Player Matchup

Hun Batz
Hun Batz
HamsterMaster30
Hun Batz
Level 58
God Stats
3W - 2L
1,799 SR
Queue Stats
194W - 210L
1,439 Elo+
Solo
Bacchus
Bacchus
I_Mean_-
Bacchus
Level 117
God Stats
9W - 7L
1,497 SR
Queue Stats
227W - 201L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
JFKxBullet
Cthulhu
Level 63
God Stats
14W - 18L
1,449 SR
Queue Stats
38W - 50L
1,395 Elo+
Party 1
Discordia
Discordia
MyssySiren
Discordia
Level 109
God Stats
19W - 14L
1,627 SR
Queue Stats
237W - 210L
1,535 Elo+
Party 1
Hachiman
Hachiman
nallunki
Hachiman
Level 125
God Stats
7W - 6L
1,739 SR
Queue Stats
244W - 198L
1,470 Elo+
Party 1
Team Averages
Level 94
1,622 SR
1,472 Elo+

VS

Team Averages
Level 89
1,583 SR
1,448 Elo+
Charybdis
Charybdis
JPC2209
Charybdis
Level 105
God Stats
7W - 9L
1,469 SR
Queue Stats
439W - 425L
1,434 Elo+
Party 2
Janus
Janus
JamesMoodie7
Janus
Level 126
God Stats
6W - 5L
1,598 SR
Queue Stats
225W - 241L
1,442 Elo+
Solo
Chang'e
Chang'e
VanGop
Chang'e
Level 87
God Stats
5W - 2L
1,892 SR
Queue Stats
287W - 293L
1,504 Elo+
Solo
Freya
Freya
Warrior Warrick
Freya
Level 67
God Stats
95W - 77L
1,497 SR
Queue Stats
337W - 300L
1,467 Elo+
Party 2
Thor
Thor
allisonyone
Thor
Level 61
God Stats
11W - 13L
1,458 SR
Queue Stats
193W - 185L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 2 / 6
8,540
502
8,658
12,056
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
I_Mean_-
Bacchus
12
2 / 3 / 12
8,326
490
7,325
11,884
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
JFKxBullet
Cthulhu
15
0 / 2 / 1
8,297
488
4,179
14,533
11,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
MyssySiren
Discordia
15
3 / 3 / 4
8,726
513
7,700
7,257
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
nallunki
Hachiman
16
16 / 1 / 2
10,477
616
23,339
15,964
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JPC2209
Charybdis
16
1 / 1 / 2
9,724
572
10,938
8,108
3,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
8,763
515
7,253
11,878
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
VanGop
Chang'e
9
1 / 7 / 2
7,033
414
5,826
21,135
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 8 / 0
6,550
385
6,760
14,069
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
6 / 4 / 4
9,530
561
8,704
16,148
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
24
Kills
10
11
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
2
6
3
W
Bacchus
I_Mean_-
Bacchus
2
3
12
2.67
W
Cthulhu
JFKxBullet
Cthulhu
0
2
1
0.25
L
Charybdis
JPC2209
Charybdis
1
1
2
2
L
2
4
2
0.75
W
Discordia
MyssySiren
Discordia
3
3
4
1.67
L
Chang'e
VanGop
Chang'e
1
7
2
0.29
L
0
8
0
0
L
6
4
4
2
W
Hachiman
nallunki
Hachiman
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,201
Damage
39,481
61,694
Taken
71,338
37,618
Mitigated
24,808
18,052
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,658
2,381
0
53
12,056
4,980
0
1,779
10,277
0
63,841
W
Bacchus
I_Mean_-
Bacchus
7,325
1,320
0
2,182
11,884
11,859
0
6,684
5,027
16,845
3,585
W
Cthulhu
JFKxBullet
Cthulhu
4,179
221
0
3,854
14,533
11,130
0
1,000
13,533
64,913
0
L
Charybdis
JPC2209
Charybdis
10,938
3,125
0
898
8,108
3,654
574
3,546
4,562
2,156
81,082
L
7,253
411
113
1,927
11,878
3,775
53
3,557
8,321
61,440
0
W
Discordia
MyssySiren
Discordia
7,700
117
0
0
7,257
2,458
0
1,441
5,816
69,378
0
L
Chang'e
VanGop
Chang'e
5,826
722
731
4,226
21,135
7,400
0
5,823
15,312
30,187
0
L
6,760
1,713
0
2,591
14,069
4,093
76
2,658
11,411
33,921
0
L
8,704
2,400
0
5,664
16,148
5,886
111
3,162
12,986
0
59,331
W
Hachiman
nallunki
Hachiman
23,339
14,457
0
11,963
15,964
7,191
1,710
9,193
6,397
0
93,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
41,600
487
Minions Killed
449
0
Camps Cleared
0
1,670,630
Distance Traveled
1,488,399
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,540
502
91
5
0
366,077
1
W
Bacchus
8,326
490
25
1
0
348,185
7
W
Cthulhu
8,297
488
112
7
0
305,016
4
L
Charybdis
9,724
572
153
9
0
261,365
3
L
Janus
8,763
515
116
7
0
309,801
2
W
Discordia
8,726
513
129
8
0
335,988
9
L
Chang'e
7,033
414
32
2
0
326,484
0
L
Freya
6,550
385
55
3
0
257,508
1
L
Thor
9,530
561
93
5
0
333,241
0
W
Hachiman
10,477
616
130
8
0
315,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role