Player Matchup

Hachiman
Hachiman
Def3ctedd
Hachiman
Level 117
God Stats
3W - 0L
1,715 SR
Queue Stats
144W - 123L
1,533 Elo+
Party 1
Lancelot
Lancelot
Horgof
Lancelot
Level 103
God Stats
10W - 7L
1,479 SR
Queue Stats
161W - 146L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stryker1510
Morgan Le Fay
Level 81
God Stats
7W - 2L
1,629 SR
Queue Stats
169W - 155L
1,454 Elo+
Solo
Odin
Odin
iowa_chef_79
Odin
Level 108
God Stats
18W - 20L
1,483 SR
Queue Stats
42W - 51L
1,417 Elo+
Solo
Bacchus
Bacchus
supergamer18
Bacchus
Level 26
God Stats
16W - 8L
1,655 SR
Queue Stats
102W - 85L
1,470 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,473 Elo+

VS

Team Averages
Level 124
1,468 SR
1,440 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Anim3L0ver_02
Da Ji
Level 122
God Stats
3W - 7L
1,698 SR
Queue Stats
123W - 122L
1,520 Elo+
Solo
Raijin
Raijin
Jeanmatrix99
Raijin
Level 157
God Stats
0W - 3L
1,230 SR
Queue Stats
103W - 97L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Perceptive Pete
Cu Chulainn
Level 124
God Stats
12W - 11L
1,414 SR
Queue Stats
24W - 26L
1,326 Elo+
Solo
Jing Wei
Jing Wei
jcyoung_1
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Def3ctedd
Hachiman
17
4 / 0 / 8
10,056
559
19,177
13,118
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Horgof
Lancelot
17
12 / 0 / 3
10,782
599
12,419
13,754
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Stryker1510
Morgan Le Fay
13
3 / 4 / 4
8,398
467
8,282
10,832
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 5
8,384
466
9,157
16,510
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
supergamer18
Bacchus
12
1 / 0 / 9
8,544
475
9,474
9,653
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 4
7,273
404
8,286
24,976
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 4
7,733
430
5,503
16,178
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
12
3 / 7 / 1
8,024
446
8,000
13,382
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Perceptive Pete
Cu Chulainn
13
1 / 3 / 0
8,503
472
9,964
14,539
16,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
jcyoung_1
Jing Wei
14
0 / 3 / 0
7,630
424
4,033
14,641
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
24
Kills
5
5
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
4
0.4
L
1
6
4
0.5
W
Hachiman
Def3ctedd
Hachiman
4
0
8
8
W
Lancelot
Horgof
Lancelot
12
0
3
13.5
L
Raijin
3
7
1
0.5
L
Cu Chulainn
Perceptive Pete
Cu Chulainn
1
3
0
0.33
W
Morgan Le Fay
Stryker1510
Morgan Le Fay
3
4
4
1.25
W
4
1
5
6.5
L
Jing Wei
jcyoung_1
Jing Wei
0
3
0
0
W
Bacchus
supergamer18
Bacchus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,509
Damage
35,786
63,867
Taken
83,716
39,129
Mitigated
51,889
26,511
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,286
405
0
7,446
24,976
18,425
0
8,036
16,658
31,120
0
L
5,503
772
0
4,268
16,178
6,876
0
1,942
14,198
0
53,854
W
Hachiman
Def3ctedd
Hachiman
19,177
12,714
0
10,928
13,118
5,723
0
2,274
10,844
0
112,325
W
Lancelot
Horgof
Lancelot
12,419
3,844
0
6,170
13,754
6,724
0
1,836
11,788
0
88,526
L
Raijin
8,000
304
190
1,454
13,382
5,116
0
6,580
6,802
44,681
0
L
Cu Chulainn
Perceptive Pete
Cu Chulainn
9,964
2,131
0
2,956
14,539
16,149
1,182
563
13,146
727
62,191
W
Morgan Le Fay
Stryker1510
Morgan Le Fay
8,282
659
0
1,577
10,832
4,930
722
4,816
5,750
56,340
0
W
9,157
2,105
0
5,180
16,510
10,825
153
2,743
13,647
0
40,928
L
Jing Wei
jcyoung_1
Jing Wei
4,033
3,333
152
8,167
14,641
5,323
132
635
14,006
0
51,296
W
Bacchus
supergamer18
Bacchus
9,474
1,412
0
2,656
9,653
10,927
55
4,546
4,892
29,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
39,163
502
Minions Killed
414
0
Camps Cleared
0
1,756,438
Distance Traveled
1,542,082
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,273
404
39
2
0
281,200
3
L
Da Ji
7,733
430
97
5
0
354,383
0
W
Hachiman
10,056
559
174
10
0
311,447
2
W
Lancelot
10,782
599
135
8
0
389,911
1
L
Raijin
8,024
446
88
5
0
283,458
4
L
Cu Chulainn
8,503
472
100
6
0
328,827
0
W
Morgan Le Fay
8,398
467
87
5
0
319,127
8
W
Odin
8,384
466
78
4
0
348,039
1
L
Jing Wei
7,630
424
90
5
0
294,214
6
W
Bacchus
8,544
475
28
2
0
387,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role