Player Matchup

Gilgamesh
Gilgamesh
FPXFullMetal
Gilgamesh
Level 112
God Stats
5W - 2L
1,600 SR
Queue Stats
206W - 181L
1,604 Elo+
Party 2
Janus
Janus
NotSpike____
Janus
Level 109
God Stats
2W - 6L
1,220 SR
Queue Stats
153W - 162L
1,457 Elo+
Solo
Maui
Maui
SinIsLaw
Maui
Level 147
God Stats
28W - 15L
1,710 SR
Queue Stats
416W - 354L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Thatguy40
Danzaburou
Level 31
God Stats
1W - 3L
1,434 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo
Tyr
Tyr
thebigstrawb
Tyr
Level 39
God Stats
9W - 4L
1,785 SR
Queue Stats
156W - 116L
1,588 Elo+
Party 2
Team Averages
Level 88
1,550 SR
1,546 Elo+

VS

Team Averages
Level 62
1,573 SR
1,449 Elo+
Nemesis
Nemesis
Kenmcdowell_13_9
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,458 Elo+
Solo
Ah Puch
Ah Puch
VengefulOne_FR
Ah Puch
Level 143
God Stats
4W - 2L
1,880 SR
Queue Stats
227W - 147L
1,653 Elo+
Party 1
Neith
Neith
feel2bad
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,017 Elo+
Solo
Chronos
Chronos
iZephy__
Chronos
Level 17
God Stats
4W - 3L
1,562 SR
Queue Stats
82W - 38L
1,726 Elo+
Party 1
Atlas
Atlas
xDRGxMolten
Atlas
Level 76
God Stats
2W - 3L
1,426 SR
Queue Stats
105W - 123L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FPXFullMetal
Gilgamesh
11
0 / 4 / 3
7,131
396
4,913
17,617
11,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 1
7,017
390
8,053
11,817
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
11
1 / 1 / 1
6,867
382
6,336
9,648
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Thatguy40
Danzaburou
12
2 / 4 / 1
8,041
447
5,216
12,296
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 0
7,200
400
2,874
13,936
15,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,182
566
6,105
12,646
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 0 / 4
10,439
580
20,578
9,577
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
feel2bad
Neith
13
1 / 3 / 6
8,286
460
5,148
8,977
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos
iZephy__
Chronos
17
5 / 1 / 3
11,077
615
13,268
12,551
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 10
8,716
484
4,617
12,270
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
22
22
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FPXFullMetal
Gilgamesh
0
4
3
0.38
W
4
0
5
6.5
L
0
8
1
0.06
L
Maui
1
1
1
1.5
L
Danzaburou
Thatguy40
Danzaburou
2
4
1
0.63
W
12
0
4
14
W
Neith
feel2bad
Neith
1
3
6
1.33
W
Chronos
iZephy__
Chronos
5
1
3
6.5
L
0
5
0
0
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
49,716
65,314
Taken
56,021
43,735
Mitigated
31,605
9,969
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FPXFullMetal
Gilgamesh
4,913
1,926
0
2,811
17,617
11,723
0
7,553
10,064
0
42,538
W
6,105
2,994
0
4,161
12,646
5,732
0
2,039
10,565
0
108,049
L
8,053
340
0
218
11,817
4,562
0
10,083
1,734
50,359
0
L
Maui
6,336
1,544
0
2,439
9,648
7,268
0
4,541
5,107
27,043
12,001
L
Danzaburou
Thatguy40
Danzaburou
5,216
1,758
0
2,161
12,296
4,295
1,596
7,204
5,092
0
48,955
W
20,578
850
0
5,129
9,577
4,318
1,117
4,111
5,170
83,903
0
W
Neith
feel2bad
Neith
5,148
1,793
0
2,139
8,977
4,542
585
1,949
6,982
0
50,269
W
Chronos
iZephy__
Chronos
13,268
4,547
0
6,994
12,551
6,054
542
1,423
11,128
88,998
0
L
2,874
306
0
2,340
13,936
15,887
54
9,082
4,854
0
38,246
W
4,617
1,014
0
2,676
12,270
10,959
122
3,470
8,618
23,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
48,700
372
Minions Killed
537
0
Camps Cleared
0
1,556,374
Distance Traveled
1,720,934
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,131
396
61
3
0
307,118
0
W
Nemesis
10,182
566
152
8
0
392,959
6
L
Janus
7,017
390
87
5
0
295,232
0
L
Maui
6,867
382
75
4
0
324,058
7
L
Danzaburou
8,041
447
87
5
0
316,682
2
W
Ah Puch
10,439
580
128
7
0
355,110
3
W
Neith
8,286
460
86
5
0
310,969
7
W
Chronos
11,077
615
150
8
0
310,195
2
L
Tyr
7,200
400
62
3
0
313,284
0
W
Atlas
8,716
484
21
1
0
351,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role