Player Matchup

Atlas
Atlas
Ballout_Nolan02
Atlas
Level 103
God Stats
2W - 1L
1,762 SR
Queue Stats
176W - 187L
1,434 Elo+
Solo
Anubis
Anubis
Coeus_350
Anubis
Level 127
God Stats
7W - 7L
1,635 SR
Queue Stats
252W - 255L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joacollazo21
Ah Muzen Cab
Level 60
God Stats
3W - 10L
1,285 SR
Queue Stats
89W - 95L
1,416 Elo+
Solo
Anhur
Anhur
LankyMario
Anhur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,401 Elo+
Solo
Janus
Janus
Raul_Da_Vinci
Janus
Level 125
God Stats
10W - 10L
1,475 SR
Queue Stats
196W - 215L
1,408 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,428 Elo+

VS

Team Averages
Level 118
1,551 SR
1,433 Elo+
Ishtar
Ishtar
Cowabunga-DUKE
Ishtar
Level 148
God Stats
14W - 8L
1,543 SR
Queue Stats
246W - 257L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Lostlight13
Jormungandr
Level 55
God Stats
6W - 5L
1,673 SR
Queue Stats
52W - 67L
1,395 Elo+
Solo
Eset
Eset
UraniumPoi
Eset
Level 95
God Stats
21W - 16L
1,496 SR
Queue Stats
62W - 49L
1,507 Elo+
Solo
Nemesis
Nemesis
deadxscene
Nemesis
Level 144
God Stats
17W - 15L
1,424 SR
Queue Stats
716W - 784L
1,362 Elo+
Solo
Sylvanus
Sylvanus
sasaint1
Sylvanus
Level 146
God Stats
7W - 3L
1,616 SR
Queue Stats
95W - 106L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,079
507
4,245
8,565
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Coeus_350
Anubis
14
6 / 0 / 1
8,520
710
9,307
9,223
5,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Joacollazo21
Ah Muzen Cab
10
1 / 2 / 0
6,144
512
5,917
7,733
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
5
0 / 5 / 0
4,584
382
291
6,769
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
4,580
382
236
2,838
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,149
596
5,068
8,446
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jormungandr
Lostlight13
Jormungandr
11
3 / 1 / 1
6,457
538
4,960
11,051
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
6 / 1 / 1
7,257
605
6,089
6,711
2,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
deadxscene
Nemesis
9
1 / 3 / 1
5,902
492
2,735
9,750
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
sasaint1
Sylvanus
4
0 / 2 / 0
4,714
393
877
2,765
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
11
11
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Anubis
Coeus_350
Anubis
6
0
1
6.5
W
1
0
3
2.5
L
Ah Muzen Cab
Joacollazo21
Ah Muzen Cab
1
2
0
0.5
L
Anhur
0
5
0
0
W
Jormungandr
Lostlight13
Jormungandr
3
1
1
3.5
L
0
2
0
0
W
6
1
1
6.5
W
Nemesis
deadxscene
Nemesis
1
3
1
0.5
W
Sylvanus
sasaint1
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
19,729
35,128
Taken
38,723
15,402
Mitigated
14,718
11,719
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,245
1,987
0
2,160
8,565
4,605
0
2,471
6,094
22,727
1,667
L
Anubis
Coeus_350
Anubis
9,307
850
0
6,761
9,223
5,100
360
3,254
5,969
69,160
0
W
5,068
2,149
0
5,405
8,446
3,226
534
1,706
6,740
0
58,579
L
Ah Muzen Cab
Joacollazo21
Ah Muzen Cab
5,917
2,578
0
1,728
7,733
2,743
0
1,917
5,816
0
47,057
L
Anhur
291
123
0
670
6,769
2,061
0
2,893
3,876
0
9,269
W
Jormungandr
Lostlight13
Jormungandr
4,960
2,451
325
3,044
11,051
5,516
0
4,315
6,736
35,970
0
L
236
0
0
400
2,838
893
0
1,221
1,617
6,265
0
W
6,089
412
0
3,057
6,711
2,132
900
1,877
4,800
49,927
0
W
Nemesis
deadxscene
Nemesis
2,735
1,294
0
754
9,750
2,949
0
3,959
5,791
0
38,639
W
Sylvanus
sasaint1
Sylvanus
877
387
0
469
2,765
895
0
1,442
1,323
8,223
2,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
31,479
279
Minions Killed
356
0
Camps Cleared
0
968,772
Distance Traveled
968,237
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,079
507
34
3
0
245,378
2
L
Anubis
8,520
710
130
11
0
200,058
0
W
Ishtar
7,149
596
107
9
0
216,686
4
L
Ah Muzen Cab
6,144
512
80
7
0
210,637
0
L
Anhur
4,584
382
16
1
0
185,870
0
W
Jormungandr
6,457
538
63
5
0
208,904
0
L
Janus
4,580
382
19
2
0
126,829
0
W
Eset
7,257
605
83
7
0
247,211
11
W
Nemesis
5,902
492
79
7
0
247,191
2
W
Sylvanus
4,714
393
24
2
0
48,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role