Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aerith417_
Ganesha
Level 28
God Stats
3W - 3L
1,319 SR
Queue Stats
169W - 170L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatherArab
Ah Muzen Cab
Level 124
God Stats
4W - 1L
1,732 SR
Queue Stats
157W - 93L
1,659 Elo+
Solo
Terra
Terra
PriorMagician96
Terra
Level 160
God Stats
16W - 10L
1,620 SR
Queue Stats
2,042W - 1,936L
1,517 Elo+
Solo
Atlas
Atlas
lJugosky
Atlas
Level 137
God Stats
3W - 1L
1,607 SR
Queue Stats
259W - 263L
1,500 Elo+
Solo
Team Averages
Level 111
1,555 SR
1,551 Elo+

VS

Team Averages
Level 76
1,539 SR
1,536 Elo+
Danzaburou
Danzaburou
BadiHS13
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Ce3HaddZzz
Baba Yaga
Level 62
God Stats
8W - 4L
1,654 SR
Queue Stats
191W - 173L
1,523 Elo+
Party 1
Poseidon
Poseidon
LearnToBuildGods
Poseidon
Level 126
God Stats
0W - 5L
1,239 SR
Queue Stats
516W - 500L
1,520 Elo+
Party 1
Raijin
Raijin
PicYrPoisn
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Terra
Terra
pooberino
Terra
Level 139
God Stats
1W - 1L
1,804 SR
Queue Stats
331W - 306L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 3 / 14
11,230
702
22,309
16,712
10,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Aerith417_
Ganesha
17
0 / 3 / 22
11,454
716
14,018
20,608
26,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
FatherArab
Ah Muzen Cab
18
8 / 6 / 11
11,823
739
23,416
20,088
11,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 2 / 16
12,326
770
18,415
19,553
21,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
lJugosky
Atlas
20
7 / 2 / 16
12,852
803
17,571
21,357
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadiHS13
Danzaburou
19
4 / 5 / 5
11,283
705
15,980
19,121
10,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Ce3HaddZzz
Baba Yaga
19
5 / 4 / 5
10,984
687
23,351
17,103
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 8 / 6
10,749
672
19,347
21,990
9,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
PicYrPoisn
Raijin
15
0 / 7 / 8
8,830
552
6,312
17,559
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
pooberino
Terra
18
2 / 3 / 9
10,836
677
8,559
30,426
40,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
27
Kills
16
16
Deaths
27
79
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
14
4.33
W
Ganesha
Aerith417_
Ganesha
0
3
22
3.67
L
Danzaburou
BadiHS13
Danzaburou
4
5
5
1.3
L
Baba Yaga
Ce3HaddZzz
Baba Yaga
5
4
5
1.88
W
Ah Muzen Cab
FatherArab
Ah Muzen Cab
8
6
11
2.25
L
5
8
6
1
L
Raijin
PicYrPoisn
Raijin
0
7
8
0.57
W
6
2
16
7
W
Atlas
lJugosky
Atlas
7
2
16
7.5
L
Terra
pooberino
Terra
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,729
Damage
73,549
98,318
Taken
106,199
97,918
Mitigated
79,259
51,894
Healing
43,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,309
7,062
1,265
1,856
16,712
10,356
1,689
11,882
4,830
0
36,080
W
Ganesha
Aerith417_
Ganesha
14,018
524
1,573
4,011
20,608
26,994
741
11,541
9,067
28,359
0
L
Danzaburou
BadiHS13
Danzaburou
15,980
7,248
17
4,181
19,121
10,564
823
7,401
11,476
0
36,248
L
Baba Yaga
Ce3HaddZzz
Baba Yaga
23,351
673
1,280
4,272
17,103
9,616
0
7,852
8,890
38,068
0
W
Ah Muzen Cab
FatherArab
Ah Muzen Cab
23,416
5,337
1,705
4,078
20,088
11,321
5,196
12,175
7,913
0
51,552
L
19,347
1,689
2,732
4,174
21,990
9,695
0
12,916
8,560
36,771
0
L
Raijin
PicYrPoisn
Raijin
6,312
507
0
2,746
17,559
8,588
0
9,746
7,368
19,254
0
W
18,415
566
20,261
8,868
19,553
21,114
1,004
11,730
7,823
28,910
0
W
Atlas
lJugosky
Atlas
17,571
4,872
3,136
5,141
21,357
28,133
1,153
10,241
11,116
33,875
0
L
Terra
pooberino
Terra
8,559
1,609
11,839
12,023
30,426
40,796
40
10,062
19,901
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,685
Gold Earned
52,682
183
Minions Killed
176
0
Camps Cleared
0
1,460,263
Distance Traveled
1,382,645
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,230
702
36
2
0
291,558
0
W
Ganesha
11,454
716
2
0
0
289,375
0
L
Danzaburou
11,283
705
53
3
0
272,636
0
L
Baba Yaga
10,984
687
43
3
0
296,895
1
W
Ah Muzen Cab
11,823
739
68
4
0
243,891
0
L
Poseidon
10,749
672
39
2
0
269,638
0
L
Raijin
8,830
552
28
2
0
233,417
0
W
Terra
12,326
770
44
3
0
334,330
0
W
Atlas
12,852
803
33
2
0
301,109
2
L
Terra
10,836
677
13
1
0
310,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role