Player Matchup

Thanatos
Thanatos
CyanNeon
Thanatos
Level 141
God Stats
3W - 9L
1,425 SR
Queue Stats
264W - 240L
1,483 Elo+
Party 1
Ra
Ra
OnyxNeon
Ra
Level 141
God Stats
19W - 19L
1,586 SR
Queue Stats
363W - 341L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
OrangeNeon
Sylvanus
Level 160
God Stats
6W - 8L
1,546 SR
Queue Stats
336W - 317L
1,532 Elo+
Party 1
Chernobog
Chernobog
PurpleNeon
Chernobog
Level 160
God Stats
1W - 1L
1,740 SR
Queue Stats
272W - 248L
1,570 Elo+
Party 1
King Arthur
King Arthur
YellowNeon
King Arthur
Level 160
God Stats
3W - 3L
1,305 SR
Queue Stats
196W - 203L
1,478 Elo+
Party 1
Team Averages
Level 152
1,520 SR
1,519 Elo+

VS

Team Averages
Level 68
1,564 SR
1,727 Elo+
Hera
Hera
MorgCantPlay
Hera
Level 25
God Stats
1W - 0L
1,329 SR
Queue Stats
18W - 4L
1,824 Elo+
Party 2
Ne Zha
Ne Zha
Olllly
Ne Zha
Level 125
God Stats
3W - 0L
1,746 SR
Queue Stats
11W - 2L
1,794 Elo+
Party 2
Thoth
Thoth
Sarpeii
Thoth
Level 153
God Stats
2W - 0L
1,661 SR
Queue Stats
9W - 2L
1,711 Elo+
Party 2
Vamana
Vamana
minuboss1
Vamana
Level 10
God Stats
5W - 0L
1,557 SR
Queue Stats
5W - 0L
1,711 Elo+
Party 2
Skadi
Skadi
sozzo
Skadi
Level 27
God Stats
6W - 2L
1,529 SR
Queue Stats
13W - 4L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyanNeon
Thanatos
12
0 / 12 / 0
8,410
350
3,488
26,153
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 18 / 1
8,730
364
6,515
26,541
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
OrangeNeon
Sylvanus
15
3 / 10 / 2
10,722
447
9,535
34,622
46,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
PurpleNeon
Chernobog
17
5 / 9 / 2
11,365
474
14,096
27,289
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YellowNeon
King Arthur
15
0 / 13 / 3
9,849
410
14,608
35,302
37,499
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 11
12,322
513
10,957
11,737
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Olllly
Ne Zha
20
24 / 0 / 18
15,845
660
50,275
31,822
18,597
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Sarpeii
Thoth
20
22 / 1 / 13
15,274
636
43,587
17,679
8,353
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
minuboss1
Vamana
20
2 / 2 / 9
13,311
555
10,452
19,373
18,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
sozzo
Skadi
19
10 / 4 / 7
12,665
528
11,739
14,479
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
120
8
Kills
62
62
Deaths
8
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CyanNeon
Thanatos
0
12
0
0
W
4
1
11
9.5
W
Ne Zha
Olllly
Ne Zha
24
0
18
33
L
0
18
1
0.03
L
Sylvanus
OrangeNeon
Sylvanus
3
10
2
0.4
L
Chernobog
PurpleNeon
Chernobog
5
9
2
0.67
W
Thoth
Sarpeii
Thoth
22
1
13
28.5
L
King Arthur
YellowNeon
King Arthur
0
13
3
0.12
W
Vamana
minuboss1
Vamana
2
2
9
3.25
W
Skadi
sozzo
Skadi
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
127,010
149,907
Taken
95,090
107,454
Mitigated
56,155
26,164
Healing
33,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CyanNeon
Thanatos
3,488
244
0
8,306
26,153
7,355
784
8,662
17,491
0
48,354
W
10,957
3,861
0
3,592
11,737
4,975
2,548
271
11,466
81,582
0
W
Ne Zha
Olllly
Ne Zha
50,275
18,847
0
18,268
31,822
18,597
0
7,391
24,431
0
188,477
L
6,515
356
856
758
26,541
6,620
0
12,368
14,173
65,704
0
L
Sylvanus
OrangeNeon
Sylvanus
9,535
1,502
1,840
6,000
34,622
46,066
0
12,632
21,990
25,083
1,313
L
Chernobog
PurpleNeon
Chernobog
14,096
7,844
0
6,482
27,289
9,914
67
10,371
16,918
0
81,990
W
Thoth
Sarpeii
Thoth
43,587
2,663
167
2,904
17,679
8,353
679
5,296
12,383
134,698
0
L
King Arthur
YellowNeon
King Arthur
14,608
1,124
0
1,922
35,302
37,499
0
10,511
24,791
0
76,127
W
Vamana
minuboss1
Vamana
10,452
5,911
0
7,719
19,373
18,360
5,856
2,300
17,073
0
108,039
W
Skadi
sozzo
Skadi
11,739
5,318
0
837
14,479
5,870
6,811
1,860
12,619
0
82,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
69,417
476
Minions Killed
761
0
Camps Cleared
0
1,918,061
Distance Traveled
2,259,766
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,410
350
85
4
0
416,654
2
W
Hera
12,322
513
119
5
0
434,811
3
W
Ne Zha
15,845
660
198
8
0
529,198
2
L
Ra
8,730
364
102
4
0
356,303
3
L
Sylvanus
10,722
447
30
1
0
401,591
5
L
Chernobog
11,365
474
141
6
0
382,506
6
W
Thoth
15,274
636
167
7
0
471,116
1
L
King Arthur
9,849
410
118
5
0
361,007
3
W
Vamana
13,311
555
164
7
0
405,090
2
W
Skadi
12,665
528
113
5
0
419,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role