Player Matchup

Yemoja
Yemoja
Afro_Caramel
Yemoja
Level 107
God Stats
3W - 2L
1,554 SR
Queue Stats
185W - 164L
1,516 Elo+
Party 1
Hel
Hel
FrankSavioMc
Hel
Level 148
God Stats
5W - 3L
1,456 SR
Queue Stats
215W - 218L
1,517 Elo+
Solo
Vulcan
Vulcan
JunkJesus
Vulcan
Level 68
God Stats
31W - 24L
1,571 SR
Queue Stats
172W - 176L
1,472 Elo+
Party 1
He Bo
He Bo
MatsuuraJi
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 200L
1,518 Elo+
Solo
Jing Wei
Jing Wei
tommygunntjs
Jing Wei
Level 111
God Stats
54W - 38L
1,638 SR
Queue Stats
252W - 247L
1,545 Elo+
Party 1
Team Averages
Level 100
1,544 SR
1,514 Elo+

VS

Team Averages
Level 66
1,441 SR
1,371 Elo+
Thor
Thor
FR0ST-G14N7_
Thor
Level 86
God Stats
3W - 4L
1,694 SR
Queue Stats
204W - 183L
1,496 Elo+
Solo
Skadi
Skadi
Partunnax
Skadi
Level 96
God Stats
7W - 6L
1,461 SR
Queue Stats
18W - 28L
1,229 Elo+
Party 2
Merlin
Merlin
StyledComa3
Merlin
Level 97
God Stats
20W - 19L
1,406 SR
Queue Stats
38W - 43L
1,310 Elo+
Party 2
Yemoja
Yemoja
katyyancha
Yemoja
Level 17
God Stats
0W - 5L
1,016 SR
Queue Stats
6W - 14L
1,231 Elo+
Party 2
Pele
Pele
rik4rdo_2013
Pele
Level 34
God Stats
4W - 4L
1,627 SR
Queue Stats
64W - 78L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 3 / 5
12,658
487
8,609
17,932
8,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
0 / 5 / 1
13,216
508
7,248
21,181
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
JunkJesus
Vulcan
19
3 / 3 / 4
14,215
547
15,890
10,061
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
19
0 / 7 / 1
12,533
482
3,337
19,400
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
tommygunntjs
Jing Wei
20
6 / 3 / 2
14,740
567
18,433
20,730
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
13,768
530
19,365
26,765
33,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Partunnax
Skadi
6
0 / 2 / 1
7,018
270
1,212
5,879
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
7
0 / 0 / 1
7,705
296
1,326
1,933
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
katyyancha
Yemoja
7
0 / 1 / 1
7,635
294
725
5,347
1,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
14 / 5 / 4
14,662
564
27,654
29,494
14,135
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
21
21
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
5
1.17
L
7
2
7
5.25
W
0
5
1
0.1
W
Vulcan
JunkJesus
Vulcan
3
3
4
1.67
W
He Bo
0
7
1
0.07
L
Skadi
Partunnax
Skadi
0
2
1
0.25
L
Merlin
0
0
1
0.5
L
Yemoja
katyyancha
Yemoja
0
1
1
0.5
L
14
5
4
3.2
W
Jing Wei
tommygunntjs
Jing Wei
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
50,282
89,304
Taken
69,418
38,267
Mitigated
52,268
36,241
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,609
3,217
1,941
6,503
17,932
8,593
4,323
693
17,169
90,678
7,527
L
19,365
4,222
0
9,108
26,765
33,952
0
15,142
11,623
229
99,888
W
7,248
204
2,842
11,185
21,181
8,975
4,994
551
20,630
109,392
0
W
Vulcan
JunkJesus
Vulcan
15,890
4,902
0
1,090
10,061
4,776
1,881
937
9,124
97,329
0
W
He Bo
3,337
598
0
5,287
19,400
6,768
3,864
367
19,033
95,749
0
L
Skadi
Partunnax
Skadi
1,212
588
0
470
5,879
1,499
0
1,869
4,010
0
19,210
L
Merlin
1,326
157
0
100
1,933
760
0
1,474
459
24,441
0
L
Yemoja
katyyancha
Yemoja
725
343
1,534
865
5,347
1,922
0
2,673
2,674
7,883
0
L
27,654
5,436
0
5,860
29,494
14,135
0
13,718
15,776
0
134,847
W
Jing Wei
tommygunntjs
Jing Wei
18,433
15,180
0
7,393
20,730
9,155
5,502
283
20,307
0
153,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,362
Gold Earned
50,788
831
Minions Killed
441
0
Camps Cleared
0
2,453,945
Distance Traveled
1,454,889
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,658
487
136
5
0
441,739
4
L
Thor
13,768
530
167
6
0
480,247
2
W
Hel
13,216
508
210
8
0
510,018
4
W
Vulcan
14,215
547
151
6
0
516,547
2
W
He Bo
12,533
482
157
6
0
474,701
3
L
Skadi
7,018
270
24
1
0
144,569
0
L
Merlin
7,705
296
37
1
0
152,812
0
L
Yemoja
7,635
294
14
1
0
162,661
0
L
Pele
14,662
564
199
8
0
514,600
1
W
Jing Wei
14,740
567
177
7
0
510,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role