Player Matchup

Poseidon
Poseidon
Arrow5thson99
Poseidon
Level 48
God Stats
31W - 32L
1,459 SR
Queue Stats
47W - 58L
1,433 Elo+
Solo
Artemis
Artemis
BigShaqDAP
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo
Shiva
Shiva
EggyDD
Shiva
Level 128
God Stats
10W - 7L
1,778 SR
Queue Stats
253W - 231L
1,499 Elo+
Solo
Zeus
Zeus
StoneMusician93
Zeus
Level 121
God Stats
201W - 173L
1,558 SR
Queue Stats
319W - 299L
1,515 Elo+
Solo
Lancelot
Lancelot
oRicoWiz
Lancelot
Level 126
God Stats
10W - 8L
1,524 SR
Queue Stats
260W - 287L
1,407 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,515 Elo+

VS

Team Averages
Level 137
1,484 SR
1,480 Elo+
Pele
Pele
Mephistopilies
Pele
Level 156
God Stats
6W - 6L
1,543 SR
Queue Stats
383W - 381L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Odins_Raven0409
Danzaburou
Level 148
God Stats
3W - 9L
1,407 SR
Queue Stats
121W - 143L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
SpongeBobSQP2021
Kukulkan
Level 124
God Stats
808W - 832L
1,460 SR
Queue Stats
920W - 992L
1,420 Elo+
Solo
Ymir
Ymir
Vegerot01
Ymir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 71L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZedzDead5
Morgan Le Fay
Level 100
God Stats
40W - 52L
1,508 SR
Queue Stats
549W - 572L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arrow5thson99
Poseidon
19
1 / 2 / 17
12,577
1,048
12,821
6,925
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
BigShaqDAP
Artemis
20
12 / 2 / 15
13,651
1,138
23,190
16,589
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
EggyDD
Shiva
20
7 / 0 / 17
13,567
1,131
19,147
14,196
17,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 1 / 16
13,252
1,104
22,066
7,376
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
oRicoWiz
Lancelot
20
10 / 0 / 17
13,534
1,128
20,088
11,789
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 4
12,697
1,058
16,839
34,611
16,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Odins_Raven0409
Danzaburou
15
0 / 0 / 0
9,727
811
0
0
0
17
2 / 11 / 2
12,029
1,002
11,925
21,912
15,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
0 / 1 / 2
11,623
969
5,300
16,508
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ZedzDead5
Morgan Le Fay
17
2 / 14 / 1
11,928
994
17,395
30,482
15,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
14
36
Kills
5
5
Deaths
36
82
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arrow5thson99
Poseidon
1
2
17
4.75
W
Artemis
BigShaqDAP
Artemis
12
2
15
9.75
W
Shiva
EggyDD
Shiva
7
0
17
15.5
L
1
10
4
0.3
L
Danzaburou
Odins_Raven0409
Danzaburou
0
0
0
0
L
2
11
2
0.27
W
6
1
16
14
L
Ymir
0
1
2
1
L
Morgan Le Fay
ZedzDead5
Morgan Le Fay
2
14
1
0.18
W
Lancelot
oRicoWiz
Lancelot
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,312
Damage
51,459
56,875
Taken
103,513
35,546
Mitigated
64,617
13,602
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arrow5thson99
Poseidon
12,821
1,654
0
132
6,925
2,579
0
4,575
2,298
48,533
0
W
Artemis
BigShaqDAP
Artemis
23,190
15,227
0
4,648
16,589
6,802
0
10,465
5,877
0
37,832
W
Shiva
EggyDD
Shiva
19,147
2,924
2,186
1,949
14,196
17,242
0
7,224
6,624
0
37,953
L
16,839
4,368
0
825
34,611
16,262
0
10,301
23,221
0
63,570
L
Danzaburou
Odins_Raven0409
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
11,925
968
0
1,038
21,912
15,090
0
8,480
12,908
25,854
0
W
22,066
836
431
438
7,376
2,875
0
4,871
2,436
33,515
0
L
Ymir
5,300
524
0
1,104
16,508
18,147
0
7,745
8,243
16,822
0
L
Morgan Le Fay
ZedzDead5
Morgan Le Fay
17,395
427
0
550
30,482
15,118
0
6,912
22,858
39,814
0
W
Lancelot
oRicoWiz
Lancelot
20,088
1,360
0
3,818
11,789
6,048
0
6,578
5,020
0
35,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,581
Gold Earned
58,004
242
Minions Killed
221
9
Camps Cleared
7
1,219,527
Distance Traveled
775,768
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,577
1,048
97
8
2
219,080
0
W
Artemis
13,651
1,138
30
3
2
203,033
0
W
Shiva
13,567
1,131
35
3
4
258,630
1
L
Pele
12,697
1,058
104
9
2
241,844
2
L
Danzaburou
9,727
811
0
0
0
0
0
L
Kukulkan
12,029
1,002
35
3
3
165,019
2
W
Zeus
13,252
1,104
39
3
0
251,770
1
L
Ymir
11,623
969
37
3
1
159,857
0
L
Morgan Le Fay
11,928
994
45
4
1
209,048
1
W
Lancelot
13,534
1,128
41
3
1
287,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role