Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlueBearToast
Izanami
Level 79
God Stats
7W - 2L
1,999 SR
Queue Stats
358W - 347L
1,486 Elo+
Solo
Vulcan
Vulcan
SoThatdHappened
Vulcan
Level 160
God Stats
8W - 4L
1,675 SR
Queue Stats
235W - 242L
1,448 Elo+
Solo
Atlas
Atlas
jaimeluna163
Atlas
Level 145
God Stats
1W - 1L
1,259 SR
Queue Stats
77W - 82L
1,577 Elo+
Solo
Yemoja
Yemoja
jiggity090
Yemoja
Level 160
God Stats
7W - 2L
1,744 SR
Queue Stats
637W - 669L
1,448 Elo+
Solo
Team Averages
Level 134
1,635 SR
1,492 Elo+

VS

Team Averages
Level 114
1,536 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HarryCooze
Aphrodite
Level 146
God Stats
0W - 1L
1,325 SR
Queue Stats
230W - 237L
1,515 Elo+
Solo
Hades
Hades
PrismBadge
Hades
Level 127
God Stats
9W - 6L
1,610 SR
Queue Stats
176W - 167L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Tubular_Tony
Ne Zha
Level 129
God Stats
0W - 1L
1,742 SR
Queue Stats
37W - 39L
1,433 Elo+
Solo
Fenrir
Fenrir
XIII XI XX
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 11
7,407
741
5,633
14,203
15,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
14
4 / 1 / 8
8,364
836
11,688
6,108
3,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 8
8,363
836
15,625
7,966
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 10
8,178
818
13,795
14,976
12,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yemoja
jiggity090
Yemoja
14
2 / 2 / 11
8,496
850
2,736
14,274
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 1 / 4
7,569
757
11,527
8,590
4,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
HarryCooze
Aphrodite
14
2 / 2 / 3
7,523
752
8,814
12,298
12,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
13
0 / 3 / 5
7,016
702
13,721
14,017
13,451
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
1 / 2 / 5
6,942
694
6,681
10,615
10,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
XIII XI XX
Fenrir
10
1 / 5 / 3
6,591
659
3,149
9,100
4,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
13
Kills
6
6
Deaths
13
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
11
3.25
L
Ah Puch
 
Ah Puch
2
1
4
4
W
Izanami
4
1
8
8
L
Aphrodite
HarryCooze
Aphrodite
2
2
3
1.75
L
Hades
0
3
5
0.83
W
3
1
8
7
L
Ne Zha
1
2
5
1.75
L
Fenrir
XIII XI XX
Fenrir
1
5
3
0.5
W
3
0
10
8
W
Yemoja
jiggity090
Yemoja
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,477
Damage
43,892
57,527
Taken
54,620
55,355
Mitigated
45,822
27,649
Healing
27,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,633
726
1,518
2,176
14,203
15,820
73
10,175
4,028
7,572
0
L
Ah Puch
 
Ah Puch
11,527
561
868
3,504
8,590
4,345
0
6,522
1,938
28,628
0
W
Izanami
11,688
4,712
0
1,258
6,108
3,754
1,075
4,238
1,870
0
25,016
L
Aphrodite
HarryCooze
Aphrodite
8,814
651
5,958
7,125
12,298
12,660
0
8,115
3,861
20,287
0
L
Hades
13,721
418
1,507
4,726
14,017
13,451
39
8,026
5,702
28,843
0
W
15,625
6,024
1,081
1,258
7,966
4,994
165
6,043
1,923
34,040
0
L
Ne Zha
6,681
1,326
1,348
1,936
10,615
10,905
0
7,235
3,135
0
14,569
L
Fenrir
XIII XI XX
Fenrir
3,149
987
0
697
9,100
4,461
0
6,833
2,195
0
3,414
W
13,795
4,998
834
6,608
14,976
12,856
117
6,440
8,536
23,615
0
W
Yemoja
jiggity090
Yemoja
2,736
1,178
8,223
4,693
14,274
17,931
638
7,166
7,108
5,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
35,641
120
Minions Killed
125
0
Camps Cleared
0
947,538
Distance Traveled
988,478
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,407
741
5
1
0
204,447
2
L
Ah Puch
7,569
757
58
6
0
208,094
0
W
Izanami
8,364
836
44
4
0
157,558
0
L
Aphrodite
7,523
752
31
3
0
194,943
0
L
Hades
7,016
702
29
3
0
188,972
1
W
Vulcan
8,363
836
50
5
0
212,591
0
L
Ne Zha
6,942
694
3
0
0
209,144
2
L
Fenrir
6,591
659
4
0
0
187,325
1
W
Atlas
8,178
818
11
1
0
200,206
2
W
Yemoja
8,496
850
10
1
0
172,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role