Player Matchup

Cliodhna
Cliodhna
Leakylewis
Cliodhna
Level 90
God Stats
1W - 3L
1,605 SR
Queue Stats
92W - 111L
1,380 Elo+
Party 3
Thoth
Thoth
SaB3rwlf417
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 3
Hades
Hades
sharknado21
Hades
Level 148
God Stats
12W - 6L
1,616 SR
Queue Stats
155W - 152L
1,375 Elo+
Solo
Artio
Artio
waelei
Artio
Level 15
God Stats
0W - 2L
1,135 SR
Queue Stats
0W - 2L
1,067 Elo+
Party 2
Neith
Neith
xDadlerx
Neith
Level 36
God Stats
0W - 2L
1,138 SR
Queue Stats
0W - 2L
1,067 Elo+
Party 2
Team Averages
Level 64
1,399 SR
1,196 Elo+

VS

Team Averages
Level 99
1,324 SR
1,316 Elo+
Fenrir
Fenrir
CraxkHead-_Cap
Fenrir
Level 122
God Stats
2W - 1L
1,257 SR
Queue Stats
222W - 240L
1,264 Elo+
Party 1
Chaac
Chaac
CraxkHead_OCK
Chaac
Level 101
God Stats
1W - 0L
1,447 SR
Queue Stats
149W - 173L
1,296 Elo+
Party 1
Discordia
Discordia
HomicideGhosttx
Discordia
Level 60
God Stats
4W - 1L
1,243 SR
Queue Stats
128W - 154L
1,253 Elo+
Party 1
Artemis
Artemis
LoadedhoneyB
Artemis
Level 55
God Stats
1W - 2L
1,262 SR
Queue Stats
150W - 146L
1,398 Elo+
Solo
Cthulhu
Cthulhu
WarlockMaik
Cthulhu
Level 157
God Stats
10W - 12L
1,410 SR
Queue Stats
169W - 181L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Leakylewis
Cliodhna
9
0 / 2 / 0
5,055
460
2,989
10,303
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,563
415
1,920
6,761
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,950
541
2,747
6,779
2,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
waelei
Artio
8
0 / 2 / 0
4,735
430
323
8,850
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
xDadlerx
Neith
7
1 / 2 / 0
4,435
403
4,634
6,632
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,877
534
3,671
8,489
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,753
614
3,377
4,520
2,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
HomicideGhosttx
Discordia
10
1 / 0 / 2
5,785
526
4,721
2,846
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
LoadedhoneyB
Artemis
9
3 / 0 / 1
5,711
519
7,750
7,321
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
WarlockMaik
Cthulhu
9
0 / 0 / 5
5,482
498
4,597
6,061
2,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
0
0
2
W
Discordia
HomicideGhosttx
Discordia
1
0
2
2
L
Cliodhna
Leakylewis
Cliodhna
0
2
0
0
W
Artemis
LoadedhoneyB
Artemis
3
0
1
3.5
L
0
1
0
0
W
Cthulhu
WarlockMaik
Cthulhu
0
0
5
2.5
L
0
1
0
0
L
Artio
waelei
Artio
0
2
0
0
L
Neith
xDadlerx
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
24,116
39,325
Taken
29,237
16,556
Mitigated
11,895
13,215
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,671
585
100
4,342
8,489
3,367
251
596
7,893
0
36,315
W
3,377
687
0
1,770
4,520
2,232
241
2,220
2,300
0
48,566
W
Discordia
HomicideGhosttx
Discordia
4,721
409
28
1,287
2,846
989
602
1,297
1,549
28,771
0
L
Cliodhna
Leakylewis
Cliodhna
2,989
217
0
4,114
10,303
3,438
0
2,669
7,634
0
31,380
W
Artemis
LoadedhoneyB
Artemis
7,750
4,526
0
3,821
7,321
2,487
1,248
153
7,168
0
34,659
L
1,920
256
0
1,900
6,761
2,540
31
4,222
2,539
18,135
0
W
Cthulhu
WarlockMaik
Cthulhu
4,597
195
0
2,364
6,061
2,820
0
724
5,337
29,638
0
L
2,747
608
0
3,651
6,779
2,885
0
210
6,569
39,666
0
L
Artio
waelei
Artio
323
0
60
1,196
8,850
5,180
0
1,183
7,667
5,429
0
L
Neith
xDadlerx
Neith
4,634
2,054
0
2,294
6,632
2,513
0
1,034
5,598
0
22,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
29,608
225
Minions Killed
315
0
Camps Cleared
0
985,540
Distance Traveled
1,013,093
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,877
534
66
6
0
238,996
0
W
Chaac
6,753
614
102
9
0
203,461
1
W
Discordia
5,785
526
48
4
0
172,169
0
L
Cliodhna
5,055
460
61
6
0
233,434
0
W
Artemis
5,711
519
60
5
0
196,508
1
L
Thoth
4,563
415
27
2
0
190,641
0
W
Cthulhu
5,482
498
39
4
0
201,959
1
L
Hades
5,950
541
99
9
0
200,142
5
L
Artio
4,735
430
8
1
0
179,081
1
L
Neith
4,435
403
30
3
0
182,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role