Player Matchup

Kali
Kali
BaskaVoda
Kali
Level 95
God Stats
6W - 1L
1,695 SR
Queue Stats
58W - 45L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Lunalicht
Aphrodite
Level 61
God Stats
4W - 3L
1,757 SR
Queue Stats
15W - 25L
1,299 Elo+
Solo
Neith
Neith
PatrickH
Neith
Level 87
God Stats
4W - 3L
1,383 SR
Queue Stats
162W - 216L
1,405 Elo+
Solo
Bacchus
Bacchus
Psycax
Bacchus
Level 63
God Stats
4W - 1L
1,757 SR
Queue Stats
95W - 116L
1,378 Elo+
Solo
Hel
Hel
TokoRy
Hel
Level 105
God Stats
1W - 0L
1,728 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo
Team Averages
Level 82
1,664 SR
1,403 Elo+

VS

Team Averages
Level 79
1,447 SR
1,461 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PoisonScorpio
Sylvanus
Level 85
God Stats
1W - 2L
1,266 SR
Queue Stats
62W - 65L
1,395 Elo+
Solo
Chaac
Chaac
ResRose
Chaac
Level 82
God Stats
30W - 20L
1,596 SR
Queue Stats
241W - 222L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
SaShaJinRo
Nu Wa
Level 62
God Stats
14W - 19L
1,366 SR
Queue Stats
143W - 140L
1,484 Elo+
Party 2
Da Ji
Da Ji
TigerToess
Da Ji
Level 80
God Stats
21W - 28L
1,506 SR
Queue Stats
316W - 408L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
7 / 1 / 10
11,501
639
8,617
18,718
10,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Lunalicht
Aphrodite
18
3 / 1 / 4
11,606
645
12,662
14,196
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
PatrickH
Neith
16
4 / 2 / 6
10,039
558
6,824
13,465
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Psycax
Bacchus
13
2 / 1 / 9
9,230
513
5,561
12,718
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
TokoRy
Hel
18
9 / 1 / 7
11,523
640
17,999
18,044
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 3
7,340
408
8,795
12,545
4,459
Sylvanus
PoisonScorpio
Sylvanus
11
3 / 6 / 0
7,419
412
8,907
14,730
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
ResRose
Chaac
15
1 / 3 / 1
9,395
522
10,797
18,437
15,098
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
1 / 7 / 2
7,750
431
8,672
15,416
4,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
0 / 5 / 1
6,885
383
4,090
14,021
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
25
Kills
6
6
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
Kali
7
1
10
12
W
Aphrodite
Lunalicht
Aphrodite
3
1
4
5
W
Neith
PatrickH
Neith
4
2
6
3.5
L
Sylvanus
PoisonScorpio
Sylvanus
3
6
0
0.5
W
Bacchus
Psycax
Bacchus
2
1
9
6.5
L
Chaac
ResRose
Chaac
1
3
1
0.5
L
Nu Wa
1
7
2
0.29
L
Da Ji
0
5
1
0.1
W
Hel
TokoRy
Hel
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
41,261
77,141
Taken
75,149
43,117
Mitigated
40,834
44,868
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,795
3,656
0
4,695
12,545
4,459
0
3,221
9,324
0
44,684
W
Kali
8,617
3,645
0
8,495
18,718
10,004
2,473
5,579
13,139
39
84,941
W
Aphrodite
Lunalicht
Aphrodite
12,662
2,675
919
11,009
14,196
6,665
1,103
1,479
12,717
89,024
0
W
Neith
PatrickH
Neith
6,824
3,026
0
6,155
13,465
5,632
4,728
4,277
9,188
0
70,105
L
Sylvanus
PoisonScorpio
Sylvanus
8,907
2,684
1,845
3,843
14,730
11,222
150
7,719
6,983
35,565
10,795
W
Bacchus
Psycax
Bacchus
5,561
891
0
2,359
12,718
12,195
290
4,521
6,819
23,356
0
L
Chaac
ResRose
Chaac
10,797
2,149
0
5,772
18,437
15,098
0
10,934
6,955
170
78,366
L
Nu Wa
8,672
1,717
0
2,563
15,416
4,872
351
10,821
4,555
56,712
0
L
Da Ji
4,090
698
0
2,065
14,021
5,183
0
2,840
11,071
0
46,029
W
Hel
TokoRy
Hel
17,999
2,344
5,034
10,897
18,044
8,621
774
6,821
11,223
117,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
38,789
604
Minions Killed
442
0
Camps Cleared
0
1,793,951
Distance Traveled
1,500,296
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,340
408
58
3
0
289,091
5
W
Kali
11,501
639
113
6
0
406,229
15
W
Aphrodite
11,606
645
181
10
0
331,341
5
W
Neith
10,039
558
114
6
0
332,142
5
L
Sylvanus
7,419
412
66
4
0
288,875
6
W
Bacchus
9,230
513
45
3
0
359,046
2
L
Chaac
9,395
522
154
9
0
339,884
6
L
Nu Wa
7,750
431
95
5
0
293,609
3
L
Da Ji
6,885
383
69
4
0
288,837
0
W
Hel
11,523
640
151
8
0
365,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role