Player Matchup

Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MistaMojoRising
Jormungandr
Level 156
God Stats
0W - 1L
1,441 SR
Queue Stats
122W - 137L
1,501 Elo+
Solo
Atlas
Atlas
TAKAFISH650
Atlas
Level 106
God Stats
5W - 3L
1,760 SR
Queue Stats
76W - 98L
1,465 Elo+
Solo
Chang'e
Chang'e
Tuca Mote6153
Chang'e
Level 159
God Stats
34W - 23L
1,551 SR
Queue Stats
1,224W - 1,296L
1,445 Elo+
Solo
Danzaburou
Danzaburou
wastelander707
Danzaburou
Level 129
God Stats
9W - 4L
1,878 SR
Queue Stats
102W - 97L
1,521 Elo+
Solo
Team Averages
Level 135
1,626 SR
1,486 Elo+

VS

Team Averages
Level 109
1,401 SR
1,477 Elo+
Lancelot
Lancelot
CakePowa
Lancelot
Level 128
God Stats
1W - 4L
1,085 SR
Queue Stats
32W - 48L
1,397 Elo+
Solo
Terra
Terra
For0esk1nLaCraig
Terra
Level 113
God Stats
2W - 1L
1,537 SR
Queue Stats
82W - 91L
1,486 Elo+
Solo
Nu Wa
Nu Wa
GrimmBlueEyes
Nu Wa
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 34L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Search-Shot
Jormungandr
Level 129
God Stats
8W - 14L
1,441 SR
Queue Stats
510W - 536L
1,456 Elo+
Solo
Medusa
Medusa
UraniumPoi
Medusa
Level 95
God Stats
9W - 8L
1,440 SR
Queue Stats
62W - 49L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 2 / 0
6,777
484
1,689
5,612
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MistaMojoRising
Jormungandr
13
0 / 3 / 1
7,667
548
7,655
10,244
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 0 / 0
6,683
477
4,483
13,275
8,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
13
0 / 1 / 0
7,480
534
7,067
8,564
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
wastelander707
Danzaburou
11
0 / 2 / 0
6,716
480
4,617
9,420
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CakePowa
Lancelot
14
2 / 0 / 3
7,795
557
8,189
11,482
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 1 / 1
7,722
552
5,668
11,696
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 3
7,376
527
5,477
5,183
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Search-Shot
Jormungandr
12
4 / 0 / 0
7,270
519
5,678
10,989
7,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
UraniumPoi
Medusa
11
0 / 0 / 2
6,704
479
4,759
7,434
2,519
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
0
1
W
Lancelot
CakePowa
Lancelot
2
0
3
3.5
W
2
1
1
2.5
W
0
1
3
1.5
L
Jormungandr
MistaMojoRising
Jormungandr
0
3
1
0.17
W
Jormungandr
Search-Shot
Jormungandr
4
0
0
4
L
0
0
0
0
L
Chang'e
0
1
0
0
W
Medusa
UraniumPoi
Medusa
0
0
2
1
L
Danzaburou
wastelander707
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
29,771
47,115
Taken
46,784
23,496
Mitigated
25,414
16,205
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,689
639
0
588
5,612
2,328
0
1,171
4,441
0
38,214
W
Lancelot
CakePowa
Lancelot
8,189
1,614
0
2,214
11,482
4,813
0
3,145
8,131
0
70,236
W
5,668
1,397
16
3,942
11,696
8,254
528
7,151
4,545
49,893
0
W
5,477
928
0
457
5,183
1,950
0
3,261
1,680
57,039
0
L
Jormungandr
MistaMojoRising
Jormungandr
7,655
2,748
0
430
10,244
6,366
286
5,553
3,807
63,518
0
W
Jormungandr
Search-Shot
Jormungandr
5,678
2,110
158
4,225
10,989
7,878
6
4,240
6,605
40,462
0
L
4,483
2,130
2,525
3,337
13,275
8,152
0
5,059
8,216
24,547
4,417
L
Chang'e
7,067
588
1,531
3,970
8,564
3,168
701
2,329
6,235
67,057
0
W
Medusa
UraniumPoi
Medusa
4,759
1,305
0
732
7,434
2,519
550
1,228
6,206
0
52,788
L
Danzaburou
wastelander707
Danzaburou
4,617
1,369
0
3,824
9,420
3,482
0
1,827
7,593
0
50,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
36,867
459
Minions Killed
451
0
Camps Cleared
0
1,263,552
Distance Traveled
1,468,439
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,777
484
82
6
0
201,111
0
W
Lancelot
7,795
557
114
8
0
328,546
4
W
Terra
7,722
552
91
7
0
284,353
1
W
Nu Wa
7,376
527
102
7
0
292,717
0
L
Jormungandr
7,667
548
117
8
0
242,632
3
W
Jormungandr
7,270
519
62
4
0
275,630
1
L
Atlas
6,683
477
39
3
0
272,923
3
L
Chang'e
7,480
534
136
10
0
275,137
2
W
Medusa
6,704
479
82
6
0
287,193
11
L
Danzaburou
6,716
480
85
6
0
271,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role