Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Erickson204
Sol
Level 101
God Stats
10W - 6L
1,624 SR
Queue Stats
283W - 291L
1,528 Elo+
Party 3
Odin
Odin
PipilasHardy
Odin
Level 160
God Stats
2W - 2L
1,544 SR
Queue Stats
385W - 382L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
TurboLazer
Hou Yi
Level 107
God Stats
4W - 5L
1,683 SR
Queue Stats
80W - 74L
1,529 Elo+
Party 3
Thanatos
Thanatos
thefaceslasher1
Thanatos
Level 106
God Stats
6W - 5L
1,462 SR
Queue Stats
272W - 279L
1,453 Elo+
Party 1
Team Averages
Level 123
1,562 SR
1,505 Elo+

VS

Team Averages
Level 109
1,504 SR
1,463 Elo+
Bellona
Bellona
Dinkols
Bellona
Level 114
God Stats
9W - 6L
1,515 SR
Queue Stats
181W - 206L
1,476 Elo+
Party 2
Athena
Athena
EVILTaco9000
Athena
Level 143
God Stats
1W - 4L
1,398 SR
Queue Stats
299W - 327L
1,542 Elo+
Party 2
Merlin
Merlin
MidOmnivore8143
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,385 Elo+
Solo
Thanatos
Thanatos
SprucePrism
Thanatos
Level 148
God Stats
6W - 4L
1,652 SR
Queue Stats
166W - 167L
1,479 Elo+
Solo
Charybdis
Charybdis
ness9230
Charybdis
Level 99
God Stats
19W - 33L
1,454 SR
Queue Stats
544W - 635L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 1
5,539
462
5,831
8,885
5,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 1
6,154
513
5,957
6,217
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 4
7,458
622
5,959
6,332
4,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
TurboLazer
Hou Yi
12
5 / 1 / 1
7,487
624
5,808
6,653
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
12
3 / 2 / 2
6,868
572
5,677
12,077
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dinkols
Bellona
8
0 / 3 / 0
4,793
399
3,617
10,728
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
11
1 / 2 / 1
6,722
560
3,908
7,888
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 2
5,297
441
1,656
6,991
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SprucePrism
Thanatos
11
2 / 1 / 1
6,362
530
6,225
9,544
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ness9230
Charybdis
9
0 / 0 / 0
5,374
448
5,252
9,555
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
Bellona
Dinkols
Bellona
0
3
0
0
L
Athena
1
2
1
0.75
W
1
0
1
1.5
L
0
5
2
0.2
W
1
0
4
3
L
Thanatos
SprucePrism
Thanatos
2
1
1
2.5
W
Hou Yi
TurboLazer
Hou Yi
5
1
1
5.5
L
Charybdis
ness9230
Charybdis
0
0
0
0
W
Thanatos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
20,658
40,164
Taken
44,706
20,310
Mitigated
23,589
19,716
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,831
2,201
0
1,127
8,885
5,495
0
343
7,729
26,155
2,955
L
Bellona
Dinkols
Bellona
3,617
1,781
34
2,585
10,728
7,757
54
4,840
5,888
0
19,993
L
Athena
3,908
1,221
0
1,724
7,888
6,426
0
0
7,888
43,621
0
W
5,957
2,616
0
4,131
6,217
2,255
0
29
6,188
38,365
7,325
L
1,656
482
0
500
6,991
2,195
0
732
6,259
24,839
0
W
5,959
1,105
0
750
6,332
4,207
78
2,253
3,635
0
52,200
L
Thanatos
SprucePrism
Thanatos
6,225
2,030
0
6,822
9,544
3,949
0
89
9,455
0
37,272
W
Hou Yi
TurboLazer
Hou Yi
5,808
2,140
0
3,974
6,653
2,753
918
1,205
5,403
0
52,001
L
Charybdis
ness9230
Charybdis
5,252
3,212
0
5,881
9,555
3,262
296
4,625
4,930
0
43,031
W
Thanatos
5,677
1,799
0
9,734
12,077
5,600
0
1,154
10,832
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
28,548
412
Minions Killed
313
0
Camps Cleared
0
1,168,670
Distance Traveled
1,142,127
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,539
462
43
4
0
244,601
3
L
Bellona
4,793
399
26
2
0
243,760
0
L
Athena
6,722
560
95
8
0
219,982
4
W
Sol
6,154
513
83
7
0
218,243
6
L
Merlin
5,297
441
52
4
0
207,387
1
W
Odin
7,458
622
113
9
0
250,335
2
L
Thanatos
6,362
530
63
5
0
264,649
1
W
Hou Yi
7,487
624
83
7
0
204,120
2
L
Charybdis
5,374
448
77
6
0
206,349
4
W
Thanatos
6,868
572
90
8
0
251,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role