Player Matchup

Agni
Agni
Diamond I
 
Agni
Diamond I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
Engø660
Hercules
Diamond II
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
2,415 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Rojuul
Kuzenbo
Masters
Level 160
God Stats
4W - 8L
1,480 SR
Queue Stats
215W - 191L
2,659 MMR
Party 4
Chernobog
Chernobog
Diamond I
Sitronu
Chernobog
Diamond I
Level 160
God Stats
17W - 11L
1,790 SR
Queue Stats
124W - 100L
2,494 MMR
Party 4
Cliodhna
Cliodhna
Diamond II
ZetZacK
Cliodhna
Diamond II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
2,420 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,554 SR
2,298 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,626 SR
2,332 MMR
Rama
Rama
Diamond I
 
Rama
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Diamond I
DiscoFerry
Chang'e
Diamond I
Level 159
God Stats
8W - 5L
1,753 SR
Queue Stats
279W - 257L
2,411 MMR
Solo
Osiris
Osiris
Masters
OgiBre
Osiris
Masters
Level 160
God Stats
6W - 6L
1,371 SR
Queue Stats
457W - 383L
2,755 MMR
Party 2
Tyr
Tyr
Diamond I
StuckedStepMommy
Tyr
Diamond I
Level 160
God Stats
15W - 11L
1,674 SR
Queue Stats
368W - 353L
2,454 MMR
Party 3
Thor
Thor
Diamond II
apreeL
Thor
Diamond II
Level 158
God Stats
15W - 4L
1,831 SR
Queue Stats
137W - 90L
2,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 5 / 1
7,015
468
7,330
9,822
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Engø660
Hercules
11
0 / 5 / 1
6,747
450
3,124
11,401
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Rojuul
Kuzenbo
8
1 / 5 / 2
6,228
415
5,284
16,502
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Sitronu
Chernobog
15
2 / 2 / 1
8,269
551
5,545
10,894
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
ZetZacK
Cliodhna
13
2 / 3 / 2
7,364
491
7,171
12,767
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryKhepriAo Kuang

VS

Bans
Ne ZhaHadesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 1 / 3
8,538
569
5,003
7,888
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
DiscoFerry
Chang'e
15
4 / 1 / 5
9,501
633
8,429
9,119
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
OgiBre
Osiris
15
4 / 0 / 6
9,873
658
7,347
8,833
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 6
7,228
482
6,439
14,788
10,276
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
apreeL
Thor
16
10 / 1 / 5
9,968
665
18,889
13,251
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
20
20
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
1
0.3
W
Rama
 
Rama
0
1
3
1.5
W
Chang'e
DiscoFerry
Chang'e
4
1
5
6.5
L
Hercules
Engø660
Hercules
0
5
1
0.1
W
Osiris
OgiBre
Osiris
4
0
6
7
L
Kuzenbo
Rojuul
Kuzenbo
1
5
2
0.4
L
Chernobog
Sitronu
Chernobog
2
2
1
1.25
W
2
3
6
1.67
L
Cliodhna
ZetZacK
Cliodhna
2
3
2
1
W
Thor
apreeL
Thor
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
46,107
61,386
Taken
53,879
37,834
Mitigated
28,591
13,204
Healing
23,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,330
849
0
1,767
9,822
3,762
0
3,025
6,797
60,486
0
W
Rama
 
Rama
5,003
4,357
0
4,510
7,888
2,624
2,419
1,152
6,736
0
77,042
W
Chang'e
DiscoFerry
Chang'e
8,429
729
2,285
6,409
9,119
3,939
245
4,366
4,753
84,198
0
L
Hercules
Engø660
Hercules
3,124
622
0
2,982
11,401
7,466
0
0
11,401
0
50,295
W
Osiris
OgiBre
Osiris
7,347
3,371
0
6,407
8,833
6,395
41
950
7,520
0
80,154
L
Kuzenbo
Rojuul
Kuzenbo
5,284
1,969
0
2,200
16,502
17,304
10
3,730
12,772
14,965
798
L
Chernobog
Sitronu
Chernobog
5,545
3,897
0
4,687
10,894
4,241
0
0
10,894
0
80,949
W
6,439
975
0
3,731
14,788
10,276
0
4,687
10,101
53
31,177
L
Cliodhna
ZetZacK
Cliodhna
7,171
1,399
0
1,568
12,767
5,061
0
1,727
11,040
0
62,803
W
Thor
apreeL
Thor
18,889
5,829
0
515
13,251
5,357
609
1,386
11,783
0
81,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
45,108
467
Minions Killed
596
0
Camps Cleared
0
1,380,903
Distance Traveled
1,498,732
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,015
468
104
7
0
259,420
3
W
Rama
8,538
569
135
9
0
261,812
4
W
Chang'e
9,501
633
157
10
0
291,078
2
L
Hercules
6,747
450
97
6
0
183,240
0
W
Osiris
9,873
658
155
10
0
321,786
2
L
Kuzenbo
6,228
415
20
1
0
299,041
5
L
Chernobog
8,269
551
143
10
0
303,512
6
W
Tyr
7,228
482
31
2
0
311,667
3
L
Cliodhna
7,364
491
103
7
0
335,690
0
W
Thor
9,968
665
118
8
0
312,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role