Player Matchup

Bastet
Bastet
Frost3dDragon
Bastet
Level 79
God Stats
9W - 10L
1,380 SR
Queue Stats
420W - 472L
1,360 Elo+
Solo
Chaac
Chaac
lamenterms
Chaac
Level 144
God Stats
15W - 12L
1,585 SR
Queue Stats
120W - 142L
1,370 Elo+
Solo
Hera
Hera
mobilityislife
Hera
Level 61
God Stats
2W - 6L
1,280 SR
Queue Stats
36W - 45L
1,408 Elo+
Solo
Team Averages
Level 95
1,415 SR
1,380 Elo+

VS

Team Averages
Level 103
1,481 SR
1,337 Elo+
Guan Yu
Guan Yu
KushChronicl3
Guan Yu
Level 144
God Stats
0W - 1L
1,458 SR
Queue Stats
139W - 185L
1,352 Elo+
Party 1
Da Ji
Da Ji
L1ghtYagami6371
Da Ji
Level 83
God Stats
0W - 2L
1,454 SR
Queue Stats
93W - 170L
1,200 Elo+
Party 1
Nox
Nox
Mal Xenon
Nox
Level 82
God Stats
3W - 3L
1,530 SR
Queue Stats
81W - 69L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,143
740
5,889
7,747
4,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
15
4 / 0 / 4
9,481
862
12,452
12,330
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 2 / 5
8,193
745
8,940
5,749
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 2 / 1
7,256
660
4,451
14,763
14,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 0
7,134
649
3,511
10,275
4,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
7,268
661
5,494
7,894
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Guan Yu
1
2
1
0.75
L
1
4
0
0.25
L
1
2
2
1
W
Chaac
4
0
4
6
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
13,456
25,826
Taken
32,932
14,939
Mitigated
22,670
9,541
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,889
1,790
0
2,330
7,747
4,683
53
1,721
5,904
0
24,897
L
Guan Yu
4,451
626
2,415
7,080
14,763
14,546
0
3,839
10,576
0
23,183
L
3,511
553
264
422
10,275
4,538
0
2,714
7,393
0
17,095
L
5,494
677
280
776
7,894
3,586
0
1,838
5,984
22,122
0
W
Chaac
12,452
2,079
1,495
5,502
12,330
8,429
328
2,408
9,753
0
35,584
W
8,940
2,818
14
200
5,749
1,827
256
1,076
4,573
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
21,658
144
Minions Killed
129
0
Camps Cleared
0
599,050
Distance Traveled
622,487
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,143
740
54
5
0
221,835
2
L
Guan Yu
7,256
660
42
4
0
226,164
0
L
Da Ji
7,134
649
39
4
0
201,008
0
L
Nox
7,268
661
48
4
0
195,315
0
W
Chaac
9,481
862
43
4
0
207,160
0
W
Hera
8,193
745
47
4
0
170,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role