Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
alphamegax
Ravana
Level 88
God Stats
0W - 1L
1,171 SR
Queue Stats
131W - 164L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
herculoidlunch
Heimdallr
Level 60
God Stats
3W - 6L
1,212 SR
Queue Stats
131W - 151L
1,486 Elo+
Solo
Ymir
Ymir
maxMC0000
Ymir
Level 109
God Stats
13W - 12L
1,569 SR
Queue Stats
245W - 251L
1,490 Elo+
Solo
Anubis
Anubis
srun30gt
Anubis
Level 50
God Stats
4W - 6L
1,442 SR
Queue Stats
63W - 87L
1,402 Elo+
Party 1
Team Averages
Level 86
1,379 SR
1,471 Elo+

VS

Team Averages
Level 97
1,596 SR
1,509 Elo+
Chronos
Chronos
ImStyxx
Chronos
Level 102
God Stats
25W - 16L
1,667 SR
Queue Stats
352W - 385L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
RoyalAdamson
Ao Kuang
Level 87
God Stats
13W - 12L
1,375 SR
Queue Stats
314W - 356L
1,485 Elo+
Party 2
Anhur
Anhur
VORTEX CaRaCtEr
Anhur
Level 83
God Stats
6W - 2L
1,719 SR
Queue Stats
227W - 248L
1,481 Elo+
Party 2
Chang'e
Chang'e
generalyardi365
Chang'e
Level 69
God Stats
5W - 4L
1,528 SR
Queue Stats
199W - 196L
1,562 Elo+
Solo
Ymir
Ymir
kota15
Ymir
Level 144
God Stats
6W - 2L
1,690 SR
Queue Stats
204W - 209L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 0
6,821
620
5,436
9,246
6,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
alphamegax
Ravana
9
1 / 3 / 3
5,761
524
3,840
5,983
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
herculoidlunch
Heimdallr
9
0 / 2 / 0
5,369
488
3,890
7,214
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 5 / 0
4,867
442
2,969
10,815
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
srun30gt
Anubis
10
3 / 3 / 0
6,404
582
4,230
5,549
3,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImStyxx
Chronos
10
1 / 2 / 2
6,060
551
5,178
7,585
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
RoyalAdamson
Ao Kuang
10
2 / 3 / 5
5,974
543
3,630
9,513
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 1 / 2
6,435
585
5,567
5,057
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 0
5,737
522
4,146
6,351
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
kota15
Ymir
10
2 / 0 / 9
6,557
596
7,134
9,596
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
14
14
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
W
Chronos
ImStyxx
Chronos
1
2
2
1
W
Ao Kuang
RoyalAdamson
Ao Kuang
2
3
5
1.5
W
6
1
2
7
L
Ravana
alphamegax
Ravana
1
3
3
0.83
W
3
1
0
3
L
Heimdallr
herculoidlunch
Heimdallr
0
2
0
0
W
Ymir
kota15
Ymir
2
0
9
6.5
L
Ymir
0
5
0
0
L
Anubis
srun30gt
Anubis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
25,655
38,807
Taken
38,102
21,175
Mitigated
17,918
9,128
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,436
2,139
0
2,876
9,246
6,637
0
6,120
3,126
0
46,190
W
Chronos
ImStyxx
Chronos
5,178
2,128
0
3,851
7,585
2,512
0
106
7,479
40,899
0
W
Ao Kuang
RoyalAdamson
Ao Kuang
3,630
886
0
2,067
9,513
3,128
0
2,346
7,167
32,155
0
W
5,567
3,188
0
2,472
5,057
1,568
0
1,225
3,832
0
34,507
L
Ravana
alphamegax
Ravana
3,840
1,000
0
839
5,983
2,563
0
3,586
2,397
0
29,498
W
4,146
443
600
2,788
6,351
2,171
1,131
1,274
5,077
27,860
0
L
Heimdallr
herculoidlunch
Heimdallr
3,890
2,122
0
3,342
7,214
2,429
0
1,431
5,783
0
35,874
W
Ymir
kota15
Ymir
7,134
1,801
145
2,084
9,596
8,539
280
2,248
7,348
20,051
9,640
L
Ymir
2,969
692
20
783
10,815
5,865
0
3,035
7,780
15,184
0
L
Anubis
srun30gt
Anubis
4,230
0
0
1,268
5,549
3,681
0
3,898
1,651
39,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
30,763
302
Minions Killed
292
0
Camps Cleared
0
988,594
Distance Traveled
1,078,647
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,821
620
90
8
0
225,532
5
W
Chronos
6,060
551
82
7
0
209,310
4
W
Ao Kuang
5,974
543
59
5
0
231,285
4
W
Anhur
6,435
585
66
6
0
228,884
1
L
Ravana
5,761
524
51
5
0
227,225
4
W
Chang'e
5,737
522
40
4
0
211,989
3
L
Heimdallr
5,369
488
66
6
0
152,478
2
W
Ymir
6,557
596
45
4
0
197,179
5
L
Ymir
4,867
442
17
2
0
190,558
1
L
Anubis
6,404
582
78
7
0
192,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role