Player Matchup

Anhur
Anhur
Juzt2Gud
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,392 Elo+
Party 2
Odin
Odin
LooneyChava
Odin
Level 6
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 11L
1,637 Elo+
Party 2
Hera
Hera
mobilityislife
Hera
Level 61
God Stats
2W - 6L
1,481 SR
Queue Stats
36W - 45L
1,418 Elo+
Solo
Team Averages
Level 50
1,417 SR
1,482 Elo+

VS

Team Averages
Level 74
1,476 SR
1,460 Elo+
Medusa
Medusa
Farukian
Medusa
Level 146
God Stats
14W - 26L
1,429 SR
Queue Stats
129W - 178L
1,355 Elo+
Solo
Nu Wa
Nu Wa
ImpIosion-
Nu Wa
Level 47
God Stats
12W - 16L
1,408 SR
Queue Stats
147W - 158L
1,503 Elo+
Party 1
Bakasura
Bakasura
ShortStackAlex
Bakasura
Level 28
God Stats
20W - 10L
1,591 SR
Queue Stats
82W - 66L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Juzt2Gud
Anhur
10
2 / 7 / 0
6,671
667
4,409
11,138
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
6,794
679
2,958
9,605
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 1
6,620
662
7,057
8,404
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Farukian
Medusa
13
5 / 0 / 10
8,186
819
6,856
6,962
2,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
12
2 / 2 / 12
7,622
762
7,342
7,799
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
11 / 1 / 6
9,421
942
9,828
10,062
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
18
18
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Farukian
Medusa
5
0
10
10
W
Nu Wa
2
2
12
4
L
Anhur
Juzt2Gud
Anhur
2
7
0
0.29
L
0
4
1
0.13
W
Bakasura
11
1
6
14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,424
Damage
24,026
29,147
Taken
24,823
14,163
Mitigated
11,226
3,410
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Farukian
Medusa
6,856
2,912
0
1,553
6,962
2,623
823
1,455
5,417
0
25,605
W
Nu Wa
7,342
3,382
0
1,710
7,799
2,660
918
2,155
5,484
26,361
0
L
Anhur
Juzt2Gud
Anhur
4,409
2,268
0
2,031
11,138
3,628
216
2,812
7,751
0
16,372
L
2,958
1,305
0
580
9,605
7,337
0
2,465
6,202
0
9,780
W
Bakasura
9,828
6,927
0
4,002
10,062
5,943
816
3,049
6,751
0
19,714
L
7,057
1,250
116
683
8,404
3,198
21
2,073
5,974
25,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
25,229
65
Minions Killed
121
0
Camps Cleared
0
449,805
Distance Traveled
531,816
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,186
819
33
3
0
185,335
0
W
Nu Wa
7,622
762
46
5
0
134,675
1
L
Anhur
6,671
667
21
2
0
141,753
2
L
Odin
6,794
679
7
1
0
163,030
1
W
Bakasura
9,421
942
42
4
0
211,806
0
L
Hera
6,620
662
37
4
0
145,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role