Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ezeleopato
Hades
Level 101
God Stats
2W - 11L
1,283 SR
Queue Stats
3W - 12L
1,216 Elo+
Solo
Cupid
Cupid
FunkyVodka999
Cupid
Level 40
God Stats
0W - 2L
1,244 SR
Queue Stats
35W - 49L
1,378 Elo+
Party 2
Scylla
Scylla
GAston_NRB00
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,349 Elo+
Party 2
Mercury
Mercury
KINGBEAR10
Mercury
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 4L
1,349 Elo+
Party 2
Team Averages
Level 55
1,355 SR
1,358 Elo+

VS

Team Averages
Level 93
1,562 SR
1,371 Elo+
Janus
Janus
Cam0v
Janus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,415 Elo+
Party 3
Neith
Neith
FRODYGY-
Neith
Level 126
God Stats
6W - 1L
1,760 SR
Queue Stats
82W - 100L
1,355 Elo+
Party 1
Osiris
Osiris
Howeydoit2020
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,374 Elo+
Party 3
Guan Yu
Guan Yu
I7iablo
Guan Yu
Level 107
God Stats
3W - 2L
1,496 SR
Queue Stats
72W - 81L
1,354 Elo+
Party 1
Bacchus
Bacchus
vFadexz
Bacchus
Level 49
God Stats
7W - 3L
1,552 SR
Queue Stats
81W - 101L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 4 / 1
9,127
537
7,844
12,949
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
2 / 4 / 1
7,627
449
7,631
11,129
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
6,770
398
3,515
12,952
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
11
0 / 4 / 1
6,778
399
2,238
7,024
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
KINGBEAR10
Mercury
14
3 / 3 / 2
8,476
499
10,224
15,003
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cam0v
Janus
15
6 / 2 / 3
9,731
572
9,665
8,702
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
FRODYGY-
Neith
15
8 / 1 / 6
9,385
552
16,535
10,008
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 1
8,178
481
3,100
10,006
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
I7iablo
Guan Yu
13
3 / 3 / 5
8,266
486
2,706
13,489
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
vFadexz
Bacchus
13
3 / 2 / 6
8,463
498
4,073
11,952
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
21
21
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
4
1
1.38
W
Janus
Cam0v
Janus
6
2
3
3.75
L
Hades
2
4
1
0.63
W
Neith
FRODYGY-
Neith
8
1
6
11
L
0
6
4
0.33
L
Scylla
0
4
1
0.13
W
1
2
1
0.75
W
Guan Yu
I7iablo
Guan Yu
3
3
5
1.83
L
Mercury
KINGBEAR10
Mercury
3
3
2
1.33
W
Bacchus
vFadexz
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
36,079
59,057
Taken
54,157
31,697
Mitigated
38,223
13,595
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,844
1,296
0
3,481
12,949
12,070
123
1,888
11,061
7,638
47,921
W
Janus
Cam0v
Janus
9,665
1,382
0
1,649
8,702
4,037
0
1,876
6,734
71,705
0
L
Hades
7,631
381
280
4,032
11,129
6,936
0
2,344
8,785
47,079
0
W
Neith
FRODYGY-
Neith
16,535
6,459
0
4,226
10,008
5,221
1,100
4,792
5,117
0
78,789
L
3,515
1,894
0
3,670
12,952
4,224
0
1,032
11,920
0
34,961
L
Scylla
2,238
32
0
1,252
7,024
2,568
159
4,154
2,870
36,000
0
W
3,100
1,671
0
4,239
10,006
8,551
0
741
8,699
0
52,149
W
Guan Yu
I7iablo
Guan Yu
2,706
154
924
2,720
13,489
7,240
0
966
12,348
0
59,174
L
Mercury
KINGBEAR10
Mercury
10,224
6,239
0
880
15,003
5,899
0
3,228
11,775
0
69,279
W
Bacchus
vFadexz
Bacchus
4,073
506
0
2,703
11,952
13,174
64
2,577
9,330
26,911
7,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
44,023
380
Minions Killed
473
0
Camps Cleared
0
1,500,210
Distance Traveled
1,631,600
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,127
537
112
7
0
289,236
0
W
Janus
9,731
572
127
7
0
321,284
4
L
Hades
7,627
449
59
3
0
248,721
0
W
Neith
9,385
552
114
7
0
294,617
4
L
Cupid
6,770
398
50
3
0
286,957
1
L
Scylla
6,778
399
58
3
0
291,749
5
W
Osiris
8,178
481
89
5
0
290,845
0
W
Guan Yu
8,266
486
100
6
0
367,795
1
L
Mercury
8,476
499
101
6
0
383,547
2
W
Bacchus
8,463
498
43
3
0
357,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role