Player Matchup

Ne Zha
Ne Zha
Darckret
Ne Zha
Level 148
God Stats
9W - 7L
1,643 SR
Queue Stats
879W - 532L
1,807 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dhako117
Kumbhakarna
Level 157
God Stats
3W - 7L
1,531 SR
Queue Stats
342W - 189L
1,820 Elo+
Party 1
Janus
Janus
FLECKXLive
Janus
Level 125
God Stats
9W - 9L
1,517 SR
Queue Stats
968W - 635L
1,788 Elo+
Party 1
Team Averages
Level 143
1,564 SR
1,805 Elo+

VS

Team Averages
Level 119
1,576 SR
1,634 Elo+
Horus
Horus
JoustJoe
Horus
Level 101
God Stats
9W - 8L
1,569 SR
Queue Stats
662W - 361L
1,735 Elo+
Solo
Set
Set
OkabeKyouma
Set
Level 129
God Stats
2W - 2L
1,764 SR
Queue Stats
91W - 99L
1,563 Elo+
Solo
Ra
Ra
ReddSodda
Ra
Level 128
God Stats
0W - 2L
1,395 SR
Queue Stats
38W - 36L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darckret
Ne Zha
13
2 / 1 / 3
7,609
692
11,693
10,280
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kumbhakarna
Dhako117
Kumbhakarna
13
0 / 0 / 5
8,046
731
2,297
10,078
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
13
3 / 0 / 2
7,807
710
10,764
3,288
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JoustJoe
Horus
11
0 / 1 / 1
7,215
656
2,945
13,411
10,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 0
6,783
617
6,582
9,647
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 1
7,058
642
6,678
5,674
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darckret
Ne Zha
2
1
3
3.5
W
Kumbhakarna
Dhako117
Kumbhakarna
0
0
5
2.5
W
Janus
3
0
2
4
L
Horus
JoustJoe
Horus
0
1
1
0.5
L
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,754
Damage
16,205
23,646
Taken
28,732
19,131
Mitigated
19,068
7,692
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darckret
Ne Zha
11,693
2,205
0
4,178
10,280
6,354
51
2,649
7,127
0
31,451
W
Kumbhakarna
Dhako117
Kumbhakarna
2,297
182
0
3,264
10,078
11,480
66
3,348
6,653
17,482
0
W
Janus
10,764
858
0
250
3,288
1,297
312
795
2,457
41,150
0
L
Horus
JoustJoe
Horus
2,945
1,303
2,579
4,223
13,411
10,935
0
7,228
5,738
79
12,876
L
6,582
2,073
0
914
9,647
5,780
0
3,857
5,449
0
24,164
L
6,678
0
1,765
1,547
5,674
2,353
0
2,030
3,301
39,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
21,056
133
Minions Killed
126
0
Camps Cleared
0
672,788
Distance Traveled
619,883
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,609
692
39
4
0
228,431
2
W
Kumbhakarna
8,046
731
20
2
0
228,711
3
W
Janus
7,807
710
74
7
0
215,646
1
L
Horus
7,215
656
26
2
0
195,047
7
L
Set
6,783
617
45
4
0
192,529
2
L
Ra
7,058
642
55
5
0
232,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role