Player Matchup

Sol
Sol
OlezhaOpasnostь
Sol
Level 80
God Stats
6W - 3L
1,720 SR
Queue Stats
197W - 205L
1,532 Elo+
Solo
Anubis
Anubis
TheCuddlyPenguin
Anubis
Level 89
God Stats
5W - 4L
1,498 SR
Queue Stats
119W - 86L
1,539 Elo+
Solo
Tyr
Tyr
Urklex
Tyr
Level 100
God Stats
9W - 8L
1,407 SR
Queue Stats
448W - 466L
1,533 Elo+
Party 3
Thor
Thor
cavixズ
Thor
Level 77
God Stats
6W - 5L
1,600 SR
Queue Stats
312W - 326L
1,474 Elo+
Party 3
Horus
Horus
lolgun15
Horus
Level 134
God Stats
9W - 8L
1,523 SR
Queue Stats
80W - 81L
1,539 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,523 Elo+

VS

Team Averages
Level 138
1,508 SR
1,565 Elo+
Arachne
Arachne
AKR055
Arachne
Level 160
God Stats
3W - 5L
1,428 SR
Queue Stats
429W - 402L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Ariannaa
Jormungandr
Level 160
God Stats
10W - 8L
1,569 SR
Queue Stats
414W - 384L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
BasiRuiz
Cthulhu
Level 144
God Stats
0W - 1L
1,724 SR
Queue Stats
30W - 23L
1,586 Elo+
Party 2
Janus
Janus
Jmvm1996
Janus
Level 107
God Stats
1W - 1L
1,507 SR
Queue Stats
30W - 25L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
Tzyndac
Xbalanque
Level 120
God Stats
1W - 3L
1,313 SR
Queue Stats
66W - 59L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,333
533
5,156
5,492
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 0 / 0
6,769
677
2,148
3,673
1,735
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
Urklex
Tyr
9
1 / 0 / 3
5,651
565
4,574
7,830
5,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
9
3 / 1 / 2
5,648
565
3,524
6,616
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
lolgun15
Horus
8
0 / 0 / 2
5,193
519
2,285
5,696
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AKR055
Arachne
8
0 / 1 / 1
5,045
505
2,801
8,018
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Ariannaa
Jormungandr
7
0 / 0 / 1
4,904
490
2,438
5,579
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
BasiRuiz
Cthulhu
9
0 / 3 / 0
5,321
532
4,200
8,268
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Jmvm1996
Janus
10
1 / 2 / 0
5,847
585
2,177
3,234
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Tzyndac
Xbalanque
8
0 / 2 / 0
4,827
483
3,388
5,771
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
1
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
AKR055
Arachne
0
1
1
0.5
L
Jormungandr
Ariannaa
Jormungandr
0
0
1
0.5
L
Cthulhu
BasiRuiz
Cthulhu
0
3
0
0
L
Janus
Jmvm1996
Janus
1
2
0
0.5
W
2
0
0
2
W
2
0
0
2
L
Xbalanque
Tzyndac
Xbalanque
0
2
0
0
W
Tyr
Urklex
Tyr
1
0
3
2.5
W
Thor
3
1
2
4
W
Horus
lolgun15
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
15,004
29,307
Taken
30,870
14,592
Mitigated
12,541
16,717
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AKR055
Arachne
2,801
2,227
0
1,866
8,018
2,544
0
304
7,714
0
37,663
L
Jormungandr
Ariannaa
Jormungandr
2,438
884
0
1,541
5,579
3,090
0
2,900
2,679
24,508
1,118
L
Cthulhu
BasiRuiz
Cthulhu
4,200
582
0
2,118
8,268
4,475
0
0
8,268
27,961
0
L
Janus
Jmvm1996
Janus
2,177
445
0
364
3,234
954
0
1,633
1,601
41,515
0
W
5,156
3,126
0
2,959
5,492
1,567
0
1,338
4,154
44,637
0
W
2,148
283
0
3,220
3,673
1,735
0
695
2,978
56,021
0
L
Xbalanque
Tzyndac
Xbalanque
3,388
1,681
0
1,846
5,771
1,478
0
2,467
3,304
0
27,648
W
Tyr
Urklex
Tyr
4,574
1,405
0
4,062
7,830
5,825
0
3,894
3,420
0
32,662
W
Thor
3,524
840
0
3,008
6,616
2,473
0
1,038
5,578
0
31,144
W
Horus
lolgun15
Horus
2,285
1,090
746
2,722
5,696
2,992
0
1,169
4,527
0
10,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
25,944
327
Minions Killed
322
0
Camps Cleared
0
1,009,900
Distance Traveled
986,942
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,045
505
68
7
0
203,124
3
L
Jormungandr
4,904
490
41
4
0
206,463
2
L
Cthulhu
5,321
532
57
6
0
203,813
2
L
Janus
5,847
585
95
10
0
198,790
3
W
Sol
5,333
533
72
7
0
191,000
0
W
Anubis
6,769
677
114
11
0
186,101
4
L
Xbalanque
4,827
483
61
6
0
174,752
2
W
Tyr
5,651
565
52
5
0
212,923
2
W
Thor
5,648
565
64
6
0
212,440
4
W
Horus
5,193
519
25
3
0
207,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role