Player Matchup

Tyr
Tyr
Solo-Effect
Tyr
Level 104
God Stats
37W - 26L
1,540 SR
Queue Stats
582W - 545L
1,522 Elo+
Party 3
Hachiman
Hachiman
aManNowPerished
Hachiman
Level 86
God Stats
6W - 5L
1,537 SR
Queue Stats
578W - 599L
1,437 Elo+
Party 1
Merlin
Merlin
broken-liberty0
Merlin
Level 18
God Stats
13W - 15L
1,378 SR
Queue Stats
115W - 98L
1,522 Elo+
Party 1
Terra
Terra
kPrOfBiMpLiZcUiT
Terra
Level 122
God Stats
5W - 2L
1,598 SR
Queue Stats
315W - 310L
1,504 Elo+
Solo
Lancelot
Lancelot
kihsuke
Lancelot
Level 66
God Stats
12W - 6L
1,380 SR
Queue Stats
326W - 280L
1,503 Elo+
Party 3
Team Averages
Level 79
1,487 SR
1,498 Elo+

VS

Team Averages
Level 61
1,577 SR
1,469 Elo+
Cliodhna
Cliodhna
Diego_Nogal
Cliodhna
Level 129
God Stats
7W - 8L
1,613 SR
Queue Stats
399W - 376L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
botorbttm
Ah Puch
Level 78
God Stats
2W - 4L
1,551 SR
Queue Stats
197W - 212L
1,501 Elo+
Solo
Cerberus
Cerberus
kop_lop22
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,631 Elo+
Party 2
Jing Wei
Jing Wei
lokorey05
Jing Wei
Level 45
God Stats
1W - 1L
1,720 SR
Queue Stats
57W - 78L
1,476 Elo+
Solo
Horus
Horus
mikaxaqckerman
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,972
498
12,354
14,980
8,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
14
2 / 2 / 1
8,424
527
13,014
14,804
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 2 / 0
9,060
566
6,848
8,720
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 1 / 5
7,897
494
4,781
13,511
9,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
kihsuke
Lancelot
14
4 / 2 / 4
8,375
523
9,667
11,772
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Diego_Nogal
Cliodhna
14
4 / 2 / 1
8,478
530
7,241
18,161
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
botorbttm
Ah Puch
13
3 / 1 / 2
8,110
507
8,438
6,057
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
kop_lop22
Cerberus
11
0 / 1 / 5
6,401
400
7,739
16,453
12,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
lokorey05
Jing Wei
13
1 / 2 / 0
7,933
496
10,151
13,665
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 0
6,769
423
7,582
14,030
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
9
9
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Diego_Nogal
Cliodhna
4
2
1
2.25
W
4
2
3
2.75
W
Hachiman
2
2
1
1.25
L
Ah Puch
botorbttm
Ah Puch
3
1
2
4
W
3
2
0
1.5
W
0
1
5
2.5
W
Lancelot
kihsuke
Lancelot
4
2
4
3
L
Cerberus
kop_lop22
Cerberus
0
1
5
2.5
L
Jing Wei
lokorey05
Jing Wei
1
2
0
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
41,151
63,787
Taken
68,366
31,353
Mitigated
38,575
25,479
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Diego_Nogal
Cliodhna
7,241
1,271
0
8,080
18,161
7,445
171
2,435
15,726
0
71,885
W
12,354
1,730
0
6,254
14,980
8,146
754
3,097
11,232
0
51,803
W
Hachiman
13,014
8,064
0
5,112
14,804
5,173
0
1,742
13,062
0
77,587
L
Ah Puch
botorbttm
Ah Puch
8,438
301
0
1,721
6,057
2,510
364
2,828
3,229
51,594
0
W
6,848
464
0
1,860
8,720
3,702
0
3,791
4,885
80,520
0
W
4,781
1,407
2,968
5,061
13,511
9,096
0
4,722
8,747
25,510
2,620
W
Lancelot
kihsuke
Lancelot
9,667
1,732
0
4,224
11,772
5,236
0
2,635
9,020
0
54,199
L
Cerberus
kop_lop22
Cerberus
7,739
761
289
4,299
16,453
12,364
0
4,514
11,939
27,803
931
L
Jing Wei
lokorey05
Jing Wei
10,151
7,804
0
7,075
13,665
5,504
0
723
12,942
0
75,210
L
7,582
3,881
364
2,148
14,030
10,752
484
640
13,390
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
37,691
466
Minions Killed
437
0
Camps Cleared
0
1,533,020
Distance Traveled
1,546,358
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,478
530
126
8
0
355,684
1
W
Tyr
7,972
498
58
4
0
299,987
2
W
Hachiman
8,424
527
109
7
0
273,642
5
L
Ah Puch
8,110
507
107
7
0
314,495
6
W
Merlin
9,060
566
162
10
0
290,793
1
W
Terra
7,897
494
41
3
0
292,987
5
W
Lancelot
8,375
523
96
6
0
375,611
1
L
Cerberus
6,401
400
46
3
0
323,979
1
L
Jing Wei
7,933
496
110
7
0
255,634
2
L
Horus
6,769
423
48
3
0
296,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role