Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CraxkHead-_Cap
Fenrir
Level 122
God Stats
2W - 1L
1,480 SR
Queue Stats
222W - 240L
1,272 Elo+
Party 3
Nike
Nike
CraxkHead_OCK
Nike
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 173L
1,304 Elo+
Party 3
Discordia
Discordia
HomicideGhosttx
Discordia
Level 60
God Stats
4W - 1L
1,464 SR
Queue Stats
128W - 154L
1,261 Elo+
Party 3
Mulan
Mulan
WarlockMaik
Mulan
Level 157
God Stats
7W - 6L
1,468 SR
Queue Stats
169W - 181L
1,375 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,342 Elo+

VS

Team Averages
Level 92
1,425 SR
1,301 Elo+
Jormungandr
Jormungandr
Neonslayer77
Jormungandr
Level 99
God Stats
6W - 5L
1,449 SR
Queue Stats
171W - 224L
1,250 Elo+
Party 1
Anubis
Anubis
OldManWest410
Anubis
Level 121
God Stats
209W - 195L
1,531 SR
Queue Stats
610W - 673L
1,327 Elo+
Party 2
Raijin
Raijin
PizzaBabe94
Raijin
Level 109
God Stats
2W - 6L
1,304 SR
Queue Stats
501W - 556L
1,327 Elo+
Party 2
Cabrakan
Cabrakan
alma-eficaz11
Cabrakan
Level 48
God Stats
10W - 12L
1,337 SR
Queue Stats
106W - 158L
1,221 Elo+
Party 1
Susano
Susano
arrow1324
Susano
Level 81
God Stats
8W - 9L
1,503 SR
Queue Stats
308W - 360L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 5
8,679
542
9,602
11,046
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 1 / 1
8,144
509
4,700
9,421
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 7
8,261
516
7,448
10,813
9,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
HomicideGhosttx
Discordia
14
7 / 2 / 3
9,070
567
7,361
7,394
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 1 / 4
9,742
609
9,303
14,897
10,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Neonslayer77
Jormungandr
11
0 / 4 / 1
6,618
414
9,582
15,976
10,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
1 / 3 / 0
5,732
358
1,036
3,835
1,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
11
0 / 8 / 1
6,775
423
3,873
12,843
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
alma-eficaz11
Cabrakan
11
1 / 5 / 0
6,484
405
4,609
10,901
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
arrow1324
Susano
13
3 / 3 / 0
7,975
498
5,833
12,368
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
23
Kills
5
5
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
5
5.5
W
4
1
1
4.5
W
5
0
7
8.5
W
Discordia
HomicideGhosttx
Discordia
7
2
3
4.25
L
Jormungandr
Neonslayer77
Jormungandr
0
4
1
0.13
L
1
3
0
0.33
L
Raijin
0
8
1
0.06
W
4
1
4
6
L
Cabrakan
alma-eficaz11
Cabrakan
1
5
0
0.2
L
Susano
arrow1324
Susano
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
24,933
53,571
Taken
55,923
30,725
Mitigated
28,273
21,386
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,602
6,784
0
5,106
11,046
4,182
1,637
5,354
5,482
34
65,994
W
4,700
1,335
251
3,310
9,421
3,840
0
1,717
7,652
28
44,852
W
7,448
988
853
3,197
10,813
9,423
0
5,002
5,619
68
40,527
W
Discordia
HomicideGhosttx
Discordia
7,361
1,389
0
1,250
7,394
2,869
1,241
2,485
4,909
56,793
0
L
Jormungandr
Neonslayer77
Jormungandr
9,582
4,472
0
3,864
15,976
10,411
224
402
15,574
58,713
2,913
L
1,036
205
0
1,022
3,835
1,356
0
0
3,835
14,175
0
L
Raijin
3,873
654
97
803
12,843
4,715
108
5,826
7,017
39,370
0
W
9,303
2,417
0
7,419
14,897
10,411
1,025
3,445
11,356
129
71,102
L
Cabrakan
alma-eficaz11
Cabrakan
4,609
828
289
1,785
10,901
6,826
145
103
10,798
22,684
0
L
Susano
arrow1324
Susano
5,833
720
0
3,718
12,368
4,965
0
1,289
11,079
0
47,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
33,584
473
Minions Killed
298
0
Camps Cleared
0
1,446,054
Distance Traveled
1,217,055
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,679
542
107
7
0
297,006
0
W
Fenrir
8,144
509
76
5
0
302,258
0
W
Nike
8,261
516
64
4
0
276,428
0
W
Discordia
9,070
567
91
6
0
270,715
0
L
Jormungandr
6,618
414
87
5
0
283,289
4
L
Anubis
5,732
358
27
2
0
102,588
0
L
Raijin
6,775
423
68
4
0
233,768
1
W
Mulan
9,742
609
135
8
0
299,647
1
L
Cabrakan
6,484
405
36
2
0
291,986
0
L
Susano
7,975
498
80
5
0
305,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role