Player Matchup

Rama
Rama
JonnyQuach
Rama
Level 66
God Stats
5W - 0L
1,918 SR
Queue Stats
63W - 76L
1,401 Elo+
Solo
Mulan
Mulan
OJustInTimeO
Mulan
Level 67
God Stats
3W - 2L
1,521 SR
Queue Stats
143W - 228L
1,330 Elo+
Party 2
Nemesis
Nemesis
SoKoLoVsLV
Nemesis
Level 68
God Stats
1W - 2L
1,307 SR
Queue Stats
37W - 51L
1,327 Elo+
Solo
Athena
Athena
Ton1-Ton1-Choppa
Athena
Level 61
God Stats
12W - 18L
1,323 SR
Queue Stats
100W - 174L
1,254 Elo+
Party 2
Hera
Hera
vKanek1-
Hera
Level 81
God Stats
2W - 4L
1,224 SR
Queue Stats
204W - 298L
1,356 Elo+
Party 2
Team Averages
Level 69
1,459 SR
1,334 Elo+

VS

Team Averages
Level 65
1,369 SR
1,442 Elo+
Thoth
Thoth
Bencefice14
Thoth
Level 88
God Stats
4W - 5L
1,351 SR
Queue Stats
76W - 84L
1,379 Elo+
Solo
Guan Yu
Guan Yu
Guitas69
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,771 Elo+
Solo
Izanami
Izanami
Hegeh
Izanami
Level 66
God Stats
4W - 7L
1,345 SR
Queue Stats
12W - 16L
1,357 Elo+
Party 1
Cupid
Cupid
M4nd3n
Cupid
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
11W - 16L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
idg1914
Ne Zha
Level 80
God Stats
7W - 8L
1,379 SR
Queue Stats
317W - 355L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 2
10,517
554
14,212
14,592
6,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 7
11,140
586
15,269
13,196
10,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SoKoLoVsLV
Nemesis
15
1 / 4 / 3
9,263
488
2,480
15,141
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 15
10,137
534
6,164
19,592
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
16
3 / 4 / 2
10,525
554
14,076
9,469
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,766
409
5,962
10,996
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Guitas69
Guan Yu
13
0 / 4 / 3
8,033
423
6,445
12,757
9,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Hegeh
Izanami
12
1 / 6 / 0
7,372
388
9,403
14,966
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
M4nd3n
Cupid
11
0 / 4 / 3
6,854
361
7,474
14,021
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
idg1914
Ne Zha
17
12 / 2 / 0
10,630
559
15,370
20,281
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
13
13
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Guan Yu
Guitas69
Guan Yu
0
4
3
0.38
L
Izanami
Hegeh
Izanami
1
6
0
0.17
W
9
2
2
5
L
Cupid
M4nd3n
Cupid
0
4
3
0.38
W
5
2
7
4.25
W
Nemesis
SoKoLoVsLV
Nemesis
1
4
3
0.63
W
1
1
15
8.5
L
Ne Zha
idg1914
Ne Zha
12
2
0
6
W
Hera
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,201
Damage
44,654
71,990
Taken
73,021
46,844
Mitigated
32,712
23,395
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
253
317
1,048
10,996
4,245
0
4,771
6,225
55,198
0
L
Guan Yu
Guitas69
Guan Yu
6,445
803
210
4,293
12,757
9,852
27
941
11,816
0
49,068
L
Izanami
Hegeh
Izanami
9,403
6,523
0
1,551
14,966
5,034
977
3,360
11,606
0
52,488
W
14,212
11,508
0
8,327
14,592
6,524
4,326
368
14,224
0
84,372
L
Cupid
M4nd3n
Cupid
7,474
3,900
414
4,171
14,021
4,721
456
4,247
9,774
0
26,319
W
15,269
1,696
0
6,799
13,196
10,949
1,398
1,483
11,713
459
79,614
W
Nemesis
SoKoLoVsLV
Nemesis
2,480
976
0
536
15,141
6,449
495
311
14,830
0
73,885
W
6,164
1,792
290
6,943
19,592
17,936
605
1,881
17,711
30,831
0
L
Ne Zha
idg1914
Ne Zha
15,370
6,325
0
5,005
20,281
8,860
0
7,380
12,901
0
75,286
W
Hera
14,076
4,007
0
500
9,469
4,986
1,797
1,919
7,550
78,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
40,655
528
Minions Killed
378
0
Camps Cleared
0
1,840,007
Distance Traveled
1,719,967
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,766
409
89
5
0
315,994
0
L
Guan Yu
8,033
423
80
4
0
329,617
0
L
Izanami
7,372
388
74
4
0
324,637
0
W
Rama
10,517
554
121
6
0
322,637
2
L
Cupid
6,854
361
39
2
0
346,391
0
W
Mulan
11,140
586
122
6
0
351,760
1
W
Nemesis
9,263
488
124
7
0
413,691
6
W
Athena
10,137
534
39
2
0
408,685
0
L
Ne Zha
10,630
559
96
5
0
403,328
2
W
Hera
10,525
554
122
6
0
343,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role