Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MadSmartAgain
Apollo
Level 160
God Stats
3W - 3L
1,542 SR
Queue Stats
75W - 83L
1,570 Elo+
Solo
Sol
Sol
MyGodisEvil69
Sol
Level 123
God Stats
43W - 33L
1,487 SR
Queue Stats
76W - 63L
1,515 Elo+
Solo
Amaterasu
Amaterasu
VxAxRxIxAxBxLxE
Amaterasu
Level 109
God Stats
1W - 0L
1,124 SR
Queue Stats
54W - 64L
1,406 Elo+
Solo
Maui
Maui
legomaniac112
Maui
Level 69
God Stats
1W - 1L
1,763 SR
Queue Stats
63W - 53L
1,569 Elo+
Solo
Team Averages
Level 124
1,483 SR
1,512 Elo+

VS

Team Averages
Level 29
1,315 SR
1,239 Elo+
Cthulhu
Cthulhu
BackfischUddo
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 1
Hercules
Hercules
DjFötzi
Hercules
Level 26
God Stats
0W - 4L
1,053 SR
Queue Stats
0W - 6L
1,239 Elo+
Party 1
Charybdis
Charybdis
KupPel B0B8688
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RanDoomnes
Tsukuyomi
Level 40
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 1
Bellona
Bellona
Rapperghost98
Bellona
Level 25
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 5L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 0 / 2
8,559
856
9,341
5,312
2,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 3 / 6
8,602
860
13,323
7,668
3,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 0 / 4
8,498
850
9,763
4,778
1,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
VxAxRxIxAxBxLxE
Amaterasu
13
1 / 1 / 8
7,835
784
4,250
9,848
7,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 10
8,108
811
4,648
8,754
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 2 / 0
6,943
694
4,728
8,957
5,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
DjFötzi
Hercules
12
0 / 2 / 2
6,353
635
2,567
8,730
4,222
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
KupPel B0B8688
Charybdis
12
1 / 4 / 1
6,561
656
3,241
11,794
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RanDoomnes
Tsukuyomi
12
0 / 7 / 1
6,449
645
4,986
10,045
4,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
11
0 / 2 / 1
6,359
636
4,191
8,312
7,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
2
5
L
Cthulhu
2
2
0
1
L
Hercules
DjFötzi
Hercules
0
2
2
0.5
L
Charybdis
KupPel B0B8688
Charybdis
1
4
1
0.38
W
6
3
6
3
W
5
0
4
7
L
Tsukuyomi
RanDoomnes
Tsukuyomi
0
7
1
0.07
L
Bellona
0
2
1
0.25
W
Amaterasu
VxAxRxIxAxBxLxE
Amaterasu
1
1
8
5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
19,713
36,360
Taken
47,838
23,210
Mitigated
26,850
8,919
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,341
391
0
1,250
5,312
2,476
99
89
5,183
43,506
0
L
Cthulhu
4,728
295
423
1,558
8,957
5,066
0
4,317
4,640
11,121
0
L
Hercules
DjFötzi
Hercules
2,567
1,043
0
2,596
8,730
4,222
0
5,827
2,903
0
8,409
L
Charybdis
KupPel B0B8688
Charybdis
3,241
1,104
0
2,758
11,794
4,999
0
5,631
6,163
0
17,600
W
13,323
9,343
0
0
7,668
3,428
3,433
1,032
6,522
0
28,395
W
9,763
3,197
0
1,059
4,778
1,965
2,120
870
3,802
26,462
0
L
Tsukuyomi
RanDoomnes
Tsukuyomi
4,986
1,674
0
498
10,045
4,617
0
4,749
5,296
0
17,547
L
Bellona
4,191
981
91
1,991
8,312
7,946
0
3,228
5,084
0
13,385
W
Amaterasu
VxAxRxIxAxBxLxE
Amaterasu
4,250
1,274
1,473
3,756
9,848
7,672
687
1,363
8,221
0
7,555
W
4,648
1,029
0
1,381
8,754
7,669
87
722
7,904
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
32,665
179
Minions Killed
115
0
Camps Cleared
0
1,063,594
Distance Traveled
945,114
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,559
856
69
7
0
200,893
6
L
Cthulhu
6,943
694
20
2
0
192,192
0
L
Hercules
6,353
635
17
2
0
199,171
0
L
Charybdis
6,561
656
34
3
0
180,294
0
W
Apollo
8,602
860
42
4
0
212,583
3
W
Sol
8,498
850
46
5
0
197,550
7
L
Tsukuyomi
6,449
645
24
2
0
180,329
0
L
Bellona
6,359
636
20
2
0
193,128
1
W
Amaterasu
7,835
784
7
1
0
230,097
0
W
Maui
8,108
811
15
2
0
222,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role