Player Matchup

King Arthur
King Arthur
AjaxLicksToejam
King Arthur
Level 15
God Stats
3W - 0L
1,909 SR
Queue Stats
47W - 9L
1,803 Elo+
Party 1
Fafnir
Fafnir
Dåedalus
Fafnir
Level 157
God Stats
3W - 1L
1,647 SR
Queue Stats
291W - 201L
1,695 Elo+
Party 1
Janus
Janus
Moemmoth
Janus
Level 151
God Stats
5W - 3L
1,688 SR
Queue Stats
198W - 162L
1,677 Elo+
Party 1
Ra
Ra
Z0rd10nAL
Ra
Level 139
God Stats
17W - 14L
1,637 SR
Queue Stats
423W - 250L
1,852 Elo+
Party 1
Set
Set
macaronì
Set
Level 148
God Stats
1W - 1L
1,146 SR
Queue Stats
185W - 109L
1,762 Elo+
Party 1
Team Averages
Level 122
1,605 SR
1,758 Elo+

VS

Team Averages
Level 79
1,504 SR
1,536 Elo+
Izanami
Izanami
Nick980818
Izanami
Level 69
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 6L
1,375 Elo+
Solo
Maui
Maui
OgColdheart
Maui
Level 36
God Stats
16W - 17L
1,194 SR
Queue Stats
93W - 77L
1,623 Elo+
Party 2
Chiron
Chiron
SGRise
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 176L
1,636 Elo+
Party 2
The Morrigan
The Morrigan
VCWLuna
The Morrigan
Level 138
God Stats
2W - 7L
1,502 SR
Queue Stats
316W - 252L
1,556 Elo+
Party 3
Mulan
Mulan
VoiDCrimSs
Mulan
Level 29
God Stats
12W - 7L
1,782 SR
Queue Stats
109W - 106L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AjaxLicksToejam
King Arthur
14
5 / 1 / 0
8,300
638
13,277
11,587
9,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Dåedalus
Fafnir
11
1 / 0 / 7
7,463
574
5,038
10,624
10,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Moemmoth
Janus
12
1 / 0 / 3
6,983
537
3,517
6,570
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 3
8,694
669
6,232
6,446
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 1
8,266
636
7,192
8,399
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nick980818
Izanami
11
1 / 5 / 0
6,808
524
2,916
9,298
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 1
5,979
460
2,673
8,713
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
SGRise
Chiron
10
0 / 5 / 0
5,966
459
3,681
10,143
4,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
VCWLuna
The Morrigan
10
0 / 3 / 2
5,808
447
5,831
8,954
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
0 / 3 / 2
6,156
474
5,652
13,357
7,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
2
2
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AjaxLicksToejam
King Arthur
5
1
0
5
W
Fafnir
Dåedalus
Fafnir
1
0
7
4.5
W
Janus
Moemmoth
Janus
1
0
3
2.5
L
Izanami
Nick980818
Izanami
1
5
0
0.2
L
1
1
1
1.5
L
Chiron
SGRise
Chiron
0
5
0
0
L
The Morrigan
VCWLuna
The Morrigan
0
3
2
0.33
L
Mulan
0
3
2
0.33
W
5
0
3
6.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
20,753
43,626
Taken
50,465
29,658
Mitigated
24,810
21,158
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AjaxLicksToejam
King Arthur
13,277
1,132
0
3,710
11,587
9,015
0
2,109
9,438
6,780
61,373
W
Fafnir
Dåedalus
Fafnir
5,038
936
0
3,792
10,624
10,401
158
1,630
8,994
16,441
2,237
W
Janus
Moemmoth
Janus
3,517
109
0
4,568
6,570
2,390
0
1,170
5,400
49,251
0
L
Izanami
Nick980818
Izanami
2,916
1,963
0
2,231
9,298
2,678
323
2,075
6,931
0
46,944
L
2,673
1,048
0
1,688
8,713
6,518
0
2,511
6,081
16,452
0
L
Chiron
SGRise
Chiron
3,681
1,721
162
1,873
10,143
4,075
0
5,332
4,741
0
47,400
L
The Morrigan
VCWLuna
The Morrigan
5,831
1,819
0
1,376
8,954
3,937
0
3,732
5,222
29,170
10,856
L
Mulan
5,652
638
0
4,633
13,357
7,602
0
2,602
10,755
0
43,026
W
6,232
730
2,011
4,812
6,446
3,256
80
1,473
4,934
89,082
0
W
7,192
2,777
0
2,265
8,399
4,596
0
538
7,861
0
67,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,706
Gold Earned
30,717
514
Minions Killed
354
0
Camps Cleared
0
1,353,118
Distance Traveled
1,169,173
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,300
638
110
8
0
254,422
1
W
Fafnir
7,463
574
26
2
0
271,802
1
W
Janus
6,983
537
91
7
0
300,135
7
L
Izanami
6,808
524
101
8
0
228,343
3
L
Maui
5,979
460
13
1
0
251,154
5
L
Chiron
5,966
459
91
7
0
220,817
0
L
The Morrigan
5,808
447
61
5
0
231,302
4
L
Mulan
6,156
474
88
7
0
237,557
2
W
Ra
8,694
669
169
13
0
272,616
6
W
Set
8,266
636
118
9
0
254,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role