Player Matchup

Danzaburou
Danzaburou
DxNGER_Ninaz
Danzaburou
Level 35
God Stats
32W - 29L
1,473 SR
Queue Stats
58W - 65L
1,446 Elo+
Party 3
Khepri
Khepri
Gaby513PR
Khepri
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 197L
1,446 Elo+
Party 3
Fenrir
Fenrir
GhostOMon
Fenrir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 50L
1,500 Elo+
Party 1
Freya
Freya
XSuperTronkyX_PR
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
hunterawes0me
Cthulhu
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 60L
1,500 Elo+
Party 1
Team Averages
Level 46
1,495 SR
1,448 Elo+

VS

Team Averages
Level 103
1,500 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
BASEDWOCK510
Tsukuyomi
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,684 Elo+
Party 2
Cernunnos
Cernunnos
GhostRider8513
Cernunnos
Level 107
God Stats
16W - 11L
1,627 SR
Queue Stats
152W - 136L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Kambama
Cthulhu
Level 149
God Stats
4W - 3L
1,497 SR
Queue Stats
185W - 170L
1,438 Elo+
Party 2
Bellona
Bellona
PsychoExBF
Bellona
Level 85
God Stats
15W - 16L
1,506 SR
Queue Stats
424W - 484L
1,301 Elo+
Solo
Scylla
Scylla
Ready4blood9658
Scylla
Level 47
God Stats
12W - 19L
1,370 SR
Queue Stats
128W - 124L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DxNGER_Ninaz
Danzaburou
8
2 / 5 / 1
4,799
480
4,047
7,687
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Gaby513PR
Khepri
8
1 / 3 / 1
5,128
513
1,441
6,275
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
GhostOMon
Fenrir
7
0 / 2 / 2
4,865
487
2,376
8,606
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,484
448
2,196
5,374
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
9
1 / 4 / 0
5,083
508
2,435
7,474
3,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BASEDWOCK510
Tsukuyomi
9
5 / 2 / 5
6,283
628
3,235
7,286
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
GhostRider8513
Cernunnos
10
4 / 1 / 4
6,329
633
5,746
5,810
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Kambama
Cthulhu
9
3 / 2 / 6
5,814
581
4,184
6,344
3,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
PsychoExBF
Bellona
9
3 / 1 / 3
6,093
609
5,252
7,092
4,570
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 0 / 4
6,133
613
3,940
3,073
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BASEDWOCK510
Tsukuyomi
5
2
5
3.75
L
Danzaburou
DxNGER_Ninaz
Danzaburou
2
5
1
0.5
L
Khepri
Gaby513PR
Khepri
1
3
1
0.5
L
Fenrir
GhostOMon
Fenrir
0
2
2
0.5
W
Cernunnos
GhostRider8513
Cernunnos
4
1
4
6
W
Cthulhu
Kambama
Cthulhu
3
2
6
3
W
Bellona
PsychoExBF
Bellona
3
1
3
4.5
W
3
0
4
5
L
0
4
0
0
L
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,495
Damage
22,357
35,416
Taken
29,605
15,594
Mitigated
12,915
8,438
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BASEDWOCK510
Tsukuyomi
3,235
1,065
0
1,845
7,286
2,268
952
1,045
6,241
0
27,565
L
Danzaburou
DxNGER_Ninaz
Danzaburou
4,047
1,872
0
1,160
7,687
2,954
0
2,698
4,989
0
24,856
L
Khepri
Gaby513PR
Khepri
1,441
192
0
825
6,275
3,572
0
1,941
4,334
12,515
0
L
Fenrir
GhostOMon
Fenrir
2,376
996
0
3,106
8,606
2,957
0
110
8,496
0
24,794
W
Cernunnos
GhostRider8513
Cernunnos
5,746
2,951
0
3,313
5,810
1,853
520
677
5,133
0
38,554
W
Cthulhu
Kambama
Cthulhu
4,184
332
406
874
6,344
3,151
324
854
5,458
18,388
1,485
W
Bellona
PsychoExBF
Bellona
5,252
1,897
0
1,886
7,092
4,570
0
1,390
5,702
0
30,434
W
3,940
280
0
480
3,073
1,073
896
1,868
999
31,776
0
L
2,196
858
0
1,056
5,374
2,184
0
3,139
2,235
14,414
0
L
Cthulhu
2,435
200
0
2,291
7,474
3,927
0
0
7,474
26,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
30,652
198
Minions Killed
245
0
Camps Cleared
0
914,380
Distance Traveled
957,238
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,283
628
49
5
0
212,741
1
L
Danzaburou
4,799
480
45
5
0
168,335
1
L
Khepri
5,128
513
18
2
0
196,455
1
L
Fenrir
4,865
487
51
5
0
196,772
0
W
Cernunnos
6,329
633
58
6
0
194,240
2
W
Cthulhu
5,814
581
28
3
0
190,013
0
W
Bellona
6,093
609
54
5
0
175,994
3
W
Scylla
6,133
613
56
6
0
184,250
0
L
Freya
4,484
448
33
3
0
157,684
0
L
Cthulhu
5,083
508
51
5
0
195,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role