Player Matchup

Neith
Neith
Lusii04
Neith
Level 51
God Stats
21W - 32L
1,331 SR
Queue Stats
21W - 34L
1,266 Elo+
Party 2
Arachne
Arachne
Mariomanzanoo11
Arachne
Level 81
God Stats
13W - 13L
1,552 SR
Queue Stats
36W - 71L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx-Perii4-xX
Sun Wukong
Level 67
God Stats
4W - 8L
1,345 SR
Queue Stats
27W - 45L
1,297 Elo+
Party 2
Agni
Agni
eFF3kt_01
Agni
Level 87
God Stats
3W - 2L
1,404 SR
Queue Stats
378W - 395L
1,370 Elo+
Solo
Bacchus
Bacchus
ultimate_Riki_9
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,284 Elo+
Party 2
Team Averages
Level 71
1,426 SR
1,296 Elo+

VS

Team Averages
Level 69
1,450 SR
1,347 Elo+
Tsukuyomi
Tsukuyomi
ManY_PWD_
Tsukuyomi
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
146W - 198L
1,286 Elo+
Party 1
Tyr
Tyr
Overlord-Huchiwa
Tyr
Level 59
God Stats
3W - 9L
1,323 SR
Queue Stats
134W - 165L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Seven_Defender
Cthulhu
Level 96
God Stats
2W - 4L
1,511 SR
Queue Stats
43W - 62L
1,366 Elo+
Solo
Ra
Ra
TestTheLimits_x
Ra
Level 65
God Stats
24W - 36L
1,439 SR
Queue Stats
129W - 164L
1,286 Elo+
Party 1
Izanami
Izanami
lukebennett456
Izanami
Level 58
God Stats
3W - 8L
1,479 SR
Queue Stats
46W - 33L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lusii04
Neith
10
2 / 1 / 3
5,767
412
3,530
6,657
2,202
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 0 / 2
7,895
564
10,870
10,873
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Xx-Perii4-xX
Sun Wukong
13
0 / 0 / 0
7,165
512
4,310
9,388
4,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
13
0 / 1 / 2
7,362
526
4,448
5,913
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 0 / 4
6,697
478
5,216
7,138
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ManY_PWD_
Tsukuyomi
10
0 / 3 / 0
6,046
432
3,650
10,981
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 0
7,676
548
3,782
7,444
5,717
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
6,480
463
5,854
11,922
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 0
7,296
521
2,335
6,468
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 0
6,025
430
3,850
10,507
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
2
2
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Lusii04
Neith
2
1
3
3.5
L
Tsukuyomi
ManY_PWD_
Tsukuyomi
0
3
0
0
W
6
0
2
7
L
0
0
0
0
L
1
1
0
1
L
1
1
0
1
W
Sun Wukong
Xx-Perii4-xX
Sun Wukong
0
0
0
0
W
Agni
0
1
2
1
L
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
19,471
39,969
Taken
47,322
20,654
Mitigated
26,574
11,852
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lusii04
Neith
3,530
1,460
236
1,534
6,657
2,202
560
3,097
3,560
0
21,709
L
Tsukuyomi
ManY_PWD_
Tsukuyomi
3,650
1,240
0
5,960
10,981
4,035
0
868
10,113
0
38,681
W
10,870
7,502
194
2,744
10,873
4,349
685
1,869
9,004
0
56,388
L
3,782
697
0
2,930
7,444
5,717
0
0
7,444
0
60,927
L
5,854
295
401
3,444
11,922
10,141
0
2,402
9,520
20,388
0
L
2,335
88
113
2,321
6,468
2,855
148
3,580
2,888
52,462
0
W
Sun Wukong
Xx-Perii4-xX
Sun Wukong
4,310
435
0
3,488
9,388
4,968
0
0
9,388
0
54,177
W
Agni
4,448
438
0
915
5,913
2,306
1,356
1,406
4,507
57,879
0
L
3,850
2,576
0
3,050
10,507
3,826
429
2,814
7,693
0
53,117
W
5,216
665
425
2,316
7,138
6,829
0
1,817
5,321
26,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
33,523
369
Minions Killed
437
0
Camps Cleared
0
1,365,489
Distance Traveled
1,349,320
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,767
412
39
3
0
246,739
0
L
Tsukuyomi
6,046
432
84
6
0
298,610
0
W
Arachne
7,895
564
86
6
0
323,692
0
L
Tyr
7,676
548
115
8
0
291,453
0
L
Cthulhu
6,480
463
26
2
0
279,759
5
L
Ra
7,296
521
111
8
0
266,444
4
W
Sun Wukong
7,165
512
106
8
0
256,310
4
W
Agni
7,362
526
113
8
0
267,358
4
L
Izanami
6,025
430
101
7
0
213,054
2
W
Bacchus
6,697
478
25
2
0
271,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role