Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gidrophone
Zhong Kui
Level 146
God Stats
14W - 9L
1,523 SR
Queue Stats
340W - 331L
1,558 Elo+
Solo
Merlin
Merlin
hmd741
Merlin
Level 69
God Stats
10W - 5L
1,635 SR
Queue Stats
686W - 675L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
mars803
Gilgamesh
Level 156
God Stats
18W - 11L
1,638 SR
Queue Stats
734W - 771L
1,517 Elo+
Solo
Skadi
Skadi
woeboy
Skadi
Level 160
God Stats
2W - 1L
1,528 SR
Queue Stats
349W - 336L
1,588 Elo+
Solo
Team Averages
Level 137
1,565 SR
1,548 Elo+

VS

Team Averages
Level 127
1,440 SR
1,505 Elo+
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AdiJah
Khepri
Level 87
God Stats
6W - 5L
1,424 SR
Queue Stats
190W - 188L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Marowaky
Cu Chulainn
Level 144
God Stats
3W - 6L
1,358 SR
Queue Stats
452W - 471L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Wolfie_1908
Zhong Kui
Level 126
God Stats
7W - 5L
1,486 SR
Queue Stats
330W - 339L
1,482 Elo+
Solo
Thanatos
Thanatos
boehmi_
Thanatos
Level 137
God Stats
12W - 17L
1,432 SR
Queue Stats
452W - 469L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
3 / 4 / 13
12,471
693
6,623
24,473
31,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Gidrophone
Zhong Kui
19
5 / 5 / 12
12,784
710
14,573
21,270
17,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
hmd741
Merlin
19
4 / 3 / 10
11,503
639
21,898
15,469
8,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
mars803
Gilgamesh
20
2 / 2 / 14
11,536
641
16,549
34,874
25,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
woeboy
Skadi
20
6 / 3 / 11
12,505
695
34,836
19,901
12,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 3 / 11
11,157
620
18,250
21,592
14,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
AdiJah
Khepri
19
3 / 3 / 10
11,197
622
15,557
20,893
25,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Marowaky
Cu Chulainn
19
8 / 5 / 8
12,000
667
23,813
24,658
36,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Wolfie_1908
Zhong Kui
18
0 / 3 / 14
10,725
596
23,044
17,425
16,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
boehmi_
Thanatos
15
2 / 6 / 6
10,183
566
13,928
17,716
10,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
20
Kills
17
17
Deaths
20
60
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
4
13
2.38
L
Chronos
 
Chronos
4
3
11
3.17
L
Khepri
AdiJah
Khepri
3
3
10
2.67
W
Zhong Kui
Gidrophone
Zhong Kui
5
5
12
2.2
L
Cu Chulainn
Marowaky
Cu Chulainn
8
5
8
2.4
L
Zhong Kui
Wolfie_1908
Zhong Kui
0
3
14
2.33
L
Thanatos
boehmi_
Thanatos
2
6
6
0.83
W
Merlin
hmd741
Merlin
4
3
10
3
W
Gilgamesh
mars803
Gilgamesh
2
2
14
4.5
W
Skadi
woeboy
Skadi
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,479
Damage
94,592
115,987
Taken
102,284
95,545
Mitigated
103,715
55,465
Healing
41,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,623
1,827
6,140
7,632
24,473
31,540
323
10,185
13,138
11,356
0
L
Chronos
 
Chronos
18,250
3,592
3,198
7,150
21,592
14,708
795
10,819
10,773
39,040
1,630
L
Khepri
AdiJah
Khepri
15,557
381
2,460
4,657
20,893
25,285
0
7,784
13,109
29,571
0
W
Zhong Kui
Gidrophone
Zhong Kui
14,573
449
2,028
7,300
21,270
17,907
1,136
10,839
9,960
33,746
0
L
Cu Chulainn
Marowaky
Cu Chulainn
23,813
2,111
2,845
4,108
24,658
36,914
222
9,812
14,846
656
47,185
L
Zhong Kui
Wolfie_1908
Zhong Kui
23,044
1,060
2,719
4,318
17,425
16,026
1,032
6,765
10,660
35,680
0
L
Thanatos
boehmi_
Thanatos
13,928
1,781
1,977
7,687
17,716
10,782
0
8,013
9,703
0
20,676
W
Merlin
hmd741
Merlin
21,898
290
2,635
4,737
15,469
8,589
1,245
6,879
8,018
38,549
0
W
Gilgamesh
mars803
Gilgamesh
16,549
2,408
3,888
14,718
34,874
25,392
1,149
15,133
18,510
126
35,116
W
Skadi
woeboy
Skadi
34,836
14,480
1,063
5,324
19,901
12,117
3,968
10,912
8,563
0
69,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,799
Gold Earned
55,262
187
Minions Killed
179
0
Camps Cleared
0
1,424,206
Distance Traveled
1,652,171
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,471
693
5
0
0
316,945
0
L
Chronos
11,157
620
37
2
0
334,327
0
L
Khepri
11,197
622
33
2
0
340,587
0
W
Zhong Kui
12,784
710
51
3
0
214,975
4
L
Cu Chulainn
12,000
667
42
2
0
342,292
1
L
Zhong Kui
10,725
596
49
3
0
310,832
0
L
Thanatos
10,183
566
18
1
0
324,133
2
W
Merlin
11,503
639
31
2
0
262,911
2
W
Gilgamesh
11,536
641
34
2
0
369,951
0
W
Skadi
12,505
695
66
4
0
259,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role