Player Matchup

Ratatoskr
Ratatoskr
DACU303
Ratatoskr
Level 120
God Stats
1W - 2L
1,449 SR
Queue Stats
101W - 113L
1,428 Elo+
Solo
Hercules
Hercules
Schischeck2810
Hercules
Level 106
God Stats
4W - 6L
1,337 SR
Queue Stats
147W - 194L
1,412 Elo+
Solo
Fafnir
Fafnir
ScionOfOldGhis
Fafnir
Level 128
God Stats
2W - 1L
1,775 SR
Queue Stats
495W - 531L
1,412 Elo+
Solo
Osiris
Osiris
josh211292
Osiris
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 224L
1,420 Elo+
Solo
Khepri
Khepri
milopiew
Khepri
Level 96
God Stats
2W - 2L
1,554 SR
Queue Stats
96W - 91L
1,435 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,422 Elo+

VS

Team Averages
Level 73
1,495 SR
1,392 Elo+
Bacchus
Bacchus
Callahanbro
Bacchus
Level 60
God Stats
2W - 0L
1,538 SR
Queue Stats
19W - 25L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
KiiNG-DW
Cthulhu
Level 69
God Stats
3W - 1L
1,610 SR
Queue Stats
112W - 122L
1,394 Elo+
Party 1
Ares
Ares
Woody_W1501
Ares
Level 69
God Stats
4W - 2L
1,721 SR
Queue Stats
146W - 150L
1,391 Elo+
Party 1
Charybdis
Charybdis
capcarbon06
Charybdis
Level 140
God Stats
6W - 11L
1,281 SR
Queue Stats
715W - 788L
1,434 Elo+
Solo
Rama
Rama
n01seless
Rama
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DACU303
Ratatoskr
13
2 / 6 / 2
6,892
627
6,298
11,240
6,820
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
15
1 / 2 / 3
7,760
705
8,313
25,864
25,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 4 / 3
6,869
624
5,100
11,913
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
josh211292
Osiris
14
3 / 6 / 1
8,064
733
12,506
12,604
10,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
milopiew
Khepri
13
0 / 6 / 2
7,492
681
7,725
13,289
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Callahanbro
Bacchus
15
5 / 1 / 16
9,833
894
9,699
12,150
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
KiiNG-DW
Cthulhu
16
4 / 1 / 19
9,119
829
13,004
12,785
9,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 17
9,817
892
11,402
14,632
17,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
capcarbon06
Charybdis
14
3 / 1 / 15
8,469
770
12,632
7,762
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
17
7 / 1 / 16
9,498
863
21,096
7,788
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
6
Kills
24
24
Deaths
6
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Callahanbro
Bacchus
5
1
16
13
L
Ratatoskr
DACU303
Ratatoskr
2
6
2
0.5
W
Cthulhu
KiiNG-DW
Cthulhu
4
1
19
13.5
L
Hercules
1
2
3
1.25
L
0
4
3
0.38
W
5
2
17
6.75
W
Charybdis
capcarbon06
Charybdis
3
1
15
10.5
L
Osiris
josh211292
Osiris
3
6
1
0.58
L
Khepri
milopiew
Khepri
0
6
2
0.17
W
Rama
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
67,833
74,910
Taken
55,117
68,447
Mitigated
54,813
23,766
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Callahanbro
Bacchus
9,699
1,547
1,235
2,536
12,150
19,155
776
2,344
9,806
14,996
0
L
Ratatoskr
DACU303
Ratatoskr
6,298
1,379
159
1,200
11,240
6,820
0
4,035
7,205
0
14,430
W
Cthulhu
KiiNG-DW
Cthulhu
13,004
1,329
3,199
4,639
12,785
9,421
610
4,057
8,728
24,956
0
L
Hercules
8,313
814
1,420
14,415
25,864
25,355
0
12,743
13,121
136
15,946
L
5,100
1,624
281
2,762
11,913
14,960
0
6,364
5,549
7,906
0
W
11,402
701
1,344
3,004
14,632
17,376
296
3,323
11,309
16,569
0
W
Charybdis
capcarbon06
Charybdis
12,632
7,588
685
1,876
7,762
4,299
2,917
1,710
6,052
0
19,944
L
Osiris
josh211292
Osiris
12,506
3,910
856
1,239
12,604
10,647
0
5,133
7,471
0
22,522
L
Khepri
milopiew
Khepri
7,725
35
389
1,045
13,289
10,665
0
5,830
7,459
17,707
0
W
Rama
21,096
10,830
0
2,142
7,788
4,562
1,241
1,527
6,261
0
40,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
46,736
77
Minions Killed
115
0
Camps Cleared
0
898,421
Distance Traveled
985,456
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,833
894
24
2
0
220,957
0
L
Ratatoskr
6,892
627
11
1
0
198,335
1
W
Cthulhu
9,119
829
26
2
0
227,913
0
L
Hercules
7,760
705
16
1
0
206,668
0
L
Fafnir
6,869
624
9
1
0
107,269
0
W
Ares
9,817
892
7
1
0
215,589
0
W
Charybdis
8,469
770
26
2
0
140,929
0
L
Osiris
8,064
733
23
2
0
196,710
1
L
Khepri
7,492
681
18
2
0
189,439
1
W
Rama
9,498
863
32
3
0
180,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role