Player Matchup

Scylla
Scylla
GetP00PON7326
Scylla
Level 106
God Stats
16W - 12L
1,694 SR
Queue Stats
435W - 336L
1,584 Elo+
Party 1
Medusa
Medusa
LiLCASH01
Medusa
Level 126
God Stats
12W - 1L
1,707 SR
Queue Stats
314W - 276L
1,588 Elo+
Party 1
Geb
Geb
bluefirez9
Geb
Level 137
God Stats
2W - 1L
1,520 SR
Queue Stats
372W - 273L
1,657 Elo+
Party 1
Team Averages
Level 123
1,640 SR
1,610 Elo+

VS

Team Averages
Level 59
1,383 SR
1,310 Elo+
Bastet
Bastet
Error-277353
Bastet
Level 39
God Stats
1W - 2L
1,232 SR
Queue Stats
28W - 47L
1,331 Elo+
Solo
Loki
Loki
Raaid
Loki
Level 45
God Stats
1W - 4L
1,336 SR
Queue Stats
225W - 357L
1,317 Elo+
Solo
Olorun
Olorun
Riveroll99
Olorun
Level 94
God Stats
2W - 1L
1,581 SR
Queue Stats
138W - 224L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,295
730
3,273
4,643
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LiLCASH01
Medusa
13
3 / 0 / 3
7,389
739
8,484
5,863
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 3
7,592
759
4,130
8,147
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 3 / 1
6,231
623
5,236
8,047
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Loki
Raaid
Loki
11
1 / 1 / 0
6,267
627
3,982
3,736
1,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Riveroll99
Olorun
11
0 / 2 / 0
6,291
629
3,538
7,888
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
1
0.17
W
2
1
3
3.5
W
Medusa
LiLCASH01
Medusa
3
0
3
4.5
L
Loki
Raaid
Loki
1
1
0
1
L
Olorun
Riveroll99
Olorun
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
12,756
18,653
Taken
19,671
12,086
Mitigated
9,279
4,433
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,236
419
0
760
8,047
3,347
0
2,619
5,428
0
21,985
W
3,273
59
0
500
4,643
1,655
30
557
4,086
24,310
0
W
Medusa
LiLCASH01
Medusa
8,484
4,358
0
2,265
5,863
2,672
142
1,216
4,647
0
28,167
L
Loki
Raaid
Loki
3,982
616
0
14
3,736
1,625
0
1,723
2,013
0
16,085
L
Olorun
Riveroll99
Olorun
3,538
1,594
0
1,152
7,888
4,307
0
3,157
4,731
20,630
2,867
W
4,130
253
0
1,668
8,147
7,759
0
1,453
6,694
18,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
18,789
135
Minions Killed
104
0
Camps Cleared
0
615,171
Distance Traveled
540,709
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,231
623
41
4
0
203,609
2
W
Scylla
7,295
730
73
7
0
177,277
2
W
Medusa
7,389
739
38
4
0
207,400
0
L
Loki
6,267
627
21
2
0
176,737
1
L
Olorun
6,291
629
42
4
0
160,363
3
W
Geb
7,592
759
24
2
0
230,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role