Player Matchup

Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kashak74
Bacchus
Level 66
God Stats
28W - 19L
1,509 SR
Queue Stats
186W - 212L
1,353 Elo+
Party 2
Artemis
Artemis
M-m-mBootz
Artemis
Level 28
God Stats
13W - 18L
1,343 SR
Queue Stats
17W - 25L
1,296 Elo+
Party 2
Susano
Susano
MysticYeet
Susano
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 106L
1,388 Elo+
Party 3
He Bo
He Bo
darkvenom100
He Bo
Level 106
God Stats
13W - 6L
1,595 SR
Queue Stats
184W - 191L
1,410 Elo+
Party 3
Team Averages
Level 85
1,489 SR
1,389 Elo+

VS

Team Averages
Level 43
1,446 SR
1,381 Elo+
Aphrodite
Aphrodite
Chamsys1
Aphrodite
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
DeHeertjes
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,392 Elo+
Solo
Atlas
Atlas
Evil-Smokerzz420
Atlas
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 1
Izanami
Izanami
Lsdtrip-_-smokeG
Izanami
Level 36
God Stats
2W - 2L
1,391 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1
Chang'e
Chang'e
MMC1412
Chang'e
Level 40
God Stats
4W - 10L
1,337 SR
Queue Stats
38W - 64L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
8 / 2 / 1
8,765
626
9,694
15,088
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kashak74
Bacchus
12
3 / 0 / 2
7,869
562
7,811
11,199
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
M-m-mBootz
Artemis
11
0 / 1 / 1
6,017
430
4,242
7,295
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
MysticYeet
Susano
12
4 / 1 / 1
7,659
547
5,927
9,253
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 3 / 4
8,133
581
5,732
9,926
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chamsys1
Aphrodite
10
1 / 7 / 1
6,458
461
2,600
11,530
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 3 / 0
7,603
543
4,842
9,284
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,510
394
6,309
8,438
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,877
420
5,119
9,618
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MMC1412
Chang'e
11
1 / 4 / 3
6,619
473
6,207
11,067
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
19
Kills
7
7
Deaths
19
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
1
4.25
L
Aphrodite
Chamsys1
Aphrodite
1
7
1
0.21
L
4
3
0
1.33
L
0
2
1
0.25
W
Bacchus
Kashak74
Bacchus
3
0
2
4
L
1
3
0
0.33
W
Artemis
M-m-mBootz
Artemis
0
1
1
0.5
L
Chang'e
MMC1412
Chang'e
1
4
3
0.63
W
Susano
MysticYeet
Susano
4
1
1
4.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
25,077
52,761
Taken
49,937
31,673
Mitigated
19,593
20,151
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,694
1,952
0
6,170
15,088
11,862
122
2,551
12,537
0
48,695
L
Aphrodite
Chamsys1
Aphrodite
2,600
960
0
3,471
11,530
4,032
0
0
10,671
21,265
0
L
4,842
1,326
0
1,380
9,284
4,641
0
908
8,221
0
50,593
L
6,309
2,416
344
1,536
8,438
3,563
0
3,996
4,442
20,458
0
W
Bacchus
Kashak74
Bacchus
7,811
948
309
4,587
11,199
10,041
0
3,123
7,601
35,615
13,008
L
5,119
3,742
361
3,015
9,618
3,241
475
3,618
6,000
0
49,813
W
Artemis
M-m-mBootz
Artemis
4,242
1,602
349
2,437
7,295
2,251
0
1,891
5,136
0
33,744
L
Chang'e
MMC1412
Chang'e
6,207
309
352
2,812
11,067
4,116
0
4,337
6,683
35,097
0
W
Susano
MysticYeet
Susano
5,927
920
0
3,438
9,253
3,503
110
1,575
7,618
0
50,870
W
5,732
508
0
2,861
9,926
4,016
987
5,133
4,753
50,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
32,067
367
Minions Killed
299
0
Camps Cleared
0
1,352,690
Distance Traveled
1,200,873
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,765
626
95
7
0
230,165
2
L
Aphrodite
6,458
461
35
3
0
205,439
1
L
Thor
7,603
543
90
6
0
260,237
1
L
Atlas
5,510
394
31
2
0
255,212
0
W
Bacchus
7,869
562
74
5
0
267,326
2
L
Izanami
5,877
420
97
7
0
234,535
3
W
Artemis
6,017
430
49
4
0
269,269
5
L
Chang'e
6,619
473
46
3
0
245,450
1
W
Susano
7,659
547
82
6
0
338,081
0
W
He Bo
8,133
581
67
5
0
247,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role