Player Matchup

Maui
Maui
Durandahl
Maui
Level 86
God Stats
2W - 2L
1,356 SR
Queue Stats
55W - 63L
1,411 Elo+
Solo
Ullr
Ullr
PHANTOMARU
Ullr
Level 116
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 24L
1,437 Elo+
Party 2
Raijin
Raijin
TimboJones13
Raijin
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 60L
1,405 Elo+
Solo
Ah Puch
Ah Puch
great_player2000
Ah Puch
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,440 Elo+
Solo
Jing Wei
Jing Wei
idp03
Jing Wei
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,277 Elo+
Party 2
Team Averages
Level 90
1,425 SR
1,394 Elo+

VS

Team Averages
Level 83
1,532 SR
1,405 Elo+
Hera
Hera
Amaliah08
Hera
Level 71
God Stats
1W - 2L
1,489 SR
Queue Stats
67W - 71L
1,407 Elo+
Party 1
Ares
Ares
FtwFrano
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Hanna-Chris
Sobek
Level 126
God Stats
3W - 5L
1,518 SR
Queue Stats
253W - 289L
1,342 Elo+
Party 3
Serqet
Serqet
Saanjii08
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 100L
1,436 Elo+
Party 1
Da Ji
Da Ji
Uehwa
Da Ji
Level 105
God Stats
3W - 2L
1,655 SR
Queue Stats
235W - 279L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 1 / 9
6,222
1,037
2,374
6,268
6,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 7
6,087
1,015
3,648
4,713
2,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
12
3 / 1 / 8
6,449
1,075
4,342
3,920
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 5
6,778
1,130
7,270
3,999
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
idp03
Jing Wei
11
2 / 1 / 7
6,177
1,030
5,623
4,531
2,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 1 / 3
5,511
919
8,558
2,817
1,266
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
9
0 / 2 / 1
5,314
886
3,962
6,082
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 1
5,462
910
2,098
7,911
8,613
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Saanjii08
Serqet
9
1 / 2 / 1
5,322
887
2,901
4,673
2,925
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Uehwa
Da Ji
10
0 / 3 / 2
5,213
869
2,189
5,618
2,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
12
Kills
2
3
Deaths
12
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
0
1
3
1.5
W
Maui
1
1
9
5.5
L
Ares
0
2
1
0.25
L
1
4
1
0.38
W
2
0
7
5.5
L
Serqet
Saanjii08
Serqet
1
2
1
0.75
W
Raijin
3
1
8
7
L
Da Ji
Uehwa
Da Ji
0
3
2
0.33
W
4
0
5
6.5
W
Jing Wei
idp03
Jing Wei
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
19,708
23,431
Taken
27,101
14,375
Mitigated
21,536
11,499
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,558
1,833
1,256
396
2,817
1,266
0
1,633
1,184
18,526
0
W
Maui
2,374
526
868
1,359
6,268
6,246
0
3,456
2,812
4,138
0
L
Ares
3,962
205
358
887
6,082
5,936
0
3,047
3,035
6,459
0
L
2,098
24
243
704
7,911
8,613
0
3,674
4,237
5,782
0
W
3,648
2,038
955
1,164
4,713
2,159
624
2,439
2,112
0
7,133
L
Serqet
Saanjii08
Serqet
2,901
546
535
524
4,673
2,925
0
2,466
2,207
0
4,480
W
Raijin
4,342
192
256
538
3,920
1,650
31
1,791
1,565
10,740
0
L
Da Ji
Uehwa
Da Ji
2,189
216
559
385
5,618
2,796
0
3,166
2,452
0
4,512
W
7,270
236
961
1,985
3,999
2,086
291
3,572
427
19,580
0
W
Jing Wei
idp03
Jing Wei
5,623
4,545
1,762
1,651
4,531
2,234
540
3,360
1,051
0
9,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
26,822
64
Minions Killed
52
0
Camps Cleared
0
619,225
Distance Traveled
511,262
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,511
919
29
5
0
109,278
0
W
Maui
6,222
1,037
6
1
0
122,669
0
L
Ares
5,314
886
4
1
0
76,829
1
L
Sobek
5,462
910
6
1
0
94,094
0
W
Ullr
6,087
1,015
5
1
0
128,607
0
L
Serqet
5,322
887
9
2
0
115,410
0
W
Raijin
6,449
1,075
13
2
0
119,408
1
L
Da Ji
5,213
869
4
1
0
115,651
0
W
Ah Puch
6,778
1,130
21
4
0
128,504
0
W
Jing Wei
6,177
1,030
19
3
0
120,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role