Player Matchup

Ishtar
Ishtar
FLiBiTiJiBiT
Ishtar
Level 160
God Stats
10W - 14L
1,534 SR
Queue Stats
157W - 141L
1,547 Elo+
Party 1
King Arthur
King Arthur
IWHBYDbut
King Arthur
Level 49
God Stats
6W - 6L
1,465 SR
Queue Stats
113W - 111L
1,461 Elo+
Party 1
Merlin
Merlin
WavyyWarrior
Merlin
Level 105
God Stats
7W - 13L
1,449 SR
Queue Stats
114W - 93L
1,510 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,506 Elo+

VS

Team Averages
Level 99
1,583 SR
1,584 Elo+
Anubis
Anubis
FineiRockyy
Anubis
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
5W - 2L
1,574 Elo+
Party 2
Izanami
Izanami
NeonNinja777
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
394W - 282L
1,642 Elo+
Party 2
Horus
Horus
ShameBaby
Horus
Level 125
God Stats
5W - 3L
1,517 SR
Queue Stats
155W - 133L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 2 / 1
8,313
639
9,354
7,807
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IWHBYDbut
King Arthur
13
1 / 5 / 0
7,775
598
3,017
13,673
9,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
14
0 / 3 / 2
8,311
639
7,647
8,802
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 2 / 6
9,648
742
7,116
8,965
4,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
NeonNinja777
Izanami
16
3 / 0 / 6
10,099
777
9,397
6,750
3,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ShameBaby
Horus
14
4 / 0 / 6
9,782
752
9,852
11,483
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
2
1
0.75
W
Anubis
3
2
6
3
L
King Arthur
IWHBYDbut
King Arthur
1
5
0
0.2
W
Izanami
NeonNinja777
Izanami
3
0
6
6
W
Horus
ShameBaby
Horus
4
0
6
7
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
26,365
30,282
Taken
27,198
16,479
Mitigated
18,755
1,769
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,354
4,978
0
837
7,807
3,485
0
1,668
5,962
0
34,591
W
Anubis
7,116
335
0
3,504
8,965
4,711
252
3,809
5,156
49,653
0
L
King Arthur
IWHBYDbut
King Arthur
3,017
206
104
737
13,673
9,989
0
3,315
10,056
0
12,601
W
Izanami
NeonNinja777
Izanami
9,397
5,982
0
1,252
6,750
3,540
2,497
426
6,324
0
61,759
W
Horus
ShameBaby
Horus
9,852
4,336
1,480
6,685
11,483
10,504
442
3,454
8,029
0
27,661
L
Merlin
7,647
301
0
91
8,802
3,005
0
2,156
6,424
43,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
29,529
147
Minions Killed
201
0
Camps Cleared
0
689,186
Distance Traveled
729,817
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,313
639
63
5
0
251,916
5
W
Anubis
9,648
742
71
5
0
219,761
1
L
King Arthur
7,775
598
12
1
0
233,014
2
W
Izanami
10,099
777
94
7
0
247,513
3
W
Horus
9,782
752
36
3
0
262,543
2
L
Merlin
8,311
639
72
6
0
204,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role