Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ernesto07D
Hercules
Level 97
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 17L
1,506 Elo+
Party 2
Neith
Neith
charlymr26
Neith
Level 42
God Stats
6W - 1L
1,940 SR
Queue Stats
40W - 46L
1,467 Elo+
Party 2
Team Averages
Level 82
1,583 SR
1,491 Elo+

VS

Team Averages
Level 60
1,431 SR
1,117 Elo+
Shiva
Shiva
BolitasdeCoco
Shiva
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,085 Elo+
Party 1
Cliodhna
Cliodhna
FR00GIT00
Cliodhna
Level 18
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 2L
1,133 Elo+
Party 1
Baron Samedi
Baron Samedi
IMD36
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 7 / 4
12,217
679
17,709
18,209
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ernesto07D
Hercules
19
3 / 2 / 8
12,651
703
17,438
26,334
36,390
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
16
2 / 7 / 8
11,397
633
13,035
15,596
6,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
13,478
749
15,773
24,915
33,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
FR00GIT00
Cliodhna
20
7 / 3 / 8
13,786
766
19,905
25,211
14,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
IMD36
Baron Samedi
20
6 / 5 / 7
13,114
729
18,428
18,181
11,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
11
Kills
16
16
Deaths
11
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
7
4
1.14
W
3
3
11
2.83
L
Hercules
Ernesto07D
Hercules
3
2
8
3.5
W
Cliodhna
FR00GIT00
Cliodhna
7
3
8
3.67
W
Baron Samedi
IMD36
Baron Samedi
6
5
7
1.9
L
Neith
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,182
Damage
54,106
60,139
Taken
68,307
50,924
Mitigated
60,122
15,628
Healing
28,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,709
5,797
0
6,084
18,209
7,791
185
5,590
12,619
48,331
5,720
W
15,773
3,239
1,455
6,711
24,915
33,433
208
7,626
17,289
73
39,008
L
Hercules
Ernesto07D
Hercules
17,438
3,163
676
6,418
26,334
36,390
0
8,066
18,268
257
50,428
W
Cliodhna
FR00GIT00
Cliodhna
19,905
2,491
0
13,028
25,211
14,696
1,063
3,616
21,595
0
96,006
W
Baron Samedi
IMD36
Baron Samedi
18,428
1,284
2,190
5,390
18,181
11,993
1,555
5,369
12,812
63,679
0
L
Neith
13,035
5,032
0
2,450
15,596
6,743
480
4,878
10,718
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
40,378
195
Minions Killed
214
0
Camps Cleared
0
899,666
Distance Traveled
1,019,182
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,217
679
75
4
0
263,694
6
W
Shiva
13,478
749
49
3
0
356,887
2
L
Hercules
12,651
703
60
3
0
379,492
3
W
Cliodhna
13,786
766
92
5
0
370,373
2
W
Baron Samedi
13,114
729
73
4
0
291,922
2
L
Neith
11,397
633
60
3
0
256,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role