,231
L
King Arthur
MillyGamerGirlxo
King Arthur
12,197
1,996
0
3,613
23,179
18,315
0
12,852
9,621
81
74,097
W
Zhong Kui
SenseiJumanji
Zhong Kui
18,156
2,628
0
10,739
18,745
19,096
2,699
1,496
17,167
82,632
0
W
9,640
1,143
2,395
6,240
16,232
14,160
109
4,873
10,675
0
25,551
L
Cu Chulainn
TTV_JayEXTREME
Cu Chulainn
10,272
2,034
531
3,231
17,065
17,359
0
3,114
13,833
0
48,804
W
10,732
2,803
0
3,344
16,477
6,733
1,311
1,014
15,463
0
89,545
L
13,749
3,281
0
3,450
17,403
7,068
0
3,912
13,389
81,275
2,039
L
Da Ji
liovi
Da Ji
11,686
4,353
0
5,612
21,337
10,160
0
7,325
13,773
24
80,459
L
Janus
mimikque
Janus
4,810
675
0
1,307
8,271
2,818
384
4,017
3,982
61,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
43,798
586
Minions Killed
561
0
Camps Cleared
0
1,930,545
Distance Traveled
1,740,229
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,106
690
174
9
0
393,052
2
W
Cupid
10,141
534
127
7
0
368,079
3
L
King Arthur
9,232
486
130
7
0
376,210
4
W
Zhong Kui
11,446
602
139
7
0
318,737
5
W
Mulan
9,921
522
32
2
0
399,807
7
L
Cu Chulainn
7,427
391
60
3
0
344,644
2
W
Pele
10,346
545
114
6
0
450,870
3
L
Chronos
8,963
472
132
7
0
369,920
5
L
Da Ji
9,508
500
103
5
0
379,350
2
L
Janus
8,668
456
136
7
0
270,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role