Player Matchup

Serqet
Serqet
KuzenboSimp
Serqet
Level 95
God Stats
5W - 4L
1,683 SR
Queue Stats
448W - 230L
1,726 Elo+
Party 1
Atlas
Atlas
Qakupuadinomkgi
Atlas
Level 140
God Stats
4W - 3L
1,512 SR
Queue Stats
221W - 287L
1,444 Elo+
Solo
Yu Huang
Yu Huang
YuHuangBigDòng
Yu Huang
Level 29
God Stats
8W - 1L
1,708 SR
Queue Stats
67W - 14L
1,954 Elo+
Party 1
Team Averages
Level 88
1,634 SR
1,708 Elo+

VS

Team Averages
Level 87
1,623 SR
1,473 Elo+
Kukulkan
Kukulkan
SESIT69
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 2
Medusa
Medusa
bisgov
Medusa
Level 132
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 8L
1,517 Elo+
Party 2
Odin
Odin
xXReyMidasXx
Odin
Level 127
God Stats
0W - 2L
1,626 SR
Queue Stats
13W - 18L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 1 / 8
9,870
759
9,996
11,454
7,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 12
9,620
740
8,071
18,686
19,920
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
17
9 / 0 / 5
10,749
827
17,510
7,505
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SESIT69
Kukulkan
12
1 / 7 / 1
7,808
601
5,647
11,615
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
bisgov
Medusa
13
2 / 6 / 2
8,611
662
11,793
13,810
5,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 2
9,198
708
4,948
15,017
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
1
8
9
W
1
3
12
2.33
L
Kukulkan
SESIT69
Kukulkan
1
7
1
0.21
W
Yu Huang
9
0
5
11.5
L
Medusa
bisgov
Medusa
2
6
2
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
22,388
37,645
Taken
40,442
31,503
Mitigated
23,867
7,601
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,996
2,415
0
1,805
11,454
7,458
939
1,771
9,683
0
31,962
W
8,071
3,226
582
4,484
18,686
19,920
102
2,851
15,835
25,328
0
L
Kukulkan
SESIT69
Kukulkan
5,647
595
0
120
11,615
4,271
0
8,709
2,547
28,144
0
W
Yu Huang
17,510
2,275
0
730
7,505
4,125
1,648
1,051
6,454
61,329
0
L
Medusa
bisgov
Medusa
11,793
5,941
0
972
13,810
5,452
0
8,336
5,397
0
26,763
L
4,948
1,278
0
3,146
15,017
14,144
0
8,672
6,306
0
30,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
25,617
173
Minions Killed
131
0
Camps Cleared
0
704,175
Distance Traveled
665,449
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,870
759
43
3
0
272,435
3
W
Atlas
9,620
740
32
2
0
194,739
3
L
Kukulkan
7,808
601
43
3
0
214,939
1
W
Yu Huang
10,749
827
98
8
0
237,001
2
L
Medusa
8,611
662
41
3
0
207,851
1
L
Odin
9,198
708
47
4
0
242,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role