Player Matchup

Hades
Hades
DreamMachine692
Hades
Level 106
God Stats
11W - 5L
1,611 SR
Queue Stats
14W - 12L
1,526 Elo+
Solo
Lancelot
Lancelot
TheZombieOnMars
Lancelot
Level 160
God Stats
0W - 2L
1,609 SR
Queue Stats
66W - 33L
1,719 Elo+
Party 1
Xing Tian
Xing Tian
ToneyWharf5419
Xing Tian
Level 119
God Stats
0W - 3L
1,215 SR
Queue Stats
21W - 35L
1,415 Elo+
Solo
Thoth
Thoth
eseelk
Thoth
Level 124
God Stats
4W - 1L
1,923 SR
Queue Stats
364W - 375L
1,572 Elo+
Solo
Neith
Neith
kekerton
Neith
Level 157
God Stats
6W - 5L
1,687 SR
Queue Stats
52W - 32L
1,673 Elo+
Party 1
Team Averages
Level 133
1,609 SR
1,581 Elo+

VS

Team Averages
Level 125
1,559 SR
1,645 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BadGirlKimK
Bastet
Level 158
God Stats
16W - 12L
1,581 SR
Queue Stats
373W - 377L
1,535 Elo+
Solo
Chang'e
Chang'e
DanixXCR
Chang'e
Level 111
God Stats
3W - 4L
1,464 SR
Queue Stats
127W - 120L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Eugenee3
Guan Yu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,873 Elo+
Party 2
Sylvanus
Sylvanus
NeedATums
Sylvanus
Level 113
God Stats
1W - 0L
1,750 SR
Queue Stats
3W - 1L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,007
527
16,196
16,975
8,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
16
1 / 2 / 2
9,582
504
9,605
16,161
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
ToneyWharf5419
Xing Tian
10
1 / 1 / 0
7,676
404
5,209
11,844
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
eseelk
Thoth
13
1 / 6 / 0
8,360
440
4,854
11,966
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kekerton
Neith
17
2 / 0 / 1
10,104
532
9,991
7,489
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 1 / 2
9,088
478
5,616
11,752
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
2 / 2 / 4
9,538
502
8,635
19,800
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DanixXCR
Chang'e
17
2 / 1 / 6
10,640
560
11,753
14,953
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Eugenee3
Guan Yu
16
4 / 2 / 1
10,296
542
13,128
18,666
18,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
NeedATums
Sylvanus
15
4 / 0 / 3
9,919
522
6,929
13,016
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
12
12
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
2
1
W
Bastet
2
2
4
2
W
Chang'e
DanixXCR
Chang'e
2
1
6
5
L
1
3
1
0.5
W
Guan Yu
Eugenee3
Guan Yu
4
2
1
2.25
W
Sylvanus
NeedATums
Sylvanus
4
0
3
5.5
L
Lancelot
1
2
2
1
L
Xing Tian
ToneyWharf5419
Xing Tian
1
1
0
1
L
Thoth
eseelk
Thoth
1
6
0
0.17
L
Neith
kekerton
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
46,061
64,435
Taken
78,187
31,189
Mitigated
51,066
19,433
Healing
38,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,616
2,093
0
6,194
11,752
4,691
0
1,405
10,347
0
77,075
W
Bastet
8,635
2,248
0
6,694
19,800
7,652
0
4,598
15,202
0
87,235
W
Chang'e
DanixXCR
Chang'e
11,753
948
2,392
7,687
14,953
6,768
702
4,985
9,968
110,665
0
L
16,196
2,170
0
10,293
16,975
8,079
883
1,146
14,612
85,958
0
W
Guan Yu
Eugenee3
Guan Yu
13,128
3,621
351
6,370
18,666
18,595
866
11,674
6,992
0
77,002
W
Sylvanus
NeedATums
Sylvanus
6,929
1,867
2,651
6,101
13,016
13,360
442
3,597
9,419
34,341
0
L
Lancelot
9,605
2,282
0
1,908
16,161
6,665
0
5,309
10,804
0
95,147
L
Xing Tian
ToneyWharf5419
Xing Tian
5,209
927
0
1,926
11,844
9,411
0
4,919
6,925
21,057
0
L
Thoth
eseelk
Thoth
4,854
755
0
2,489
11,966
3,776
0
5,458
6,457
65,169
0
L
Neith
kekerton
Neith
9,991
3,947
0
2,817
7,489
3,258
928
1,850
5,639
0
99,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
49,481
617
Minions Killed
611
0
Camps Cleared
0
1,734,380
Distance Traveled
1,905,578
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,088
478
135
7
0
334,680
0
W
Bastet
9,538
502
114
6
0
413,876
0
W
Chang'e
10,640
560
189
10
0
374,847
7
L
Hades
10,007
527
165
9
0
331,263
4
W
Guan Yu
10,296
542
134
7
0
403,063
5
W
Sylvanus
9,919
522
39
2
0
379,112
0
L
Lancelot
9,582
504
140
7
0
444,318
2
L
Xing Tian
7,676
404
32
2
0
274,716
7
L
Thoth
8,360
440
112
6
0
335,353
7
L
Neith
10,104
532
168
9
0
348,730
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role