Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DragonFranchu
Pele
Level 68
God Stats
1W - 3L
1,324 SR
Queue Stats
158W - 178L
1,415 Elo+
Party 1
Sol
Sol
Patrikbun
Sol
Level 159
God Stats
1W - 2L
1,606 SR
Queue Stats
20W - 18L
1,632 Elo+
Party 1
Hel
Hel
VoidedPainx
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 206L
1,546 Elo+
Party 1
Set
Set
mightynikhil
Set
Level 108
God Stats
44W - 23L
1,605 SR
Queue Stats
173W - 149L
1,587 Elo+
Party 1
Team Averages
Level 121
1,507 SR
1,536 Elo+

VS

Team Averages
Level 116
1,495 SR
1,495 Elo+
Thanatos
Thanatos
CaptainBlyat
Thanatos
Level 89
God Stats
47W - 33L
1,630 SR
Queue Stats
182W - 176L
1,510 Elo+
Solo
Hercules
Hercules
DurkaDurká
Hercules
Level 126
God Stats
6W - 8L
1,388 SR
Queue Stats
30W - 33L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Etermam
Danzaburou
Level 105
God Stats
12W - 6L
1,573 SR
Queue Stats
85W - 83L
1,495 Elo+
Party 2
Bacchus
Bacchus
MaaDcUzBaaD
Bacchus
Level 139
God Stats
3W - 7L
1,474 SR
Queue Stats
53W - 68L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
Vorund
Ah Puch
Level 122
God Stats
1W - 1L
1,410 SR
Queue Stats
81W - 74L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 4 / 2
7,470
439
3,204
11,998
6,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 9 / 3
8,049
473
5,802
20,059
6,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 0
9,382
552
10,069
13,944
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 3
7,440
438
5,895
13,883
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 1
9,055
533
9,026
16,522
7,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptainBlyat
Thanatos
18
13 / 2 / 6
11,527
678
15,248
17,167
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
DurkaDurká
Hercules
16
9 / 4 / 2
10,807
636
15,340
13,591
7,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
Etermam
Danzaburou
16
3 / 1 / 1
10,306
606
6,801
10,479
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
MaaDcUzBaaD
Bacchus
13
3 / 0 / 11
9,061
533
7,719
13,250
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Vorund
Ah Puch
16
2 / 0 / 14
9,720
572
11,224
7,430
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
30
30
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
2
0.5
W
Thanatos
CaptainBlyat
Thanatos
13
2
6
8
L
0
9
3
0.17
W
Hercules
DurkaDurká
Hercules
9
4
2
2.5
W
Danzaburou
Etermam
Danzaburou
3
1
1
3.5
W
Bacchus
MaaDcUzBaaD
Bacchus
3
0
11
8.5
L
2
3
0
0.67
L
0
10
3
0.15
W
Ah Puch
Vorund
Ah Puch
2
0
14
9
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
56,332
76,406
Taken
61,917
32,837
Mitigated
40,509
16,644
Healing
33,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,204
1,077
1,834
2,198
11,998
6,493
0
3,566
8,432
0
15,062
W
Thanatos
CaptainBlyat
Thanatos
15,248
6,102
0
17,670
17,167
8,874
0
2,214
14,953
0
95,057
L
5,802
1,622
0
2,353
20,059
6,565
0
6,856
13,203
0
53,700
W
Hercules
DurkaDurká
Hercules
15,340
5,288
0
1,478
13,591
7,671
366
4,817
8,774
0
81,312
W
Danzaburou
Etermam
Danzaburou
6,801
2,294
0
6,444
10,479
4,259
3,371
3,643
6,836
0
89,896
W
Bacchus
MaaDcUzBaaD
Bacchus
7,719
1,786
0
4,040
13,250
16,465
180
1,828
11,422
36,608
0
L
10,069
4,078
0
6,166
13,944
5,812
3,239
2,364
11,580
86,176
14,987
L
5,895
592
592
2,340
13,883
6,484
0
2,749
11,134
34,154
0
W
Ah Puch
Vorund
Ah Puch
11,224
1,050
0
4,160
7,430
3,240
1,492
1,559
5,871
68,769
0
L
9,026
3,613
0
1,161
16,522
7,483
0
3,408
13,114
0
65,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
51,421
452
Minions Killed
571
0
Camps Cleared
0
1,581,160
Distance Traveled
1,706,713
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,470
439
22
1
0
326,997
10
W
Thanatos
11,527
678
134
8
0
387,142
8
L
Pele
8,049
473
97
6
0
334,682
2
W
Hercules
10,807
636
134
8
0
295,237
4
W
Danzaburou
10,306
606
148
9
0
338,607
5
W
Bacchus
9,061
533
34
2
0
335,567
5
L
Sol
9,382
552
158
9
0
295,859
6
L
Hel
7,440
438
75
4
0
270,990
4
W
Ah Puch
9,720
572
121
7
0
350,160
3
L
Set
9,055
533
100
6
0
352,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role