Player Matchup

Arachne
Arachne
Cryptzan
Arachne
Level 78
God Stats
7W - 5L
1,717 SR
Queue Stats
361W - 344L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
DANIELSEB
Gilgamesh
Level 99
God Stats
1W - 2L
1,502 SR
Queue Stats
330W - 347L
1,515 Elo+
Solo
Anhur
Anhur
Monsterousd
Anhur
Level 115
God Stats
5W - 9L
1,535 SR
Queue Stats
142W - 171L
1,441 Elo+
Party 2
Ymir
Ymir
NotSoMonsterousD
Ymir
Level 103
God Stats
9W - 5L
1,557 SR
Queue Stats
95W - 99L
1,433 Elo+
Party 2
Scylla
Scylla
Tranzium
Scylla
Level 155
God Stats
0W - 2L
1,750 SR
Queue Stats
124W - 122L
1,534 Elo+
Solo
Team Averages
Level 110
1,612 SR
1,508 Elo+

VS

Team Averages
Level 122
1,581 SR
1,491 Elo+
Terra
Terra
Kiyoge
Terra
Level 109
God Stats
51W - 31L
1,630 SR
Queue Stats
202W - 173L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
LIDERDECO
Danzaburou
Level 157
God Stats
3W - 3L
1,485 SR
Queue Stats
385W - 407L
1,401 Elo+
Solo
Amaterasu
Amaterasu
SoulZero13
Amaterasu
Level 159
God Stats
3W - 0L
1,525 SR
Queue Stats
164W - 161L
1,448 Elo+
Solo
Thanatos
Thanatos
Tucker1149
Thanatos
Level 100
God Stats
7W - 3L
1,718 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
rubsell12
Kukulkan
Level 83
God Stats
3W - 4L
1,547 SR
Queue Stats
67W - 66L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cryptzan
Arachne
11
3 / 2 / 2
7,002
539
5,709
10,647
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DANIELSEB
Gilgamesh
11
2 / 5 / 1
6,854
527
10,233
16,510
11,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 0
6,455
497
2,220
7,541
2,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,275
406
2,453
8,996
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Tranzium
Scylla
12
0 / 0 / 2
6,864
528
1,674
4,854
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kiyoge
Terra
11
2 / 0 / 5
7,178
552
9,383
7,830
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LIDERDECO
Danzaburou
13
0 / 0 / 2
7,674
590
3,771
6,918
2,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
SoulZero13
Amaterasu
12
2 / 3 / 3
7,603
585
7,248
15,686
13,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Tucker1149
Thanatos
11
5 / 1 / 1
7,234
556
4,733
9,673
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
rubsell12
Kukulkan
12
1 / 1 / 2
7,026
540
3,440
3,749
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
10
11
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cryptzan
Arachne
3
2
2
2
L
Gilgamesh
DANIELSEB
Gilgamesh
2
5
1
0.5
W
Terra
Kiyoge
Terra
2
0
5
4.5
W
Danzaburou
LIDERDECO
Danzaburou
0
0
2
1
L
0
1
0
0
L
0
3
3
0.5
W
Amaterasu
SoulZero13
Amaterasu
2
3
3
1.17
L
Scylla
Tranzium
Scylla
0
0
2
1
W
Thanatos
Tucker1149
Thanatos
5
1
1
5.5
W
Kukulkan
rubsell12
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
28,575
48,548
Taken
43,856
24,621
Mitigated
26,453
14,404
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cryptzan
Arachne
5,709
3,074
0
3,862
10,647
4,798
0
2,684
7,963
0
44,499
L
Gilgamesh
DANIELSEB
Gilgamesh
10,233
4,364
0
4,535
16,510
11,130
0
3,844
12,666
0
47,163
W
Terra
Kiyoge
Terra
9,383
759
2,652
3,519
7,830
3,714
0
538
7,292
27,866
5,476
W
Danzaburou
LIDERDECO
Danzaburou
3,771
872
0
4,257
6,918
2,661
0
277
6,641
0
70,817
L
2,220
1,275
0
3,283
7,541
2,552
0
1,004
6,537
0
53,695
L
2,453
502
503
531
8,996
4,500
0
3,929
5,067
15,402
0
W
Amaterasu
SoulZero13
Amaterasu
7,248
4,133
0
6,144
15,686
13,774
0
1,896
13,724
0
51,469
L
Scylla
Tranzium
Scylla
1,674
139
0
1,690
4,854
1,641
0
1,566
3,288
51,947
0
W
Thanatos
Tucker1149
Thanatos
4,733
1,566
0
8,711
9,673
4,674
0
665
8,964
0
47,919
W
Kukulkan
rubsell12
Kukulkan
3,440
306
0
500
3,749
1,630
0
846
2,837
51,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
36,715
374
Minions Killed
435
0
Camps Cleared
0
1,338,257
Distance Traveled
1,351,833
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,002
539
76
6
0
327,406
1
L
Gilgamesh
6,854
527
75
6
0
254,342
1
W
Terra
7,178
552
38
3
0
290,285
5
W
Danzaburou
7,674
590
124
10
0
246,185
6
L
Anhur
6,455
497
95
7
0
238,046
6
L
Ymir
5,275
406
26
2
0
252,411
4
W
Amaterasu
7,603
585
94
7
0
262,488
2
L
Scylla
6,864
528
102
8
0
266,052
0
W
Thanatos
7,234
556
67
5
0
286,017
1
W
Kukulkan
7,026
540
112
9
0
266,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role