Player Matchup

Bastet
Bastet
 
Bastet
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AcidentalSuces
Ah Puch
Level 26
God Stats
2W - 0L
1,708 SR
Queue Stats
11W - 13L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
Level 143
God Stats
28W - 37L
1,501 SR
Queue Stats
299W - 296L
1,542 Elo+
Solo
Nu Wa
Nu Wa
altaccount0001
Nu Wa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,232 Elo+
Solo
Nike
Nike
quetedz
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,138 Elo+
Solo
Team Averages
Level 48
1,542 SR
1,366 Elo+

VS

Team Averages
Level 70
1,586 SR
1,537 Elo+
Nu Wa
Nu Wa
ALANSITO9266
Nu Wa
Level 25
God Stats
4W - 5L
1,540 SR
Queue Stats
89W - 88L
1,470 Elo+
Solo
Hachiman
Hachiman
MasterHydra07
Hachiman
Level 97
God Stats
10W - 12L
1,465 SR
Queue Stats
60W - 48L
1,532 Elo+
Solo
Thanatos
Thanatos
Shifty1239
Thanatos
Level 119
God Stats
6W - 4L
1,497 SR
Queue Stats
556W - 429L
1,573 Elo+
Solo
King Arthur
King Arthur
bippapa85694
King Arthur
Level 48
God Stats
11W - 11L
1,570 SR
Queue Stats
31W - 30L
1,455 Elo+
Solo
Maui
Maui
zCryogenz
Maui
Level 61
God Stats
0W - 1L
1,861 SR
Queue Stats
27W - 14L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 5
9,682
807
10,757
10,384
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 3 / 8
8,885
740
5,024
8,077
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
17
3 / 1 / 7
9,322
777
10,890
8,824
3,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 5
9,402
784
11,808
6,260
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
quetedz
Nike
16
4 / 4 / 7
8,812
734
10,847
13,907
12,141
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
8,652
721
4,095
9,292
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MasterHydra07
Hachiman
16
2 / 2 / 2
8,526
711
6,441
9,962
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Shifty1239
Thanatos
16
4 / 5 / 6
9,129
761
10,229
12,367
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
bippapa85694
King Arthur
14
1 / 5 / 1
8,160
680
3,195
15,499
11,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
16
4 / 4 / 3
9,072
756
8,209
14,257
11,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
12
12
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
5
3.17
L
1
3
4
1
W
0
3
8
1.33
L
Hachiman
MasterHydra07
Hachiman
2
2
2
1.5
L
Thanatos
Shifty1239
Thanatos
4
5
6
1.4
W
Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
3
1
7
6.5
W
5
1
5
7.5
L
King Arthur
bippapa85694
King Arthur
1
5
1
0.3
W
Nike
quetedz
Nike
4
4
7
1.88
L
Maui
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,326
Damage
32,169
47,452
Taken
61,377
27,551
Mitigated
35,888
6,140
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,757
1,035
0
2,057
10,384
5,032
150
2,127
8,257
0
27,219
L
4,095
1,390
0
570
9,292
3,505
11
3,468
5,651
35,209
0
W
5,024
511
0
953
8,077
3,842
558
944
7,133
31,392
0
L
Hachiman
MasterHydra07
Hachiman
6,441
3,545
0
3,816
9,962
3,916
0
3,390
6,438
0
31,102
L
Thanatos
Shifty1239
Thanatos
10,229
2,829
0
6,151
12,367
5,640
0
3,624
8,391
0
24,207
W
Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
10,890
4,357
0
2,880
8,824
3,938
4,122
2,572
6,252
35
46,257
W
11,808
2,025
0
0
6,260
2,598
904
2,930
3,330
32,873
0
L
King Arthur
bippapa85694
King Arthur
3,195
230
725
1,788
15,499
11,062
0
2,334
12,979
183
14,757
W
Nike
quetedz
Nike
10,847
1,474
0
250
13,907
12,141
435
3,282
10,625
74
25,224
L
Maui
8,209
1,657
0
617
14,257
11,765
0
4,125
10,044
24,630
2,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
43,539
260
Minions Killed
277
0
Camps Cleared
0
1,216,657
Distance Traveled
1,042,889
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,682
807
32
3
0
289,225
1
L
Nu Wa
8,652
721
94
8
0
189,063
0
W
Ah Puch
8,885
740
63
5
0
221,487
4
L
Hachiman
8,526
711
81
7
0
212,860
4
L
Thanatos
9,129
761
35
3
0
249,395
1
W
Ah Muzen Cab
9,322
777
82
7
0
245,522
0
W
Nu Wa
9,402
784
53
4
0
222,134
0
L
King Arthur
8,160
680
26
2
0
175,156
0
W
Nike
8,812
734
30
3
0
238,289
0
L
Maui
9,072
756
41
3
0
216,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role