Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
Bouifyoudont
Pele
Level 138
God Stats
4W - 4L
1,492 SR
Queue Stats
393W - 382L
1,454 Elo+
Party 2
Chang'e
Chang'e
D_W_A_M_N
Chang'e
Level 125
God Stats
1W - 2L
1,298 SR
Queue Stats
312W - 291L
1,441 Elo+
Party 2
Artemis
Artemis
YoungSmeed
Artemis
Level 127
God Stats
2W - 2L
1,637 SR
Queue Stats
122W - 117L
1,517 Elo+
Party 4
Ymir
Ymir
supportivesolo
Ymir
Level 77
God Stats
9W - 10L
1,485 SR
Queue Stats
54W - 54L
1,456 Elo+
Party 4
Team Averages
Level 118
1,482 SR
1,473 Elo+

VS

Team Averages
Level 125
1,560 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Hass_997
Discordia
Level 148
God Stats
4W - 3L
1,551 SR
Queue Stats
372W - 385L
1,401 Elo+
Party 1
Mulan
Mulan
Lewisonbottom
Mulan
Level 93
God Stats
4W - 4L
1,604 SR
Queue Stats
96W - 89L
1,457 Elo+
Party 3
Artio
Artio
Tensh1retto
Artio
Level 94
God Stats
32W - 37L
1,467 SR
Queue Stats
576W - 604L
1,445 Elo+
Party 1
Thor
Thor
hgpa
Thor
Level 147
God Stats
4W - 2L
1,676 SR
Queue Stats
274W - 300L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
2 / 0 / 0
3,722
744
2,232
2,757
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
3,751
750
992
1,762
700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
D_W_A_M_N
Chang'e
5
0 / 0 / 0
3,157
631
720
2,681
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
YoungSmeed
Artemis
5
1 / 0 / 2
3,329
666
1,819
1,954
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 4
3,727
745
2,395
3,342
1,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 2 / 0
2,606
521
789
2,198
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Hass_997
Discordia
5
0 / 1 / 0
3,173
635
1,894
1,812
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
2,818
564
347
1,921
598
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,159
632
940
3,635
1,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
hgpa
Thor
4
0 / 2 / 0
3,044
609
928
4,448
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
L
Izanami
 
Izanami
0
2
0
0
W
1
0
0
1
W
Chang'e
D_W_A_M_N
Chang'e
0
0
0
0
L
Discordia
Hass_997
Discordia
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Artemis
YoungSmeed
Artemis
1
0
2
2
L
Thor
hgpa
Thor
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,158
Damage
4,898
12,496
Taken
14,014
4,751
Mitigated
3,855
6,704
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,232
1,502
0
1,454
2,757
1,029
0
341
2,416
0
14,449
L
Izanami
 
Izanami
789
620
0
126
2,198
396
0
705
1,493
0
5,469
W
992
294
0
756
1,762
700
0
0
1,762
0
18,011
W
Chang'e
D_W_A_M_N
Chang'e
720
111
42
1,417
2,681
806
0
889
1,792
12,768
0
L
Discordia
Hass_997
Discordia
1,894
272
0
427
1,812
529
0
727
1,085
15,130
0
L
347
0
0
542
1,921
598
0
0
1,921
0
6,762
L
940
237
555
1,633
3,635
1,109
0
1,123
2,512
7,204
0
W
Artemis
YoungSmeed
Artemis
1,819
1,207
0
1,156
1,954
621
0
516
1,438
0
15,255
L
Thor
hgpa
Thor
928
233
0
1,776
4,448
1,223
0
560
3,888
0
11,208
W
2,395
1,216
19
1,860
3,342
1,595
0
1,088
2,254
11,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,686
Gold Earned
14,800
116
Minions Killed
85
0
Camps Cleared
0
507,575
Distance Traveled
367,342
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,722
744
27
5
0
128,202
1
L
Izanami
2,606
521
10
2
0
35,625
0
W
Pele
3,751
750
32
6
0
96,779
1
W
Chang'e
3,157
631
21
4
0
107,403
2
L
Discordia
3,173
635
24
5
0
93,588
1
L
Mulan
2,818
564
14
3
0
44,595
1
L
Artio
3,159
632
10
2
0
93,637
0
W
Artemis
3,329
666
23
5
0
82,791
1
L
Thor
3,044
609
27
5
0
99,897
2
W
Ymir
3,727
745
13
3
0
92,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role