Player Matchup

Baron Samedi
Baron Samedi
Silver I
Anaanu-Na-Anansi
Baron Samedi
Silver I
Level 149
God Stats
107W - 118L
1,487 SR
Queue Stats
506W - 515L
1,172 MMR
Solo
Cerberus
Cerberus
Silver III
Crazy-Biker8
Cerberus
Silver III
Level 127
God Stats
10W - 10L
1,506 SR
Queue Stats
76W - 94L
881 MMR
Solo
Skadi
Skadi
Silver II
MarckR18
Skadi
Silver II
Level 123
God Stats
4W - 3L
1,522 SR
Queue Stats
38W - 40L
1,092 MMR
Solo
Nemesis
Nemesis
Silver I
SLV I Fantom
Nemesis
Silver I
Level 123
God Stats
7W - 8L
1,265 SR
Queue Stats
216W - 219L
1,107 MMR
Solo
Ares
Ares
Silver III
joeysealio
Ares
Silver III
Level 89
God Stats
15W - 17L
1,467 SR
Queue Stats
174W - 187L
974 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,449 SR
1,045 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,498 SR
1,047 MMR
Cliodhna
Cliodhna
Gold V
GeNiox94
Cliodhna
Gold V
Level 128
God Stats
4W - 3L
1,534 SR
Queue Stats
215W - 214L
1,379 MMR
Party 1
King Arthur
King Arthur
Silver II
RoxasDrake11
King Arthur
Silver II
Level 107
God Stats
8W - 8L
1,515 SR
Queue Stats
157W - 155L
1,100 MMR
Solo
Atlas
Atlas
Silver III
YenniFreak
Atlas
Silver III
Level 118
God Stats
24W - 21L
1,498 SR
Queue Stats
81W - 96L
821 MMR
Solo
Charybdis
Charybdis
Silver III
chocoand945
Charybdis
Silver III
Level 120
God Stats
6W - 3L
1,558 SR
Queue Stats
146W - 154L
968 MMR
Party 1
Thoth
Thoth
Silver III
darkspas37
Thoth
Silver III
Level 128
God Stats
22W - 42L
1,385 SR
Queue Stats
930W - 950L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
14
6 / 1 / 2
8,447
563
7,677
11,121
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Crazy-Biker8
Cerberus
13
1 / 1 / 1
7,761
517
7,856
13,013
16,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
MarckR18
Skadi
13
1 / 4 / 4
7,822
521
8,682
11,777
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SLV I Fantom
Nemesis
15
2 / 0 / 2
8,828
589
5,886
10,184
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 5
9,065
604
13,428
15,875
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneIzanamiHadesCabrakanKhepri

VS

Bans
ChironKaliMauiPoseidonPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GeNiox94
Cliodhna
13
4 / 2 / 1
7,825
522
7,737
13,351
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RoxasDrake11
King Arthur
14
0 / 2 / 1
7,766
518
9,284
18,504
10,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
10
0 / 4 / 3
6,364
424
5,568
14,976
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
chocoand945
Charybdis
11
1 / 4 / 2
6,882
459
7,066
15,291
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
10
1 / 2 / 0
6,459
431
3,514
5,047
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
6
6
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
6
1
2
7
W
Cerberus
Crazy-Biker8
Cerberus
1
1
1
1.5
L
Cliodhna
GeNiox94
Cliodhna
4
2
1
2.25
W
Skadi
MarckR18
Skadi
1
4
4
0.75
L
King Arthur
RoxasDrake11
King Arthur
0
2
1
0.25
W
Nemesis
SLV I Fantom
Nemesis
2
0
2
3
L
Atlas
0
4
3
0.38
L
Charybdis
chocoand945
Charybdis
1
4
2
0.5
L
Thoth
1
2
0
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
33,169
61,970
Taken
67,169
47,545
Mitigated
34,220
17,607
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
7,677
979
755
3,954
11,121
5,930
1,718
3,424
7,697
51,488
0
W
Cerberus
Crazy-Biker8
Cerberus
7,856
601
0
5,296
13,013
16,591
164
0
13,013
51,926
0
L
Cliodhna
GeNiox94
Cliodhna
7,737
2,026
0
4,747
13,351
5,334
0
3,190
10,141
0
58,934
W
Skadi
MarckR18
Skadi
8,682
4,624
0
2,574
11,777
4,308
0
2,180
9,597
0
60,046
L
King Arthur
RoxasDrake11
King Arthur
9,284
972
0
6,103
18,504
10,080
0
8,167
10,337
0
63,024
W
Nemesis
SLV I Fantom
Nemesis
5,886
2,270
0
851
10,184
4,149
0
908
9,276
0
79,236
L
Atlas
5,568
2,156
0
1,806
14,976
11,166
0
8,373
6,273
26,344
0
L
Charybdis
chocoand945
Charybdis
7,066
3,897
0
6,390
15,291
5,695
366
4,441
10,732
0
50,487
L
Thoth
3,514
122
0
490
5,047
1,945
0
2,353
2,564
36,711
0
W
13,428
552
0
4,177
15,875
16,567
0
2,570
13,305
35,750
12,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
35,296
459
Minions Killed
367
0
Camps Cleared
0
1,449,329
Distance Traveled
1,346,788
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,447
563
103
7
0
266,127
2
W
Cerberus
7,761
517
86
6
0
265,272
5
L
Cliodhna
7,825
522
93
6
0
338,615
1
W
Skadi
7,822
521
93
6
0
263,018
1
L
King Arthur
7,766
518
99
7
0
285,613
5
W
Nemesis
8,828
589
127
8
0
340,893
4
L
Atlas
6,364
424
31
2
0
284,391
2
L
Charybdis
6,882
459
75
5
0
245,348
0
L
Thoth
6,459
431
69
5
0
192,821
6
W
Ares
9,065
604
50
3
0
314,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role