Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Camppos11
Cabrakan
Level 107
God Stats
8W - 12L
1,467 SR
Queue Stats
214W - 234L
1,485 Elo+
Solo
Chang'e
Chang'e
Irx203
Chang'e
Level 110
God Stats
50W - 43L
1,548 SR
Queue Stats
156W - 145L
1,465 Elo+
Solo
Camazotz
Camazotz
Luigimen101
Camazotz
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 252L
1,471 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,484 Elo+

VS

Team Averages
Level 114
1,546 SR
1,474 Elo+
Agni
Agni
CrZyDB-_-
Agni
Level 84
God Stats
20W - 14L
1,539 SR
Queue Stats
476W - 472L
1,421 Elo+
Solo
King Arthur
King Arthur
GRUNGEBOY04
King Arthur
Level 126
God Stats
6W - 8L
1,447 SR
Queue Stats
743W - 773L
1,514 Elo+
Solo
Susano
Susano
Lord_Kronos23
Susano
Level 129
God Stats
4W - 7L
1,504 SR
Queue Stats
334W - 341L
1,451 Elo+
Solo
Cernunnos
Cernunnos
TH3 TRUF 5104
Cernunnos
Level 156
God Stats
4W - 1L
1,721 SR
Queue Stats
122W - 123L
1,514 Elo+
Party 1
Artio
Artio
o D e A r Y o
Artio
Level 76
God Stats
1W - 0L
1,521 SR
Queue Stats
38W - 33L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 2 / 1
10,439
522
11,567
16,386
17,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
 
Izanami
12
0 / 4 / 1
8,146
407
5,903
15,391
4,981
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Camppos11
Cabrakan
5
0 / 2 / 0
5,886
294
691
4,285
1,851
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Irx203
Chang'e
14
0 / 6 / 0
8,708
435
4,099
17,185
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Luigimen101
Camazotz
14
2 / 6 / 0
8,511
426
8,844
22,731
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 0 / 5
12,433
622
13,507
11,642
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GRUNGEBOY04
King Arthur
16
0 / 3 / 3
10,316
516
9,417
19,163
22,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 5
11,415
571
11,236
15,155
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
TH3 TRUF 5104
Cernunnos
18
2 / 1 / 2
11,393
570
12,191
14,336
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 10
10,153
508
4,963
16,536
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
19
20
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Izanami
 
Izanami
0
4
1
0.13
L
Cabrakan
Camppos11
Cabrakan
0
2
0
0
W
Agni
8
0
5
10.5
W
King Arthur
GRUNGEBOY04
King Arthur
0
3
3
0.5
L
Chang'e
Irx203
Chang'e
0
6
0
0
W
7
1
5
9.5
L
Camazotz
Luigimen101
Camazotz
2
6
0
0.33
W
Cernunnos
TH3 TRUF 5104
Cernunnos
2
1
2
3
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
51,314
75,978
Taken
76,832
38,388
Mitigated
60,223
21,051
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,567
1,342
0
2,801
16,386
17,367
308
2,343
14,043
7,729
82,127
L
Izanami
 
Izanami
5,903
3,862
0
3,841
15,391
4,981
616
2,677
12,714
0
54,086
L
Cabrakan
Camppos11
Cabrakan
691
133
97
1,387
4,285
1,851
0
642
3,643
9,981
0
W
Agni
13,507
2,531
264
1,837
11,642
4,816
362
3,659
7,983
120,309
0
W
King Arthur
GRUNGEBOY04
King Arthur
9,417
1,266
0
2,321
19,163
22,394
572
2,819
16,344
3,949
77,057
L
Chang'e
Irx203
Chang'e
4,099
0
325
6,055
17,185
6,321
0
7,833
9,352
66,726
0
W
11,236
2,101
0
5,195
15,155
7,044
0
3,600
11,555
0
87,681
L
Camazotz
Luigimen101
Camazotz
8,844
1,354
0
6,545
22,731
7,868
35
5,372
17,359
0
60,034
W
Cernunnos
TH3 TRUF 5104
Cernunnos
12,191
5,550
0
6,871
14,336
7,405
9,287
304
14,032
0
110,528
W
4,963
530
800
3,993
16,536
18,564
182
999
15,537
30,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
55,710
486
Minions Killed
669
0
Camps Cleared
0
1,501,991
Distance Traveled
1,957,738
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,439
522
174
9
0
352,838
2
L
Izanami
8,146
407
97
5
0
321,017
0
L
Cabrakan
5,886
294
17
1
0
78,337
1
W
Agni
12,433
622
194
10
0
407,850
2
W
King Arthur
10,316
516
138
7
0
354,081
1
L
Chang'e
8,708
435
118
6
0
335,283
2
W
Susano
11,415
571
130
7
0
448,475
0
L
Camazotz
8,511
426
80
4
0
414,516
6
W
Cernunnos
11,393
570
170
9
0
349,796
4
W
Artio
10,153
508
37
2
0
397,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role