Player Matchup

Chiron
Chiron
Altecelder
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,539 Elo+
Party 1
Loki
Loki
Curgle
Loki
Level 109
God Stats
7W - 16L
1,435 SR
Queue Stats
108W - 81L
1,626 Elo+
Party 1
Chronos
Chronos
Krackmouse
Chronos
Level 145
God Stats
3W - 1L
1,811 SR
Queue Stats
106W - 95L
1,558 Elo+
Solo
Fenrir
Fenrir
ObeseVoonta
Fenrir
Level 127
God Stats
5W - 8L
1,418 SR
Queue Stats
71W - 75L
1,605 Elo+
Party 1
Horus
Horus
nspusmc
Horus
Level 129
God Stats
35W - 16L
1,695 SR
Queue Stats
209W - 190L
1,530 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,572 Elo+

VS

Team Averages
Level 113
1,542 SR
1,536 Elo+
Cernunnos
Cernunnos
D3monicSp33d3r
Cernunnos
Level 129
God Stats
10W - 5L
1,684 SR
Queue Stats
415W - 450L
1,554 Elo+
Party 2
Camazotz
Camazotz
Hem0rroides
Camazotz
Level 128
God Stats
5W - 5L
1,511 SR
Queue Stats
187W - 169L
1,536 Elo+
Solo
Atlas
Atlas
THE TREE BADG3R
Atlas
Level 129
God Stats
2W - 1L
1,540 SR
Queue Stats
304W - 307L
1,565 Elo+
Party 2
Eset
Eset
UraniumPoi
Eset
Level 95
God Stats
21W - 16L
1,513 SR
Queue Stats
62W - 49L
1,526 Elo+
Solo
Janus
Janus
yacksin0345
Janus
Level 83
God Stats
8W - 10L
1,462 SR
Queue Stats
236W - 252L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Altecelder
Chiron
14
1 / 5 / 1
8,705
415
14,328
19,397
7,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
Curgle
Loki
16
5 / 2 / 4
10,428
497
11,721
16,769
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Krackmouse
Chronos
17
4 / 4 / 2
10,524
501
11,458
21,040
10,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
19
10 / 2 / 4
12,737
607
18,516
18,678
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
nspusmc
Horus
12
0 / 5 / 2
8,470
403
8,615
21,458
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D3monicSp33d3r
Cernunnos
17
5 / 2 / 10
10,942
521
17,239
16,946
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Hem0rroides
Camazotz
16
7 / 4 / 6
10,615
505
18,103
24,958
11,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 12
10,066
479
8,804
19,502
26,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 9 / 1
8,617
410
7,798
15,884
5,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 10
9,323
444
13,399
11,091
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
20
Kills
18
18
Deaths
20
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
Altecelder
Chiron
1
5
1
0.3
L
Loki
Curgle
Loki
5
2
4
3.5
W
Cernunnos
D3monicSp33d3r
Cernunnos
5
2
10
5
W
Camazotz
Hem0rroides
Camazotz
7
4
6
2.5
L
Chronos
Krackmouse
Chronos
4
4
2
1.25
L
Fenrir
10
2
4
6
W
2
1
12
8
W
2
9
1
0.28
L
Horus
nspusmc
Horus
0
5
2
0.2
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,638
Damage
65,343
97,342
Taken
88,381
62,113
Mitigated
57,805
34,861
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Altecelder
Chiron
14,328
4,474
612
3,607
19,397
7,851
1,263
4,460
14,937
0
67,805
L
Loki
Curgle
Loki
11,721
2,748
0
5,124
16,769
7,010
386
5,080
11,689
0
83,667
W
Cernunnos
D3monicSp33d3r
Cernunnos
17,239
8,081
0
10,369
16,946
9,218
877
1,174
15,661
0
98,250
W
Camazotz
Hem0rroides
Camazotz
18,103
6,913
0
10,065
24,958
11,464
0
2,529
22,178
0
79,865
L
Chronos
Krackmouse
Chronos
11,458
6,667
0
5,817
21,040
10,925
2,926
6,876
14,164
90,130
11,189
L
Fenrir
18,516
3,828
0
8,518
18,678
15,006
0
4,633
14,045
0
93,418
W
8,804
2,880
0
3,134
19,502
26,560
0
2,631
16,709
26,922
1,840
W
7,798
1,028
313
3,441
15,884
5,633
425
2,313
13,021
47,315
0
L
Horus
nspusmc
Horus
8,615
3,842
3,247
7,936
21,458
21,321
31
8,386
13,072
0
22,006
W
13,399
999
0
495
11,091
4,930
0
2,145
8,845
56,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
49,563
589
Minions Killed
437
0
Camps Cleared
0
2,018,869
Distance Traveled
2,001,368
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,705
415
101
5
0
379,247
4
L
Loki
10,428
497
121
6
0
455,260
1
W
Cernunnos
10,942
521
142
7
0
374,601
4
W
Camazotz
10,615
505
91
4
0
437,194
1
L
Chronos
10,524
501
173
8
0
360,803
1
L
Fenrir
12,737
607
166
8
0
424,497
0
W
Atlas
10,066
479
43
2
0
432,240
3
W
Eset
8,617
410
69
3
0
359,836
13
L
Horus
8,470
403
28
1
0
399,062
2
W
Janus
9,323
444
92
4
0
397,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role