Player Matchup

Hachiman
Hachiman
ExiIium
Hachiman
Level 47
God Stats
4W - 3L
1,675 SR
Queue Stats
90W - 154L
1,276 Elo+
Party 1
Vamana
Vamana
Squinneth
Vamana
Level 79
God Stats
1W - 1L
1,675 SR
Queue Stats
114W - 185L
1,301 Elo+
Party 1
Zeus
Zeus
ralordes
Zeus
Level 46
God Stats
19W - 31L
1,378 SR
Queue Stats
106W - 178L
1,338 Elo+
Solo
Team Averages
Level 57
1,576 SR
1,305 Elo+

VS

Team Averages
Level 88
1,632 SR
1,422 Elo+
Osiris
Osiris
AbyssWalker396
Osiris
Level 42
God Stats
4W - 4L
1,412 SR
Queue Stats
50W - 50L
1,368 Elo+
Solo
Medusa
Medusa
ItsMeHoWwee
Medusa
Level 125
God Stats
8W - 2L
1,729 SR
Queue Stats
160W - 130L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
NotsoMoistoyster
Baron Samedi
Level 97
God Stats
6W - 2L
1,755 SR
Queue Stats
164W - 234L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ExiIium
Hachiman
15
1 / 2 / 0
10,085
630
11,705
12,324
5,156
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Squinneth
Vamana
14
0 / 5 / 1
9,707
607
10,555
21,393
21,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
14
0 / 7 / 1
9,400
588
13,977
12,707
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
10,822
676
9,815
18,352
20,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
18
5 / 0 / 6
12,134
758
15,558
13,884
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NotsoMoistoyster
Baron Samedi
19
8 / 0 / 4
12,599
787
14,695
11,704
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Hachiman
ExiIium
Hachiman
1
2
0
0.5
W
Medusa
5
0
6
8
W
Baron Samedi
NotsoMoistoyster
Baron Samedi
8
0
4
10
L
Vamana
Squinneth
Vamana
0
5
1
0.1
L
Zeus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
40,068
46,424
Taken
43,940
31,425
Mitigated
33,407
8,974
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,815
4,123
0
3,696
18,352
20,342
847
5,961
12,391
0
27,935
L
Hachiman
ExiIium
Hachiman
11,705
6,198
0
1,890
12,324
5,156
0
4,378
7,946
0
41,802
W
Medusa
15,558
6,504
0
2,295
13,884
6,330
2,132
4,160
9,724
0
74,719
W
Baron Samedi
NotsoMoistoyster
Baron Samedi
14,695
1,379
4,229
7,318
11,704
6,735
662
4,373
7,331
58,491
0
L
Vamana
Squinneth
Vamana
10,555
3,761
0
5,352
21,393
21,662
0
9,240
12,153
405
46,668
L
Zeus
13,977
580
455
1,277
12,707
4,607
0
1,124
11,583
40,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
35,555
193
Minions Killed
209
0
Camps Cleared
0
833,996
Distance Traveled
913,998
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,822
676
27
2
0
304,889
3
L
Hachiman
10,085
630
60
4
0
265,751
1
W
Medusa
12,134
758
109
7
0
309,999
3
W
Baron Samedi
12,599
787
73
5
0
299,110
4
L
Vamana
9,707
607
70
4
0
319,886
2
L
Zeus
9,400
588
63
4
0
248,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role