Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
FatalAsura
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,460 Elo+
Party 3
Bellona
Bellona
SeraphCrusader
Bellona
Level 157
God Stats
3W - 1L
1,532 SR
Queue Stats
147W - 142L
1,431 Elo+
Party 3
Cernunnos
Cernunnos
TheStoney156
Cernunnos
Level 20
God Stats
27W - 19L
1,630 SR
Queue Stats
87W - 83L
1,503 Elo+
Party 1
Anubis
Anubis
n00bDelVecchio
Anubis
Level 80
God Stats
6W - 1L
1,957 SR
Queue Stats
80W - 61L
1,563 Elo+
Solo
Team Averages
Level 101
1,624 SR
1,491 Elo+

VS

Team Averages
Level 92
1,522 SR
1,514 Elo+
Scylla
Scylla
Fwachalot
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 2
Hera
Hera
Hemissu
Hera
Level 63
God Stats
26W - 27L
1,600 SR
Queue Stats
247W - 262L
1,473 Elo+
Solo
Hercules
Hercules
fabrizziox3
Hercules
Level 147
God Stats
3W - 6L
1,512 SR
Queue Stats
160W - 152L
1,551 Elo+
Solo
Charybdis
Charybdis
faeriday
Charybdis
Level 131
God Stats
7W - 10L
1,499 SR
Queue Stats
89W - 102L
1,458 Elo+
Solo
Janus
Janus
oblivion123456
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 1 / 2
7,593
1,085
7,059
3,290
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 0 / 5
7,972
1,139
2,815
8,762
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 2
7,709
1,101
5,153
10,494
11,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
TheStoney156
Cernunnos
12
0 / 0 / 0
6,771
967
2,939
2,918
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
7,536
1,077
5,199
2,310
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

362

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fwachalot
Scylla
12
0 / 2 / 0
6,725
961
5,911
4,653
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Hemissu
Hera
12
0 / 1 / 1
6,647
950
4,689
5,185
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
fabrizziox3
Hercules
11
1 / 0 / 0
6,856
979
2,198
4,580
2,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
faeriday
Charybdis
12
0 / 0 / 1
7,029
1,004
5,641
5,475
2,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
6,754
965
5,949
5,166
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
5
Kills
1
1
Deaths
5
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
2
2
W
0
0
5
2.5
L
Scylla
Fwachalot
Scylla
0
2
0
0
L
Hera
Hemissu
Hera
0
1
1
0.5
W
3
0
2
4
W
Cernunnos
TheStoney156
Cernunnos
0
0
0
0
L
Hercules
fabrizziox3
Hercules
1
0
0
1
L
Charybdis
faeriday
Charybdis
0
0
1
0.5
W
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
24,388
27,774
Taken
25,059
24,886
Mitigated
9,646
2,828
Healing
1,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,059
113
0
266
3,290
1,296
0
1,530
1,759
27,626
0
W
2,815
714
0
887
8,762
9,451
0
5,174
3,550
5,647
0
L
Scylla
Fwachalot
Scylla
5,911
1,007
0
20
4,653
1,764
0
2,716
1,937
17,077
0
L
Hera
Hemissu
Hera
4,689
1,028
0
0
5,185
1,785
0
3,976
1,209
12,802
0
W
5,153
895
432
550
10,494
11,433
0
6,855
3,528
3,292
5,343
W
Cernunnos
TheStoney156
Cernunnos
2,939
1,292
0
55
2,918
1,362
0
1,488
1,391
0
13,387
L
Hercules
fabrizziox3
Hercules
2,198
427
0
1,212
4,580
2,155
0
2,390
2,190
0
6,428
L
Charybdis
faeriday
Charybdis
5,641
1,808
0
0
5,475
2,105
0
3,226
2,249
0
27,152
W
5,199
128
0
638
2,310
1,344
0
1,502
808
33,409
0
L
5,949
1,079
0
127
5,166
1,837
0
4,065
1,101
14,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
34,011
151
Minions Killed
136
7
Camps Cleared
4
678,923
Distance Traveled
617,643
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,593
1,085
39
6
3
144,147
0
W
Maui
7,972
1,139
4
1
0
137,342
0
L
Scylla
6,725
961
25
4
1
139,170
0
L
Hera
6,647
950
18
3
0
140,765
0
W
Bellona
7,709
1,101
5
1
0
143,277
1
W
Cernunnos
6,771
967
35
5
3
133,538
1
L
Hercules
6,856
979
10
1
0
55,123
0
L
Charybdis
7,029
1,004
53
8
1
139,144
1
W
Anubis
7,536
1,077
68
10
1
120,619
1
L
Janus
6,754
965
30
4
2
143,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role