Player Matchup

Heimdallr
Heimdallr
Abzaltaillefer
Heimdallr
Level 102
God Stats
4W - 6L
1,458 SR
Queue Stats
112W - 116L
1,469 Elo+
Solo
Arachne
Arachne
Ajxyy
Arachne
Level 90
God Stats
1W - 2L
1,551 SR
Queue Stats
93W - 91L
1,432 Elo+
Solo
Ah Puch
Ah Puch
Desertapir
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,534 Elo+
Party 1
King Arthur
King Arthur
Luigi000
King Arthur
Level 146
God Stats
0W - 1L
1,353 SR
Queue Stats
45W - 37L
1,536 Elo+
Party 1
Horus
Horus
antino112
Horus
Level 89
God Stats
2W - 2L
1,603 SR
Queue Stats
160W - 150L
1,491 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,492 Elo+

VS

Team Averages
Level 127
1,640 SR
1,460 Elo+
Susano
Susano
 
Susano
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Alexey4OO4OO
Xbalanque
Level 129
God Stats
7W - 0L
2,022 SR
Queue Stats
63W - 64L
1,464 Elo+
Solo
Horus
Horus
Gholrak
Horus
Level 160
God Stats
12W - 6L
1,565 SR
Queue Stats
1,252W - 1,301L
1,417 Elo+
Solo
Ah Puch
Ah Puch
Wkurwik
Ah Puch
Level 125
God Stats
2W - 1L
1,572 SR
Queue Stats
121W - 105L
1,439 Elo+
Solo
Izanami
Izanami
sostibor12
Izanami
Level 121
God Stats
12W - 9L
1,544 SR
Queue Stats
405W - 438L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abzaltaillefer
Heimdallr
18
1 / 5 / 9
11,188
589
17,440
22,507
13,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Ajxyy
Arachne
16
3 / 5 / 3
10,626
559
10,839
15,723
10,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Desertapir
Ah Puch
20
4 / 3 / 5
12,175
641
30,219
20,860
12,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Luigi000
King Arthur
19
3 / 4 / 7
11,419
601
17,482
27,070
29,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Horus
antino112
Horus
19
3 / 4 / 7
11,528
607
5,162
26,150
34,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
7 / 2 / 11
13,230
696
13,381
14,670
9,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Alexey4OO4OO
Xbalanque
20
3 / 4 / 13
13,041
686
35,161
29,593
18,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Gholrak
Horus
17
0 / 5 / 17
12,030
633
7,141
28,515
35,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Wkurwik
Ah Puch
20
6 / 2 / 12
13,293
700
26,412
16,331
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
sostibor12
Izanami
20
5 / 2 / 11
12,551
661
20,368
12,413
7,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
14
Kills
21
21
Deaths
15
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
11
6.25
L
Heimdallr
Abzaltaillefer
Heimdallr
1
5
9
1.1
L
Arachne
Ajxyy
Arachne
3
5
3
0.9
W
Xbalanque
Alexey4OO4OO
Xbalanque
3
4
13
2.38
L
Ah Puch
Desertapir
Ah Puch
4
3
5
2.17
W
Horus
Gholrak
Horus
0
5
17
1.7
L
King Arthur
Luigi000
King Arthur
3
4
7
1.63
W
Ah Puch
Wkurwik
Ah Puch
6
2
12
6
L
Horus
antino112
Horus
3
4
7
1.63
W
Izanami
sostibor12
Izanami
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,142
Damage
102,463
112,310
Taken
101,522
100,959
Mitigated
79,035
46,402
Healing
47,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,381
1,965
277
3,641
14,670
9,515
351
3,511
10,957
0
27,038
L
Heimdallr
Abzaltaillefer
Heimdallr
17,440
8,118
2,539
3,824
22,507
13,783
613
5,580
16,927
0
46,683
L
Arachne
Ajxyy
Arachne
10,839
7,122
1,233
2,418
15,723
10,938
20
3,186
12,537
0
13,678
W
Xbalanque
Alexey4OO4OO
Xbalanque
35,161
7,333
3,317
13,104
29,593
18,002
2,536
7,986
21,271
0
74,285
L
Ah Puch
Desertapir
Ah Puch
30,219
1,473
3,907
5,985
20,860
12,093
0
4,175
16,685
57,779
0
W
Horus
Gholrak
Horus
7,141
2,656
6,712
8,735
28,515
35,608
132
5,863
21,919
132
10,860
L
King Arthur
Luigi000
King Arthur
17,482
779
2,752
3,729
27,070
29,311
0
6,179
20,891
0
38,375
W
Ah Puch
Wkurwik
Ah Puch
26,412
874
2,757
5,303
16,331
8,801
677
7,250
8,842
60,395
0
L
Horus
antino112
Horus
5,162
2,668
11,029
8,986
26,150
34,834
0
7,419
18,731
0
9,374
W
Izanami
sostibor12
Izanami
20,368
12,608
660
2,653
12,413
7,109
4,649
5,609
6,653
0
46,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
64,145
225
Minions Killed
282
0
Camps Cleared
0
1,571,340
Distance Traveled
1,863,822
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,230
696
26
1
0
316,886
0
L
Heimdallr
11,188
589
92
5
0
276,166
0
L
Arachne
10,626
559
7
0
0
280,675
0
W
Xbalanque
13,041
686
81
4
0
446,222
3
L
Ah Puch
12,175
641
68
4
0
324,381
3
W
Horus
12,030
633
6
0
0
381,046
1
L
King Arthur
11,419
601
50
3
0
334,223
0
W
Ah Puch
13,293
700
85
4
0
358,581
1
L
Horus
11,528
607
8
0
0
355,895
0
W
Izanami
12,551
661
84
4
0
361,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role